Stellaris

Stellaris

Rescaled Tactical Combat
Viser 1–10 av 97 bidrag
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Oppdatering: 12. juli @ 11.57

- slightly lowered the price of titans

Oppdatering: 12. juli @ 10.19

- lowered naval capacity from galactic force projection from 40% to 20%

Oppdatering: 12. juli @ 10.12

- lowered naval capacity and fleet command limit from repeatable technologies to +8/+4 respectively
- adjusted galactic force projection to give +40% naval cap and +20 fleet command limit
- increased bombardment damage values for selective, indiscriminate, armageddon, and pox stances to be 3x vanilla values

Oppdatering: 7. juli @ 16.46

- set naval capacity from soldier jobs from ground defense planning tech to +1 instead of +2
- the bellicose trait now gives +1 naval capacity from soldier jobs instead of +2
- set naval capacity from duelists to 1

Oppdatering: 6. juli @ 15.22

Oppdatering: 5. juli @ 15.51

- halved base ship upkeep
- restored diplo weight from fleet power to vanilla value (0.025)
- titan min alloys upgrade cost should now be correct

Oppdatering: 5. juli @ 9.16

- set corvette build time to 120 days
- set frigate build time to 180 days
- set destroyer build time to 360 days
- set cruiser build time to 1080 days
- set battleship build time to 2700 days
- set titan build time to 6000 days
- set juggernaut and colossus build times to 12000 days

Oppdatering: 4. juli @ 11.37

Oppdatering: 1. juli @ 18.04

Oppdatering: 30. juni @ 17.47