Arma 3
Killfeed
Näytetään 1–10 / 46
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Päivitys: 20.6. klo 13.55

- added option to show/hide " (AI)" in the names of ai units and vehicles

Päivitys: 29.12.2024 klo 1.19

- fixed MPHit Eventhandler Code

Päivitys: 25.12.2024 klo 14.16

- adjusted to changes in the Event Handlers "MPHit" and "EntityKilled"

Päivitys: 12.9.2024 klo 13.11

- ignore initial unit deaths caused by respawnOnStart = 1

Päivitys: 23.1.2024 klo 4.00

- worked around a regression that caused hits from some types of drone projectiles to not register correctly (e.g. projectiles from the Demining Drone)

Päivitys: 2.9.2023 klo 8.09

Päivitys: 2.9.2023 klo 0.02

- fixed the mod not loading when continuing a saved mission/campaign

Päivitys: 28.2.2023 klo 23.53

Päivitys: 26.12.2022 klo 1.54

Päivitys: 25.12.2022 klo 9.25