Europa Universalis IV

Europa Universalis IV

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SuperStates Mod
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305.992 MB
Jul 10, 2014 @ 10:31pm
Jun 7 @ 4:40pm
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SuperStates Mod

Description
Please read before you comment.

Current Game Verison Supported: 1.37.5 (Vanilla Checksum: 491d)
Mod Checksum: 05f1
THIS IS A BETA VERSION

SuperStates Mod

Play as one of the 50 American States, 10 Canadian Provinces and 31 Mexican States and More! With new tech groups and new governments (American and Mexican governorships, Canadian premierships), new units and some 200 provinces using modern borders!

Can be found on the Paradox Interactive Forums[forum.paradoxplaza.com] (Requires a registered account and an EU4 Key to access.)

THIS MOD IS INTENDED TO BE PLAYED BY ITSELF, compatible with all Paradox DLC. However your results may vary if you use other mods in conjunction with this mod, however only limited support will be given to using graphics mod. American Dream DLC is suggested but not required, as some events\decisions in the future will be DLC specific, but for the most part they are for specific aspects already covered in American Dream.

Also, if I could have your cooperation, please REPORT ALL Errors, Mistakes, and other Problems HERE.

Subscribing to Mod through Steam:
Downloading through Steam Workshop is straight forward and easy. When you click to subscribe to the mod, Steam will download it directly into the EUIV mod folder. It is NOT an immediate download, it takes as long as your internet speeds allow, which for most people should not take more than 5-10 minutes. Once the mod is downloaded, its available to play in EU4 immediately. When the mod is updated, Steam will update it for you automatically when it detects an update, this is not always immedate either, but will download when it detects an update. In cases where the mod will not appear in the launcher, give it time, Steam prioritizes its downloads and sometimes the client gets out of sync with the servers and won't immediately download the mod. In that case, just restart Steam. If you are having problems with acquiring the mod through Steam, please read this.

Come Join the SuperStates Mod Steam Group.
And join our Discord Server[discord.gg].
Popular Discussions View All (68)
564
Jul 5 @ 7:08am
PINNED: Report Bugs, Errors and Localization Mistakes Here
KeoniPhoenix
324
Apr 29 @ 6:10am
PINNED: General Suggestions Thread...
KeoniPhoenix
89
Nov 23, 2019 @ 6:02am
Suggestions for Missions
KeoniPhoenix
3,547 Comments
KeoniPhoenix  [author] Aug 26 @ 1:31pm 
@Jar Jar Blinkers Texasdeutsch comes from an event for Texas to take in German settlers which was based on a real effort by German officials in the early to mid 19th century when Texas was a young republic.The effort began in 1836 and ended in 1845 when Texas was annexed into the United States.
Jar Jar Blinkers Aug 26 @ 12:31pm 
I've noticed theirs custom cultures that'll appear and was wondering what triggers them to appear and if they're is commands or anything that make them appear like in Texas they're was a Texasdeutcsh that appeared
KeoniPhoenix  [author] Aug 19 @ 6:04pm 
@ShadowLlwellyn We'll be working on correcting anything we find though.
KeoniPhoenix  [author] Aug 19 @ 6:04pm 
@ShadowLlwellyn Thanks I believe there is a way to get the clergy estate but I didn't make the tree so I don't remember the intent by the mod team member who created it.
ShadowLlewllyn Aug 19 @ 2:30pm 
Hi I love this mod! There is a couple things I wanted to point out though. In the Utah focus tree, half of it requires you to complete a mission on giving the clergy estate 60% land or have it at 60% loyalty. Anyway, the clergy estate doesn't exist for Utah so you can't ever complete the focus. The second thing is more of a suggestion. For the Mormon religion, you need to conquer Buchanan in Missouri and I would change that to Jackson instead. Other than that, keep up the great work!
KeoniPhoenix  [author] Jun 13 @ 7:55pm 
@dalek2150 Are you asking for the vanilla natives at the start?
dalek2150 Jun 13 @ 12:25am 
Would it be possible to make an alternate startdate that has the native nations instead of the states/provinces existing on game start?
KeoniPhoenix  [author] Jun 9 @ 11:09am 
@ColdCrystal What do you mean by improve? It changes a significant amount that forming the US is completely different than the original game.
ColdCristal Jun 8 @ 5:28pm 
Hello KeoniPhoenix,

Does this mod Improve USA ?
KeoniPhoenix  [author] May 30 @ 5:29pm 
So I screwed up this morning, I read the wrong mission, the mission you're talking about Breadbasket of America which is for all the states in the Great Plains and Midwest I believe. That event does need to be updated but for Illinois is redundant as right next to it is an mission that is exactly the same and easier to perform.