Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires
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Update: Sep 24, 2022 @ 4:44am

Update: Sep 24, 2022 @ 4:21am

Update: Sep 23, 2022 @ 11:29am

Removed peasant econ boosts from the skills Grail Healing and Dominion of Lyonesse, and reverted the Fay's trait to give +5 down from +8.
Staying within the peasant econ limit reduces upkeep of peasants by 10% like vanilla, down from 15%.
Fay Enchantress now has a -5% upkeep for all Peasant units.

Update: Sep 22, 2022 @ 6:55pm

Farms no longer require windmills. - THIS CHANGE MAY MAKE THIS MOD LESS COMPATIBLE -

Windmill and Storehouses buff reverted.
Various tweaks to techs such as nerfing research speed from the Faithful realm and Sacred texts techs.
Royal Men-at-arms are now 550 cost units and the stats have been reduced to reflect this change.

Update: Sep 21, 2022 @ 7:00am

Dominion of Carcasonne: +3% Replenishment added, +4 Peasants economy removed
Dominion of Lyonesse: +4 Peasants economy removed
Farming techs gives more farming income
Mills and Storehouses: +30/+60% income to their respective resource types, up from 25%/50%
Autonomous Collective: Removed +5 growth faction wide

Update: Sep 20, 2022 @ 4:23am

Reverted a nerf to Foot Squires

Update: Sep 20, 2022 @ 4:01am

More bug fixes

Update: Sep 20, 2022 @ 3:57am

Bug fixes

Update: Sep 20, 2022 @ 3:48am

Pre-Nerf Update Fix

Update: Sep 20, 2022 @ 3:10am

Many custom technologies have been modified, such as Expert Blacksmiths now only effecting men at arms. They have also had research speeds adjusted.

The Peasants Duty ability for units now grants +2 melee defence rather than melee attack
Knightly tempered now only grants +5 armour, down from +10
Men-at-arms units have lost 2 melee defence across the board. Spearmen-at-Arms now have the same melee attack as Spearmen-at-Arms (Shields)

Custom skills have been rebalanced to be more in line with other skills. The custom skill for paladins and damsels now has a second rank, but the power level of rank 2 is about the same as the old rank 1.

Redesigned the lord traits for Louen, Fay and Alberic.

Some tiers of Smiths, Stables and Pox Shelters now cost a bit more to build.

Melee attack damage stats have been adjusted for certain units, such as grail knights and grail guardians.