Project Zomboid

Project Zomboid

Udderly Vehicle Respawn
Showing 1-10 of 14 entries
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Update: Aug 9, 2023 @ 1:02pm

- Fixed blacklist feature (thanks Daikon).
- Added slight delay to spawns to let things load and avoid stacks of vehicles (thanks Daikon).

Update: Dec 2, 2022 @ 6:03pm

- Added vehicle blacklist.
- Added wreck chance setting (default 60% wrecks).

Update: Nov 7, 2022 @ 10:21pm

- Added support for Vehicle Repair Overhaul's salvage system (sorry it took me so long to get to it).
- Fixed issue with other vehicle dismantling wrappers calling outdated function.
- Fixed error using scattervehicles command.

Update: Oct 28, 2022 @ 11:55am

- Refactored code massively.
- Added caching to improve performance of finding random cells by blacklisting cells with no zones as they are encountered.
- Moved random location selection to server from clients except when using commands to spawn random vehicles in the current cell.
- Made spawning commands spawn boats if the zone is on water.
- Made spawning commands check for existing vehicles and try another location if not clear.
- Made delayed spawning also check for existing vehicles and try another location if not clear.
- Removed "scattervehiclescell" command as it is incompatible with the refactor without much more work.
- Added "scattervehicle" command which takes a vehicle script name and an optional count to scatter a particular type of vehicle around the map (nice for new vehicle mod install).
- Vehicles are now spawned in the center of zones instead of a random square.

Update: Oct 19, 2022 @ 7:45pm

- Fixed security issue.

Update: Oct 14, 2022 @ 8:53pm

Update: Oct 14, 2022 @ 8:14pm

- Removed some logging lines I left in (oops, long day).

Update: Oct 14, 2022 @ 8:05pm

- Fixed nasty bug where vehicles spawned in unloaded squares would appear to work in the log but never spawn.

Update: Oct 11, 2022 @ 10:01pm

- Fixed security issue in previous release.

Update: Oct 11, 2022 @ 9:40pm

- Added commands to let admins spawn vehicles randomly in various ways.
= scattervehicles N where N is the number of vehicles to spawn in random cells..
= scattervehiclescell N where N is the number of vehicles to spawn in the current cell.