Stellaris

Stellaris

Rescaled Tactical Combat
Showing 81-90 of 90 entries
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Update: Sep 21, 2022 @ 8:20pm

- Fixed Real Space Texture bug on toxoid ship set
- updated uv mesh animation format for Real Space
- This update will be rolled back once Real Space is updated to the most recent game version

Update: Sep 20, 2022 @ 9:09pm

- Version Update.

Update: Jul 26, 2022 @ 6:07pm

- Reduced hull and armor regeneration from components.

Update: Jul 26, 2022 @ 3:47pm

- removed starbase buffs
- improved compatibility with mods that edit starbases

Update: Jul 19, 2022 @ 9:01pm

- Further refinement for AI ship build weights.
- Ship rotation adjustments.
- Lowered force disparity cap from 4.0 to 3.5.
- Lowered evasion cap from 97.5% to 95% to prevent over-dramatic fleet power calculation.
- Fixed a carry-over from my other mod that was preventing the sentry array tech from showing up.

Update: Jul 18, 2022 @ 8:12pm

- Adjusted prices for crystal-forged plating

Update: Jul 18, 2022 @ 8:04pm

- Lowered values for ship repair auxiliary components
- extended duration of missed projectiles
- lowered ship engagement ranges slightly to cut back on potential scenarios where ships would become stuck between multiple opponents.

Update: Jul 17, 2022 @ 8:14pm

Update: Jul 17, 2022 @ 8:10pm

Update: Jul 17, 2022 @ 7:14pm