Arma 3
Killfeed
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Update: 20 jun om 13:55

- added option to show/hide " (AI)" in the names of ai units and vehicles

Update: 29 dec 2024 om 1:19

- fixed MPHit Eventhandler Code

Update: 25 dec 2024 om 14:16

- adjusted to changes in the Event Handlers "MPHit" and "EntityKilled"

Update: 12 sep 2024 om 13:11

- ignore initial unit deaths caused by respawnOnStart = 1

Update: 23 jan 2024 om 4:00

- worked around a regression that caused hits from some types of drone projectiles to not register correctly (e.g. projectiles from the Demining Drone)

Update: 2 sep 2023 om 8:09

Update: 2 sep 2023 om 0:02

- fixed the mod not loading when continuing a saved mission/campaign

Update: 28 feb 2023 om 23:53

Update: 26 dec 2022 om 1:54

Update: 25 dec 2022 om 9:25