Project Zomboid

Project Zomboid

Udderly Vehicle Respawn
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更新: 2023年8月9日 @ 13時02分

- Fixed blacklist feature (thanks Daikon).
- Added slight delay to spawns to let things load and avoid stacks of vehicles (thanks Daikon).

更新: 2022年12月2日 @ 18時03分

- Added vehicle blacklist.
- Added wreck chance setting (default 60% wrecks).

更新: 2022年11月7日 @ 22時21分

- Added support for Vehicle Repair Overhaul's salvage system (sorry it took me so long to get to it).
- Fixed issue with other vehicle dismantling wrappers calling outdated function.
- Fixed error using scattervehicles command.

更新: 2022年10月28日 @ 11時55分

- Refactored code massively.
- Added caching to improve performance of finding random cells by blacklisting cells with no zones as they are encountered.
- Moved random location selection to server from clients except when using commands to spawn random vehicles in the current cell.
- Made spawning commands spawn boats if the zone is on water.
- Made spawning commands check for existing vehicles and try another location if not clear.
- Made delayed spawning also check for existing vehicles and try another location if not clear.
- Removed "scattervehiclescell" command as it is incompatible with the refactor without much more work.
- Added "scattervehicle" command which takes a vehicle script name and an optional count to scatter a particular type of vehicle around the map (nice for new vehicle mod install).
- Vehicles are now spawned in the center of zones instead of a random square.

更新: 2022年10月19日 @ 19時45分

- Fixed security issue.

更新: 2022年10月14日 @ 20時53分

更新: 2022年10月14日 @ 20時14分

- Removed some logging lines I left in (oops, long day).

更新: 2022年10月14日 @ 20時05分

- Fixed nasty bug where vehicles spawned in unloaded squares would appear to work in the log but never spawn.

更新: 2022年10月11日 @ 22時01分

- Fixed security issue in previous release.

更新: 2022年10月11日 @ 21時40分

- Added commands to let admins spawn vehicles randomly in various ways.
= scattervehicles N where N is the number of vehicles to spawn in random cells..
= scattervehiclescell N where N is the number of vehicles to spawn in the current cell.