Stellaris

Stellaris

Rescaled Tactical Combat
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更新于:7 月 12 日 上午 11:57

- slightly lowered the price of titans

更新于:7 月 12 日 上午 10:19

- lowered naval capacity from galactic force projection from 40% to 20%

更新于:7 月 12 日 上午 10:12

- lowered naval capacity and fleet command limit from repeatable technologies to +8/+4 respectively
- adjusted galactic force projection to give +40% naval cap and +20 fleet command limit
- increased bombardment damage values for selective, indiscriminate, armageddon, and pox stances to be 3x vanilla values

更新于:7 月 7 日 下午 4:46

- set naval capacity from soldier jobs from ground defense planning tech to +1 instead of +2
- the bellicose trait now gives +1 naval capacity from soldier jobs instead of +2
- set naval capacity from duelists to 1

更新于:7 月 6 日 下午 3:22

更新于:7 月 5 日 下午 3:51

- halved base ship upkeep
- restored diplo weight from fleet power to vanilla value (0.025)
- titan min alloys upgrade cost should now be correct

更新于:7 月 5 日 上午 9:16

- set corvette build time to 120 days
- set frigate build time to 180 days
- set destroyer build time to 360 days
- set cruiser build time to 1080 days
- set battleship build time to 2700 days
- set titan build time to 6000 days
- set juggernaut and colossus build times to 12000 days

更新于:7 月 4 日 上午 11:37

更新于:7 月 1 日 下午 6:04

更新于:6 月 30 日 下午 5:47