Total War: WARHAMMER III

Total War: WARHAMMER III

Community Bug Fix Mod - Game v7, Batch 0
Viser 41-50 af 53 forekomster
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Opdatering: 30. nov. 2022 kl. 8:15

Batch 6
- Doesn't crash anymore
- Skillful alterations of skill-related bugs
- Technical resolutions of tech-related bugs
- Ephemeral rat monsters can now get mad
- Auxiliary text fixes
- Wings no longer useless in the face of a settlement wall for the Dark Omen
- Dark Elves are slightly less confused about the difference between Undivided and Slaanesh
- More effects that affect a set of units are set to affect the proper units as per similar effects
- Probably other stuff, I don't work here

Opdatering: 2. nov. 2022 kl. 16:39

Batch 5 Hotfix 1

- Implemented a petition to begin a "Community 'Community Bug Fix Mod' Bug Fix Mod" to resolve bugs that the bug fix mod implements while trying to fix other bugs.
- Before ratification for the above, fixes a bug caused by CBFM trying to fix bugs.
- More fixes for techs not applying to DLC units.

Opdatering: 31. okt. 2022 kl. 16:51

Batch 5

- Finalized the removal of fixes from 2.2, probably
- A load of misc. fixes: unit set fixes, building effect values, red skills applying properly
- More confident Noctilus on Necrofex
- Wood Elves can tell the difference between friends and vassals
- Goblin Lobber considered a proper tool
- Rebel Valkia won't die alone in the snow anymore
- the Chaos Gods properly detected marked vs unmarked units
- Some other stuff, probably

Opdatering: 28. okt. 2022 kl. 16:50

Batch 4 Hotfix 3

- Remove more fixes that were fixed and obsolete old stuff

Opdatering: 24. okt. 2022 kl. 14:01

Batch 4 Hotfix 2

- Resolved a CBFM-triggered crash loading into the prologue campaign
- Edit one of our fixes which wasn't updated for the new healing cap effect

Opdatering: 23. okt. 2022 kl. 6:07

Batch 4 Hotfix 1

- This is a quick update for the game patch 2.2 - we've removed the bug fixes that CA has implemented and fixed some breaking fixes otherwise. Should work fine, but report if there's any weird behavior.
- One or two new bug fixes have been snuck in, notably a fix for Pestilens plagues working for armies.

Opdatering: 23. sep. 2022 kl. 20:12

Fourth major batch of bugfixes. Some highlights:
- more RoR effect fixes
- healing cap fix
- Chaos techs that vary on Gifts of Chaos function properly
- Lord recruit rank fixes
- Skaven ritual plague priest can now use plagues
- Wood elves offices fixes
- Proper order of public order effects
- Morathi slaanesh corruption fixes
- LUA -> Lua (it matters to me it means "moon" in Portugese)
- Prevent double Isabella/Vlad on end game (hopefully!)
- almost all legacy fixes from the WH2 version of this mod are ported forward

Opdatering: 17. sep. 2022 kl. 6:00

Opdatering: 7. sep. 2022 kl. 2:14

Fix crash & update for CA's 2.1
- Adapt Empire changes
- Remove Archmage bugfix
- Remove Imrik's dragon trait bugfix

Opdatering: 4. sep. 2022 kl. 6:10

fix other bugs I implemented via bug fixes