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Martin's Order mod
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Update: Jan 25, 2024 @ 3:47am

- Martain's Order Mod v0.6.5.3 Changelog - (Published to Stable tML v2023.11)
- Baby's first patch Patch -
Fixed a table
Florist flowers are now destructible
Structure helper is now actually optional

Mod's banners still won't react to wind >:(

Update: Jan 24, 2024 @ 8:07pm

- Martain's Order Mod v0.6.5.2 Changelog - (Published to Stable tML v2023.11)
Completely reworked about half of the progression weapons for the other classes' Terra-weapons
Mothlings and Jellyfish are now catch-able while they are under half their health
Added compatibility for other modded phaseblades and phasesabers to inflict the Phase Glow debuff
Added generation compatibility with vanilla's special seeds and new shrine structures using Structure Helper mod
Added some new default and stylist hairstyles
Added pet animations in character select screen
Added some NPC and expression emotes
Added recipes for dungeon lanterns
Added new debuffs and their respective immunity accessories
Added actual dodge dash boost for the Triplets' Expert accessory
Added 1.4.4 reworked visuals to some melee weapons
Added the Alligator town pet
Added the Brain Rotter, Eye Bat, Frozen Mage, Nimbus and Meteor Basher enemies
Readded the Bio Shield, Peace Shield, Protection Egis, Thrusting Barrier, Staunch Barrier and National Defense
Buffed Prince Slime's and Jungle Defenders' Expert accessories
Buffed Bleeding debuff inflicted into enemies, extending it's duration with any incoming attacks
Resprited most old items, NPCs and projectiles
Reworked some Void enemies and visual aesthetics
Reworked Britzz AI and loot again
Reworked the Slime Merchant into a town slime pet
Reworked the Ankh Shield upgrade, and with it the Peace Sign and the Peace Bracer
Tweaked Dodge Dashing and fixed it's velocity scaling
Tweaked and Added some animated dyes
Tweaked boss movements and AI
Tweaked starter bag loot
Replaced Corruption and Crimson Pillars and their loot with the Carnage Pillar
Calamity Mod Compatibility:
Many accessories rebalanced through progression, inheriting Calamity effects and changes to recipes
Mod bosses become stronger in Revengeance and Death Mode, also appearing in Boss Rush
Some Throwing accessories and most armors give stealth, and most Throwing weapons benefit from full stealth
Thorium Mod Compatibility:
Added Opal and Aquamarine phase whips
Included various buffs and projectiles into their classifications
Fargo's Mutant Mod Compatibility:
Mutant NPC sells boss summons after defeating respective bosses.
Accursed Bricks and Walls are indestructible by Fargo's destructive items.
- Sad section (it sads me) -
Mod's banners won't react to wind >:(

Update: Apr 28, 2023 @ 1:06pm

Version 0.5.75 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Apr 3, 2023 @ 6:55pm

Version 0.5.69 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Jan 26, 2023 @ 8:25pm

Version 0.5.17 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Jan 24, 2023 @ 9:20am

Version 0.5.16 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Jan 23, 2023 @ 2:27am

Version 0.5.15 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Jan 17, 2023 @ 8:30pm

Version 0.5.13 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Jan 17, 2023 @ 4:00pm

Version 0.5.11 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Update: Jan 17, 2023 @ 2:42pm

Version 0.5.10 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/