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Martin's Order mod
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Actualizare: 28 febr. 2024 @ 21:47

- Martain's Order Mod v0.6.6.5 Changelog - (Published to Stable tML v2023.12)
Fixed the Clam chest having a wrong text when not being able to unlock it
Fixed some npc shop items not showing up, now all moved to the gamer's shop
Fixed the modded exposed gem tiles
Properly added the Shadowflame Warlock Hat
Buffed the Void Claws' damage
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Exploration points are now gained slightly slower and are more strict against moving back and forward


Actualizare: 23 febr. 2024 @ 20:21

- Martain's Order Mod v0.6.6.4 Changelog - (Published to Stable tML v2023.12)
Added exposed gem and stone block tiles for the mod's pre-hardmode gems
Added the Whoopie cushion tied into a stone
Crabs can be caught with a bugnet while they're under half health
Dirt and stone now turn into their sturdy counterparts under deep layer faster
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Resprited all Garnet items into actual fuchsia
Resprited some void weapons
Fixed natural light in any biomes being slightly low
Fixed modded magic hats not working with modded robes
Fixed the Windy day and Raining dialogues of the Florist
Fixed mod's flails not being able to hit enemies if the player wasn't in line of sight
Tweaked lighting for the Rainforest and Void biomes
Tweaked the Point Zero into the Void Claws

Actualizare: 15 febr. 2024 @ 21:13

- Martain's Order Mod v0.6.6.3 Changelog - (Published to Stable tML v2023.12)
- Large world Patch -
Decreased spawn rate of mod critters
Decreased tasks for the world generation upon defeating WoF, hopefully fixing hardmode not activating in large worlds

Actualizare: 13 febr. 2024 @ 23:45

- Martain's Order Mod v0.6.6.1 Changelog - (Published to Stable tML v2023.12)
- Void souls Patch -
Fixed enemies not dropping Void souls in the underground Void

Actualizare: 13 febr. 2024 @ 23:30

- Martain's Order Mod v0.6.6.0 Changelog - (Published to Stable tML v2023.12)
Added more tip dialogues to the Guide
Readded pears into society
Fixed dropping for the Void Altar
Fixed flashlight engine
Fixed mod configuration headers
Tweaked the aiming for the Golden Shower
Reworked the retro weapons' attacks
Reworked deterrence mechanic
Resprited MP5 and retro weapons
Integrated all flashlights into their new utilities
Intergated projectiles into the 'Ranged / Thrower weapons' config functionality

Actualizare: 11 febr. 2024 @ 19:14

- Martain's Order Mod v0.6.5.7 Changelog - (Published to Stable tML v2023.12)
Added Desert wood Boat
Reduced the Void digger's speed
Reduced the flight reduction in the Void
Tweaked the endgame boss track
Tweaked descriptions for the Rain device and Wind device
Fixed some projectiles being shot with incorrect ai values
Fixed the Ash wood boat buff sprite
Fixed the spawning item for the Void digger

Actualizare: 25 ian. 2024 @ 3:47

- Martain's Order Mod v0.6.5.3 Changelog - (Published to Stable tML v2023.11)
- Baby's first patch Patch -
Fixed a table
Florist flowers are now destructible
Structure helper is now actually optional

Mod's banners still won't react to wind >:(

Actualizare: 24 ian. 2024 @ 20:07

- Martain's Order Mod v0.6.5.2 Changelog - (Published to Stable tML v2023.11)
Completely reworked about half of the progression weapons for the other classes' Terra-weapons
Mothlings and Jellyfish are now catch-able while they are under half their health
Added compatibility for other modded phaseblades and phasesabers to inflict the Phase Glow debuff
Added generation compatibility with vanilla's special seeds and new shrine structures using Structure Helper mod
Added some new default and stylist hairstyles
Added pet animations in character select screen
Added some NPC and expression emotes
Added recipes for dungeon lanterns
Added new debuffs and their respective immunity accessories
Added actual dodge dash boost for the Triplets' Expert accessory
Added 1.4.4 reworked visuals to some melee weapons
Added the Alligator town pet
Added the Brain Rotter, Eye Bat, Frozen Mage, Nimbus and Meteor Basher enemies
Readded the Bio Shield, Peace Shield, Protection Egis, Thrusting Barrier, Staunch Barrier and National Defense
Buffed Prince Slime's and Jungle Defenders' Expert accessories
Buffed Bleeding debuff inflicted into enemies, extending it's duration with any incoming attacks
Resprited most old items, NPCs and projectiles
Reworked some Void enemies and visual aesthetics
Reworked Britzz AI and loot again
Reworked the Slime Merchant into a town slime pet
Reworked the Ankh Shield upgrade, and with it the Peace Sign and the Peace Bracer
Tweaked Dodge Dashing and fixed it's velocity scaling
Tweaked and Added some animated dyes
Tweaked boss movements and AI
Tweaked starter bag loot
Replaced Corruption and Crimson Pillars and their loot with the Carnage Pillar
Calamity Mod Compatibility:
Many accessories rebalanced through progression, inheriting Calamity effects and changes to recipes
Mod bosses become stronger in Revengeance and Death Mode, also appearing in Boss Rush
Some Throwing accessories and most armors give stealth, and most Throwing weapons benefit from full stealth
Thorium Mod Compatibility:
Added Opal and Aquamarine phase whips
Included various buffs and projectiles into their classifications
Fargo's Mutant Mod Compatibility:
Mutant NPC sells boss summons after defeating respective bosses.
Accursed Bricks and Walls are indestructible by Fargo's destructive items.
- Sad section (it sads me) -
Mod's banners won't react to wind >:(

Actualizare: 28 apr. 2023 @ 13:06

Version 0.5.75 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/

Actualizare: 3 apr. 2023 @ 18:55

Version 0.5.69 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/last-heros-mod-martains-order.104722/