tModLoader
Martin's Order mod
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Actualizare: 22 iul. @ 16:47

- Martin's Order Mod v0.6.25 Changelog - (Published to Stable tML v2025.5)
Fixed some bows not having their special effect in multiplayer

Actualizare: 22 iul. @ 16:40

- Martin's Order Mod v0.6.24 Changelog - (Published to Stable tML v2025.5)
Fixed the Florist's sprites drawing with an incorrect offset

Actualizare: 22 iul. @ 16:32

- Martin's Order Mod v0.6.23 Changelog - (Published to Stable tML v2025.5)
Fixed the Jewelgun not shooting in multiplayer
Hopefully fixed some projectile visuals in multiplayer
Tweaked visuals and targetting from the Angel and Florist
Tweaked the spawning of the Florist to require a grass tile to appear on

Actualizare: 21 iul. @ 16:07

- Martin's Order Mod v0.6.22 Changelog - (Published to Stable tML v2025.5)
Fixed the Investor's names having weird text with '#'
Fixed some stray pixels in Floro Sprout and Cone's sprites when worn
Fixed Snowflake Staff's snowflakes generating lag when inactive
Hopefully fixed some multiplayer issues
Increased the chance of Glowing Spores to grow naturally
Decreased the chance of Brown Bark to grow naturally
Decreased bullets shot by the Jewelgun by alternating between 2 and 3 each use
Tweaked swimming with the Alligator Mount

Actualizare: 19 iul. @ 14:58

- Martin's Order Mod v0.6.21 Changelog - (Published to Stable tML v2025.5)
Added a Cactus variant for the Underground Desert
Added alternative Luminite tools, the Luminite Pickaxe, Drill, Hamaxe & Masonry Saw for area mining and chopping
Added scaling to the Miner and Caretaker's services with their happiness stat
Added a "seconds left" indicator to the Miner's dialogue if they don't have any resources to give yet
Added the Investor NPC
Added the Seal Town pet
Added Deer to the Rainforest
Added sounds to the Dinocart
Added more happiness interactions between vanilla & modded biomes & NPCs
Added the Wizard hat compatibility with robes to the Ice crystal & Mage Void hats
Increased the height boost from Climbing hooks and the 2DMG
Increased building & jump speed from the Guide's "Guided" buff
Decreased Wooden Dirk damage to the same as the Wooden Sword
Fixed some typos in bestiary, dialogues and item descriptions
Fixed some set bonus localization text mistakes
Tweaked generation of modded tiles & ores
Tweaked Tectonic weapons & armor, they also now give enemies an increased weight debuff
Tweaked Void armor to be an upgrade to the Tectonic armor
Tweaked Void armor Mage helmet to be an upgrade to the Shadowflame Warlock Hat
Tweaked and fixed the Queen Ant's behaviour and method of spawning
Tweaked the Queen Ant and Ant Colony's loot

Actualizare: 13 mart. @ 8:01

- Martin's Order Mod v0.6.19 Changelog - (Published to Stable tML v2025.1)
Added different lighting and spirit callers for each haunted rainforest tier (with placeholder sprites)
Fixed: Miner giving insane ammounts of miner bags
Fixed: Some bouncy projectiles not emitting sound correctly
Fixed: Structure Helper update compatibility
Hopefully fixed bosses not registering as defeated in boss checklist

Actualizare: 24 febr. @ 7:44

- Martin's Order Mod v0.6.18 Changelog - (Published to Stable tML v2024.12)
Added different lighting and spirit callers for each haunted rainforest tier (with placeholder sprites)
Fixed: Miner giving insane ammounts of miner bags
Fixed: Some bouncy projectiles not emitting sound correctly
Hopefully fixed bosses not registering as defeated in boss checklist

Actualizare: 19 febr. @ 17:04

- Martin's Order Mod v0.6.17 Changelog - (Published to Stable tML v2024.12)
Added catch items for the Cold Desert critters, so now they can be caught
Added in Gemstone blocks for the new gems (previously unobtainable)
Added some more sound & visual cues for some Britzz & Cactus Cat's attacks
Added more emote bubbles & linked the NPC emotes with their respective town NPCs
Now, tectonic plates can be obtained from mining sturdy stone
Now, when a player touches a Packed Ice block they're inflicted with Frozen Ground
Now, the magma, aqua and charcoal armors' helmet now provide immunity to their respective block effect
For now, Birch wood was made obtainable via Fool mode's material, until it gets repurposed
Increased fire rate and armor penetration for the sentry weapon Shock Turret Control
Increased the generation of glowy spores beside giant glowing mushrooms
Increased damage from spirit flames
Decreased the generation of berries from natural jungle grass walls
Fixed player not being able to set minion target with some sentry weapons

As always, hopefully fixed some multiplayer issues
(also, since last update, flashlights now work in multiplayer! yipee!)

Actualizare: 30 ian. @ 15:00

- Martin's Order Mod v0.6.15 Changelog - (Published to Stable tML v2024.11)
Added a gemstone ranger weapon: the Jewelgun
Reworked some weapons and equipment that used something previously called "cleric power" to rely on life regeneration instead
Reworked some Magma and Aqua chunk weapons and armor effects
And as always, hopefully fixed some multiplayer issues
- Calamity Compatibility
Removed Cactus Cat from Boss Rush (bro was bugged)
- Fargo's Souls DLC Compatibility
Now compatible with Calamity boss rush

Actualizare: 20 ian. @ 18:03

- Martin's Order Mod v0.6.14 Changelog - (Published to Stable tML v2024.11)
Added more unique banners for some enemies
Added a hardmode Underworld enemy, the Burnt Imp
Added Storming Nimbus & it's Storm Nimbus Rod (previously unfinished)
Increased the frequency of potion droping from the Alchemist's Pouch to 100% with only good buffs
Tweaked effects and some behaviours for the Alchemist boss
Fixed rubber duckies floating incorrectly
Fixed Snow Nimbus Rod not dealing magic damage
Fixed info accessories not working when equipped
Hopefully fixed some more multiplayer issues