Project Zomboid

Project Zomboid

[42MP] Water Goes Bad
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Update: Dec 11 @ 10:36am

v3.0.1
Build 42 only.
  • Added Russian translation (thanks Niko_216!)
  • Added Brazilian Portuguese translation (thanks Guicsr_!)
I don't usually release updates just for translations due to update spam causing issues for servers, but I figure everyone is dealing with enough in the multiplayer release chaos that it won't matter.

Update: Dec 11 @ 5:43am

3.0.0
Build 42 only
  • Full rewrite to work in 42.13.0
  • Massively improved performance
  • Added sandbox option to reduce capacity of taps. The default setting reduces them significantly.
  • Water drain rate and minimum water left are now multipliers of 1, not 20. You will need to change your settings to reflect this.
  • Water drains more smoothly, every hour instead of every day at midnight
  • Moved add filter option into object submenu
  • Added a tooltip to tap filters
  • Multiplayer support

Update: Jun 21 @ 9:54pm

42-2.0.3
  • Fix water not being tainted or drained in 42.9.0
Apologies for the weekend update! I try to keep updates to the middle of the week to avoid disruption to servers, but this was a critical hotfix.

Update: Mar 4 @ 1:21pm

42-2.0.2
  • Fixed literally everything being broken in 42.4.0.

Update: Feb 20 @ 12:27pm

42-2.0.1
  • Fixed water incorrectly defaulting to untainted after 42-2.0.0.

Update: Feb 17 @ 9:18pm

42-2.0.0
  • Re-added tap filtering.
  • Reworked water drain.
    • Now uses a similar system to last update's tainted water rework, meaning that it should now have very little if any performance impact. The mod as a whole should no longer have any notable impact on performance.
    • Water drain rate is no longer limited to full litres, as 42.3.0 added this functionality to sinks.
    • The drain rate of each tap is randomised slightly.
    • Removed water drain chance sandbox setting. It's not possible for the new system to work this way, and the randomised drain rate fulfils the same purpose.
  • Minimum water can no longer be set above 20.
  • Breaking changes to most of the API.

Update: Feb 12 @ 11:49am

42-1.0.5
  • Fixed an error at startup caused by caching GameTime too late.
  • Increased versionMin to 42.3.0, as after 42-1.0.4 it does not work on older versions of B42.

Update: Feb 11 @ 1:44pm

42-1.0.4
  • Updated to be compatible with build 42.3.0
  • New method of tainting sinks is massively more efficient. There should be nearly no performance impact anymore. Water drain currently still uses the old method, so players with this option enabled may not see much/any performance benefit. I have some ideas to make similar optimisations to water drain in the future.
  • Removed code to make drinking tainted water more dangerous, as it is now extremely dangerous in Vanilla (much more lethal than older versions of this mod made it).
  • Internal restructuring. Some API has been deprecated.

As 42.3.0 reintroduces plumbing, water filters will be added back to the build 42 version soon. However, they are not included in this patch as they will require more work to reintroduce.

Update: Jan 20 @ 10:10am

42-1.0.3
  • Added Italian translation (Art Tippet)

41-3.1.1
  • Added Italian translation (Art Tippet)

Update: Dec 19, 2024 @ 12:48pm

42-1.0.2
  • Fixed an error that occured when drinking from water containers.
  • Fixed a bug causing water expiration to take one day longer than expected.
  • Updated language files.