Europa Universalis IV

Europa Universalis IV

SuperStates Mod
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Opdatering: 31. aug. 2014 kl. 20:10

Fixed Form USA decision so that Washington DC is the Capital Not American Samoa. I could have sworn I fixed this weeks ago but apparently not when I encountered it again.

Added new Form UPCA decision for Chiapas. Chiapas was historically part of the United Provinces of Central America but left when political instability lead to its collapse in 1838 and was formally annexed by Mexico. All that is needed is for Chiapas (or any state that has culture shifted to Chiapan culture) to own, and core the following provinces: Nicaragua (Prov 837), Mosiquito (Prov 838), Pipil (Prov 839), Honduras (Prov 840), Guatemala (Prov 841), Petén (Prov 842) in addition to Chiapas original provinces of Tapachula (Prov 850) and Tuxtla Gutiérrez (Prov 851). Forms as a constitutional republic.

Chiapas historical idea groups change so that it starts with expansion in order for the AI to colonise Central America and form UPCA.

***Whoops! I forgot I changed the name in the localization for UPCA, it currently shows up as Federal Republic of Central America.

Fixed Localization for West Florida. And changed Florida's map color to a lighter shade of blue to distinquish the two. Note West Florida and East Texas share similiar flags, the only way to tell them apart is the East Texas flag uses a yellow star, which existed during the Texas Revolution.

Fixed wrong unit location in positions.txt for Centro province of Tabasco.

Possestion of Coatzacoalcos (Veracruz) and Salina Cruz (Oaxaca) (Isthmus of Tehuantepec) gives an important trade bonuses to the possessor of both. The trigger modifier gives North American nations the following:

global_tax_modifier = 0.025 (2.5%)
global_trade_income_modifier = 0.025 (2.5%)
global_trade_power = 0.025 (2.5%)
trade_steering = 0.05 (5%)

Possession of Panama gives a triggered modifier bonus that is double of the Isthmus of Tehuantepec, however both bonuses are lost upon the completion of the Panama Canal.

Added Triggered Modifier to Mormon states that control Salt Lake City and gives global_missionary_strength = 0.01 (1%). This triggered modifier only applies when Salt Lake City is Mormon as well. This is so Mormon state players can covert their provinces faster.

Added two more missions for Texas and one more for New York.

Changed State guaranteeing Utah from California to Arizona. Simply because large areas of Arizona were settled by Mormons and the city with the largest percentage of Mormons outside of Utah happens to be Mesa, Arizona, while most of the historical links between California and Utah are trade that has waned considerably in later years. Eventually Arizona will recieve an event for the conversion to Mormonism.

Washington and Northern Idaho California made historical rivals of Arizona and Texas. Texas made historical rival to California. Massachusetts and New York State made historical rival to each other. Kansas and Missouri made historical rivals with one another. Ohio and Michigan made historical rivals with one another. Alamaba made historical rival of Georgia. Illinois and Indiana made historical rivals to one another. Ontario and Quebec made historical rivals to one another. Illinois made historical rival for Iowa. Massachusetts made the historical rival of Rhode Island.

Saskatchewan and Manitoba are historical friends with one another. Arizona and Sonora are historical friends with one another. New York historical friend for New Jersey.

Added American Baptist, Disconnected Catholic, and Mormon rebels.

Fixed monarch names formatting for Nunavut, no more Paul#0 as a ruler name.

Fixed the messed up graphics for religious icons.

Opdatering: 16. aug. 2014 kl. 10:28

Emergency Update to fix flag issue. North Texas had flag in the wrong dimensions (greater than 128x128).

Below are included as part of the emergency update.

Fixed Texan cultures so that all of them are accepted by Texas.

Added West Florida as a releasable state and added Western Florida culture which is part of the Louisianan-Acadianan culture group.

Opdatering: 13. aug. 2014 kl. 1:49

Fixed missing localization for the name and adjectival for Rocky Mountain Republic.

Added some "tolls" for the Great Lakes. Controller of an end of the Erie Canal recieves a "toll" bonus, doubly so if they control both. Controller of Chippewa (Michigan) recieves a "toll" bonus for the "Soo Locks". Controller of Hamilton (Ontario) recieves a Welland canal "toll" bonus. All of these toll modifiers are equal in providing: province_trade_power_value = 5. No modifier will be placed along the St. Lawrence River as Montreal is a COT.

All formable nation decisions now require a minimum number of provinces to be possessed before they appear to the AI. This will help cut down on the unnecessary aggressive opinion modifier where every AI nation, even far away, wants your provinces. I was unaware for quite some time that the AI likes to fulfill formable mission decisions and most of them chose to take the biggest fish that can be formed. This should help a lot of players with suddenly less hostile relations around them.

Salt Lake (Utah) made a religious center meaning they get the same religious bonus as the Catholics do in Rome and the Muslims in Mecca. Utah is guaranteed by California for their trade links.

Texas culture split into Northern Texan, Texan (central Texas), Eastern Texan, Western Texan and Tex-Mex (Southern and Southwestern Texas). And many of these cultures will have releasable states to go with. Eastern Texan culture is in the Dixie culture group and the rest are in the Southwestern US culture group.

Added the formable nation of Aztlan which is represented by the region lost by Mexico in the aftermath of the Mexican-American War as well as Texas.

Fixed many other errors in formation decisions.

Added the FSA from Mav1222's mod so that a larger Northern Union nation can face the Confederacy. Their adjectival is Yankee.

Added missions for Florida.

Administrative Republic cloned so that it can have the ruler title of Director instead of the Italian title of Doge. Deseret government is changed to Mormon Theocracy which gives the following bonuses: tolerance_own = 2 global_missionary_strength = 0.01 (1%) and prestige = 1

Fixed more localization typos.

Opdatering: 1. aug. 2014 kl. 23:43

Nerfed Alaska's, Northwest Territories', Nunavut's, Ontario's starting National idea Land force modifier from an astounding 50% to a more reasonable 10% for Alaska which keeps it and changed to other reasonable bonuses for the others. And gave Ontario its missing bonus national idea.

Nerf California's National Idea Hollywood from an absurd 15% prestidge decay reduction to a more reasonable 1.5% decay reduction.

Fixed Buncombe (North Carolina) that lacked population size and was treated as a colony. From what I gathered, population size is actually meaningless in EU4 compared to EU3 and a province can be made a city entirely by the line "is_city = yes".

Changed the province culture in Montreal (Quebec) to Montrealer.

Fixed wrong culture for Lafayette (Louisiana), its was suppose to be Cajun for Acadiana which can be released from Louisiana.

Fixed Brown (South Dakota) name so that it displays (SD) instead of (ND).

Added the releasable state of Northern Virginia and its own culture as part of the Mid-Atlantic culture group. Its capital and core is Arlington (Virginia). Its ideas are the shared with Virginia.

Added the formable state of Rocky Mountain Republic, capital is Denver and requires the Rocky Mountain range provinces from New Mexico to Canada. Shares ideas with Colorado and when formed has a number of claims nearby neighboring mountain provinces.

Reworked the basetax and manpower for Michigan. Wayne raised to 9 basetax and 7 manpower. Kent raised to 7 basetax. Ingham dropped to 5 basetax.

Reworked the basetax and manpower for Utah. Salt Lake raised to 8 basetax and 6 manpower. Utah (province) raised to 5 basetax and 5 manpower. Grand raised to 3 basetax.

Reworked the basetax and manpower for Idaho. Idaho (province) raised to 2 manpower. Ada raised to 5 basetax and 5 manpower.

Reworked the basetax and manpower for Nevada. Ormsby lowered to 3 basetax. Washoe raised to 5 manpower.

Changed the modifiers the Mormon religion has it now has stability_cost_modifier = -0.10 and tolerance_heretic = 2.

Gave Idaho and Utah an alliance to one another, for their own good.

Added missions for Northwest Territories, Arizona, Texas, and New York.

Minor localization changes. Fixed some national adjectivals, paritcularly NYC is has the adjectival of Knickerbocker (to distinquish it from New York State).

Opdatering: 28. juli 2014 kl. 12:47

Emergency update to fix missions localization filename so as to not overwrite the default game's missions localization.

Was to be part of the next update, but has been included in this update:

Arizona tax bases readjusted: Maricopa down to 10, Pima up to 8, Yavapai and Yuma up to 4 and Coconino up to 5. Basetax will no longer follow a formula based on population size but be primarily weighted on by its population and economy. This will eventually expand to all of the states.

Opdatering: 28. juli 2014 kl. 1:57

Fixed localization and flag for Quintana Roo, forgot to do so when its tag was changed.

Fixed province of Juneau (Alaska), the actual city was not within its own province. Fixed the port and unit Locations as well for both, Juneau and Ketchikan.

Fixed wrong culture for Michigan's and Utah's history files. Accidently overwrote the fixed files when I fixed the CB bug.

Changed Massachusetts culture name to Bay Stater.

Fixed New Brunswick's national idea that gave a penalty instead of a bonus. Fixed Missouri's huge discipline bonus, its suppose to be 10%, not 100%.

Gave Mexico region national ideas the second starting national idea that was accidently left out.

Fixed localization errors in Utah, Ontario, and Prince Edward Island national ideas.

Fixed missing positions.txt for Rimouski-Neigette (Missing Unit Positions) and Baie-James (Missing Port), both in Quebec.

Changed Tennessee's color to orange instead of the pinkish color it was before, so that the graphics annoyance stops.

All American State and territorial cultures are accepted cultures in the USA when formed. The list is quite long, taking up 80% of the text in its history file.

Added missions for Alaska, California, and Yukon.

Opdatering: 24. juli 2014 kl. 15:42

CASUS BELLI BUG IS FIXED!

Not save compatible for those who were playing Quintana Roo or who's saves still have the nation existing. (Tag change, as noted at bottom.)

Changed Michigan's culture name to Michigander instead of Michiganite. Changed Utah's culture name to Utahn instean of Utahan.

Changed Virgin Islands map color to not match Puerto Rico.

Fixed a broken bracket in Mexican Formation decision.

Removed a vanilla game event that would fire if British culture exists on the vanilla North America and would convert it to American culture, its unnecessary in this mod as the American culture has been removed.

Removed adjacency between Baffin and Keewatin in Nunavut. The idea there was units were being sent marching across the unseen northern portion, that gets cut off by the edge of the map, but the game doesn't like it very much as the adjacency is rather long and across three water provinces.

Placed Far Eastern Siberia wasteland in severe winter climate.

Several Mexican states had an invalid line in their Common\Country files.

Several Mexican states had the wrong tech group units assigned (Western instead of States).

A number of releasable and formable states that are not starter states had wrong state religions and one had a wrong tech group.

Had to change Quintana Roo's tag from ROO to QTR. Not sure why, but it was the last problem that solved the CB issue.

Opdatering: 18. juli 2014 kl. 16:43

Ensured files I edited directly from the game are the edited 1.7 versions.

Canada, United States, Mexican Empire, Louisiana, and Quebec all now use the default tags. This makes the mod update save incompatible (this should be the only update that is).

Extreme Eastern Siberia that crosses the 180degree longitude has been made a wasteland and unassigned from Alaska. Sarah Palin can no longer see Russia from her house.

Shifted Washington DC province (PROV2166) northwest to not border the coast, this means WDC does not get a port. This is to make WDC easier to click and more accurate as the Potomac River is not well suited for ships.

Fixed Papal States Discovered event, broken bracket has been fixed.

Fix Pacifica formation decision so that Hawaii is not required.

Fixed localization with louisianan_acadianan culture group.

Nez Perce (Idaho) province religion changed from mormon to s_catholic.

King (Washington) province given COT modifier. It normally wouldn't get one but an exception has been made for regional balance.

Corrected the Caribbean Islands locations, Paradox Interactive got them mixed up before Patch 1.5 or 1.6 and I had been using their mistaken province histories from before Paradox fixed the mistake.

Nerfed the AI opinion_modifier for wanting your provinces from -15 to -5.

Opdatering: 14. juli 2014 kl. 22:54

Fixed wrong positions in positions.txt for Dona Ana (New Mexico) and Greater Geelong (Victoria)

Raised base tax for Los Angeles (California) from 10 to 14, now matches Chicago.
Raised base tax for Mobile (Alabama) from 4 to 5.

Switched province locations between Montgomery (Alabama) and Jefferson (Alabama) to their proper locations.
Changed Jefferson (Alabama) trade good to Iron. Alabama color on political map changed to Alabama Crimson.
Go Auburn! 109-yard missed field goal returns are epic! :-p

Added new nation: Acadiana for the Cajuns of that region of Louisiana and added the culture Cajuns, also added their own national ideas.
Added new culture group Louisiana Acadian to seperate Lousianan culture from Dixie from a suggestion and included the Louisianan culture and Cajun cultures within it.

Changed the formation requirements for CSA, can also formed with the Louisiana Acadian culture group as well as Missouri, Tennessee, Kentucky, and Baja Arizona (Confederate Arizona Territory, look it up on Wikipedia, it really existed.)

Added adjacency for Chippawa (Yooper) and Grand Traverse (Mitten) and fixed the province number for the adjacency for Kent (Delaware) and Atlantic (New Jersey). (Though they weren't showing up correctly for me when I checked.)

Made some minor border adjustments, made Washington DC larger in order to be easier to click. Move some Atlantic coast water border to make them more understandble and not have too many provinces in Chesapeake Bay region needlessly bordering two ocean provinces.

Opdatering: 13. juli 2014 kl. 21:22

Added an adjacency between Kent (Delaware) and Atlantic (New Jersey) across the Delaware Estuary.

Fixed Multnomah's captial name to properly spell Portland.

Fixed Premiership Scandal events to ensure that country flag motion_of_no_confidence is removed when Motion of No Confidence event fires, this should cut down on how many times it fires.

Fixed New France's National Idea's localization, an idea was missing its description.

Fixed Montana's National Idea that gave on accident 100% (1.00) discipline bonus, its now 15% (0.15) bonus.
Fixed Quebec's National Idead that gave on accident 10% penalty stability cost, instead of 10% reduction bonus.

Fixed Carolina formation decision so that it can't be chosen after Carolina has been formed.
Fixed Cascadia formation decision that wrong used province numbers from early in development.

Renamed provinces that share the same name in localization to include the state abbreviation, so that getting a number of smiliarily named provinces isn't too confusing. (Was also done to test a theory on CB bug, but it had no effect.)