Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
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Actualizare: 27 sept. 2024 @ 15:31

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Actualizare: 27 sept. 2024 @ 15:27

Actualizare: 13 sept. 2024 @ 5:08

v 1.5
- Fixed issue visuals when placing or building a new block

Actualizare: 15 iul. 2023 @ 9:47

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Actualizare: 15 iul. 2023 @ 9:46

Actualizare: 11 iul. 2023 @ 11:51

Actualizare: 5 iul. 2023 @ 13:56

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Actualizare: 28 iun. 2023 @ 13:42

Story of the forgotten debug print

Actualizare: 28 iun. 2023 @ 13:38

Fixed issue with heatup visuals not "cooling" when you turn off the block

Actualizare: 7 aug. 2022 @ 10:20

Version (3)
- Fixed Null exception when loading server
- Misc