Stellaris

Stellaris

Rescaled Tactical Combat
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Update: 18 dec 2024 om 14:47

- Increased diplo weight from fleet power to a factor of 1.
- decreased mia time multiplier to 0.55.
- Set ships to engage with targets when within 75% of their max range.
- Removed torpedo_1 tech as a requirement for torpedo combat computers.

Update: 17 dec 2024 om 16:16

Update: 15 dec 2024 om 19:40

Update: 15 dec 2024 om 19:21

Update: 15 dec 2024 om 13:57

Update: 15 dec 2024 om 6:49

Update: 12 dec 2024 om 14:40

Update: 8 nov 2024 om 12:52

- Decreased supremacy tradition adoption effect for command limit from 20 to 10.

Update: 8 nov 2024 om 12:18

- Increased military_power_exponent to 0.55.
- Increased naval cap technologies by 67% to make them a little more worth taking.
- increased command limit repeatable technology to 5.
- Version update.

Update: 1 jun 2024 om 11:50