Project Zomboid

Project Zomboid

Udderly Vehicle Respawn
Viser 1–10 av 14 bidrag
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Oppdatering: 9. aug. 2023 @ 13.02

- Fixed blacklist feature (thanks Daikon).
- Added slight delay to spawns to let things load and avoid stacks of vehicles (thanks Daikon).

Oppdatering: 2. des. 2022 @ 18.03

- Added vehicle blacklist.
- Added wreck chance setting (default 60% wrecks).

Oppdatering: 7. nov. 2022 @ 22.21

- Added support for Vehicle Repair Overhaul's salvage system (sorry it took me so long to get to it).
- Fixed issue with other vehicle dismantling wrappers calling outdated function.
- Fixed error using scattervehicles command.

Oppdatering: 28. okt. 2022 @ 11.55

- Refactored code massively.
- Added caching to improve performance of finding random cells by blacklisting cells with no zones as they are encountered.
- Moved random location selection to server from clients except when using commands to spawn random vehicles in the current cell.
- Made spawning commands spawn boats if the zone is on water.
- Made spawning commands check for existing vehicles and try another location if not clear.
- Made delayed spawning also check for existing vehicles and try another location if not clear.
- Removed "scattervehiclescell" command as it is incompatible with the refactor without much more work.
- Added "scattervehicle" command which takes a vehicle script name and an optional count to scatter a particular type of vehicle around the map (nice for new vehicle mod install).
- Vehicles are now spawned in the center of zones instead of a random square.

Oppdatering: 19. okt. 2022 @ 19.45

- Fixed security issue.

Oppdatering: 14. okt. 2022 @ 20.53

Oppdatering: 14. okt. 2022 @ 20.14

- Removed some logging lines I left in (oops, long day).

Oppdatering: 14. okt. 2022 @ 20.05

- Fixed nasty bug where vehicles spawned in unloaded squares would appear to work in the log but never spawn.

Oppdatering: 11. okt. 2022 @ 22.01

- Fixed security issue in previous release.

Oppdatering: 11. okt. 2022 @ 21.40

- Added commands to let admins spawn vehicles randomly in various ways.
= scattervehicles N where N is the number of vehicles to spawn in random cells..
= scattervehiclescell N where N is the number of vehicles to spawn in the current cell.