Total War: WARHAMMER III

Total War: WARHAMMER III

Community Bug Fix Mod - Game v7, Batch 0
Viser 21-30 af 53 forekomster
< 1  2  3  4  5  6 >
Opdatering: 29. jan. 2024 kl. 15:15

Updoot for the game's 4.1.4 hotfix.

Opdatering: 10. dec. 2023 kl. 7:51

- Lord Magistrates Tactician Rally/Stand Your Ground can target units at range.
- Hag Witches don't spawn with old WH1 traits anymore.
- Chaos Furies are now affected by 2 red line buffs from Chaos Lord/Daemon Prince instead of 4.
- Pox Riders are now affected by red line buffs from Chaos Lord/Daemon Prince.
- Fixed Beastmen Herdstone unique effects for Hexoatl/Kislev/Wei-Jin/Zharr Naggrund.
- Fixed magic items/ancillary drop rate getting progressively worse.

Opdatering: 30. nov. 2023 kl. 16:59

4.X Batch 4, update for latest hotfix.

Opdatering: 27. nov. 2023 kl. 18:16

Follower effects hot fix

Opdatering: 26. nov. 2023 kl. 7:15

4.X Batch 3:
- Updated for compatibility with game version 4.1
- Many fixes introduced by CA in 4.0.4 and 4.1 removed from CBFM
- Maws of Savagery (Skin Wolves RoR) visual bugs fixed
- Boris Ursus' skill "Grand Builder" now actually helps build stuff
- N'Kari starts with "Harvester of Souls" basic
- The Ghorgon RoR is now properly capped for the Daemon Prince and requires a level 28 lord (same as for other factions with access to this unit)
- Vilitch not gaining bonus for high WoM when over 100 WoM fixed
- 100% magic items drop chance fixed
- Eltharion's faction no longer has a 50% chance to capture an enemy lord on lost auto-resolve battles (winning the battle is required now)

Opdatering: 19. sep. 2023 kl. 14:38

Update for 4.0.3, fixing the crash w/ a few extra bug fixes alongside:
- Haichai (Lokhir Fellheart starting settlement) fix removed (fixed by CA)
- Skaven tech fixes removed (fixed by CA), which resolves the crash introduced with 4.0.3
- All High Elf Archmages added to caster set, providing appropriate bonuses in channeling stance (h/t Lycia Pintella)
- Clarak Spire (Khatep starting settlement) given access to the major settlement garrison chain
- Tomb King UI issue with Books of Nagash button fixed
- Matters of State agent success chance bonuses now persistent between save/load (h/t Rhox)
- Recruit rank bonuses from Yuan Bo's unique skill will now function even when replacing lords with "Replace Lord" option (not only when recruiting new) (h/t Rhox)

Opdatering: 9. sep. 2023 kl. 7:47

Updated for 4.X, batch 1 changelog:
- Made compatible with 4.0 database changes
- Removed a ton of fixes from the mod that CA fixed in 4.0
- Altered a smaller amount of fixes partially fixed by CA
- Dwarf Flame Cannons can now accept artillery runes (h/t highman)
- Accidentally hidden skills "Lord of Wei-Jin" for Yuan Bo and "Master Schemer" for The Changling revealed in skill tree (h/t Alex Zhao)
- Lord Magistrate's "Tactican's Stand Your Ground" ability is no longer given to every unit in the army when unlocked in the skill tree (h/t Alex Zhao)
- Yuan Bo's unique commercial district now reduces snow attrition rather than increasing it for fur resource buildings (h/t Alex Zhao)
- Lokhir's starting capital has been given proper major settlement buildings and garrison structures (h/t Mixu)
- Sea lane travel time bonuses for maritime races is now properly applied to the Chorf Canal sea lane, plus the incident for completing the trip now shows up

Opdatering: 31. juli 2023 kl. 7:51

Game patch 3.X, CBFM batch 6.

Fixes arcane items not dropping unless the leading lord is a caster
Fixes chorfs items not dropping post battle and adds back missing chorf ancillaries
Fixes some typos and adds backs missing ancillaries for other races
Fixes Sky-Striders (Crushers with great weapons) not benefitting from tech "Heavier Gutplates"
Clarifies mark of khorne tooltip so it's obvious that it also grants armor
Fixes khorne marauders and chariots getting buffs from two different rank 7 redline skills
Fixes the keeper of secrets RoR not having feasting on fear
Fixes Ostermark not being able to recruit huntsmarshal lords
Changes reforged twilight helmet from 1% range for waywatchers to 10%

Opdatering: 15. juli 2023 kl. 13:08

Game patch v3.X, CBFM batch 5.

- Fixes Tale of treachery event not giving melee attack
- Changes to DE tech trees where units are not mentioned but buffed
- Gives Cygors all three redline buffs from "Beastlords spite"
- Adds Henri Le Massif to the tech "Temple tithes" so he can benefit from the wardsave
- Fixes the DE tech "Upgrade III" not giving increased slave income
- Fixes Oxyotls visions giving negative construction time instead of positive
- Fixes the DE ancillary "Envoy" not giving +10 relations with chorfs
- Fixes Mazdamundis faction trait so chorfs also gets -10 relations
- Removes the [PH] from Harrys item abilites
- Adds mounted yeomen archers to timber building effects and "Longer spears" tech
- Changes shardblade indicator from positive to negative
- Fixes dragon mask being referred to as an active item when it's not
- Fixes some ancillaries having wrong drop conditions
- Fixes WoC not getting souls from chorfs, post battle and razing
- Regular stormy sky is back in the Dragon Crown of Karaz quest battle
- Fixes Arkhan and Ikit multiplying when on mounts
- Fixes Ariel not spawning for the player when playing wood elves
- Fixes Ariel not spawning with her items for both AI and player
- Fixes Ulrika/Ghoritch not spawning for the AI
- Fixes Gorduz not spawning for the AI

Opdatering: 19. juni 2023 kl. 17:01

3 - Batch 4

BUGS FIXED:
Killing Fire (Lore of Hashut passive) only lasts for one second in 3.1
Sky in Dragon Crown of Karaz Quest is Tzeentchish
Bloodletter, Plaguebearer, Pink Horror and Daemonette RoR benefit twice from WoC rank 7 red line
Tomb King AI Rite of Tahoth does not reward Caskets of Souls
Branchwraith still has some pre twisted and twilight traits
Master Assassin Looming Dread skill missing from yellow line final point /Concealment Bomb skill not affecting himself
Removed obsolete income lost to piracy event/references in Black ark stance tooltip and fixed Black Ark docked stance bonuses + other fake tooltip
Nurgle increase to unit recruitment cap affects regiment of renown
Disabled campaign movement trait spawn (Strategist/Tzeentch equivalent) on heroes since they don't work and can't be fixed
Glade lords with Talon of Kurnos get 30% range for army instead of 15%
Malekith AI doesn't get supreme spellshield
Barons of the Bog do not benefit from Cankerous Spread
Skavenslaves and Clanrats with swords use wrong weapon icon on unit card and Banner Art
Some TK RoRs have less leadership than their rank 9 counterparts
Nurgle Ancillaries Comptroller and Preacher of Decay don't work for Legion of Chaos
HE ancillary 'advisor to the king' cannot be equipped by Eltharion and Imrik
Shadow Liche priest on horse labeled as Nehekhara on unit card
Blessed Chameleon Skink skin is naked compared to counterpart
Devolve doesn't need target to cast/AI usage changed from damage to debuff
On spread + favor effect for the Nurgle "Fever" symptom doesn't work when spreading to armies
Clan Angrund faction effect doesn't mention lords suffer an additional 100% upkeep penalty
Chaos Knight Leader Boon of Chaos for Ex Heroes of Khorne does not apply to the army
Units missing(ice wolf chariot notably)/having (mostly marked spawn + gorgers) High Threat (prioritised over splash damage)
AI Be'lakor thinks he can cap points in settlement battles
Cultists on certain mounts/unmounted don't receive the proper buffs