Project Zomboid

Project Zomboid

[42MP] Water Goes Bad
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Update: Dec 17, 2024 @ 5:18pm

42-1.0.1
  • Fix invalid require making it impossible to actually enable the mod. It seems that mod ids do not actually work as documented yet. Will probably have to revert this change soon when they fix that.

Update: Dec 17, 2024 @ 4:43pm

42-1.0.0
  • Ported to Build 42.
  • Default sandbox settings changed: Water drain is on by default, and drains at a rate of 3 per day.
  • Starlit Library is now required.

Update: Nov 25, 2024 @ 2:10pm

3.1.0
  • The expiration date is now recalculated if the relevant sandbox options are changed.
  • Fixed error when plumbing objects in multiplayer.
  • Fixed some occasional errors when receiving squares.
  • Removed a debug print I forgot to remove from the previous update.
  • Small performance improvements.

Update: Aug 6, 2024 @ 5:16pm

3.0.0
  • Tainted water is now much more dangerous. Drinking it will make you sicker, and drinking it repeatedly can be fatal. Traits have a significant effect on this.
  • Reduced potential stuttering while loading new chunks by spreading work over multiple ticks.
  • Improved overall performance
  • Maybe hopefully ideally fixed the filter recipe not showing up

Breaking changes have been made to most of the API - I don't know of any mods that use it but if you do sorry :(

Update: Apr 8, 2024 @ 4:42pm

2.0.4
  • Removed Proportional Water Loss sandbox option. Water loss is always proportional now.
    • I couldn't really see any reason anybody would want to turn this off, but I'll re-add it if someone complains.
  • Minimum remaining water in containers now scales by the size of the container. The sandbox option sets the value for sinks and other 20 capacity containers.
  • Fixed a vanilla bug where washers/dryers don't synchronise their plumbed state immediately in multiplayer.
    • It's not really in the scope of this mod to be fixing random vanilla bugs, but I didn't want anyone thinking this mod was causing the issue.
  • Some small performance improvements

Update: Feb 11, 2023 @ 11:38am

Fixed difficulties plumbing sinks in multiplayer

Update: Jan 30, 2023 @ 11:21am

Valid wrenches for adding filters now use the "PipeWrench" tag - this won't have any effect on normal users, but adds extendability
Fixed an error when right-clicking certain objects

Update: Dec 7, 2022 @ 10:43am

Hopefully fix some context menu issues

Update: Dec 7, 2022 @ 9:47am

Fixed rare error when plumbing
Removed global object patch, as they seem to have been fixed in 41.78
Misc code changes

Update: Nov 10, 2022 @ 6:38pm

V2.0.1
Fixed metal drum behaviour