X4: Foundations

X4: Foundations

X - Dangerous
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Update: Jul 13 @ 2:12am

0.99.7

Update: Jul 13 @ 1:31am

0.99.7

Update: Jul 10 @ 1:13pm

0.99.6

Update: Jun 3 @ 6:28pm

0.99.5

Update: May 30 @ 11:26pm

0.994

Update: May 29 @ 7:27pm

0.99.3 Hotfix

Update: May 29 @ 5:36pm

0.99.3: Updated fight.attack.object.bigtarget.xml for 7.60. Fixed AI + Autopilot from slowing down when near other ships + asteroids when player is nearby. Thanks to Unitrader for the help!

Update: Apr 4 @ 9:56pm

0.99.2

Update: Apr 1 @ 5:46pm

0.99.1: Small and Medium combat vessels gain additional strafing performance using new flight model features. Three racing ships' strafing acceleration reduced to sane levels. All-round/combat mk2 and mk3 thrusters get their cost values swapped for smarter AI builds and a better High preset. Syntax errors fixed on several ships. S/M Ships get an additional reverse top speed buff for better scrap tug performance once destroyed. Added support for Lc4Hunter's Split Viper and CPSDO 7.50. Cormorant loses mass and storage capacity but gains speed. Racing ships lose cargo space. Reverse thrust is slightly nerfed on small and medium engines. All-round small and medium thrusters get large performance buff to be a slightly lower tier under combat thrusters. Undid retrieval distance changes. Fixed Split all-round medium Mk1 stats. L/XL thrusters get a performance buff. XL/L combat ships get additional strafing performance. Nerfed Yaki Corvette storage capacity.

Update: Mar 29 @ 11:36pm

0.99.0