Stellaris

Stellaris

Rescaled Tactical Combat
Viser 101–110 av 110 bidrag
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Oppdatering: 21. sep. 2022 @ 20.20

- Fixed Real Space Texture bug on toxoid ship set
- updated uv mesh animation format for Real Space
- This update will be rolled back once Real Space is updated to the most recent game version

Oppdatering: 20. sep. 2022 @ 21.09

- Version Update.

Oppdatering: 26. juli 2022 @ 18.07

- Reduced hull and armor regeneration from components.

Oppdatering: 26. juli 2022 @ 15.47

- removed starbase buffs
- improved compatibility with mods that edit starbases

Oppdatering: 19. juli 2022 @ 21.01

- Further refinement for AI ship build weights.
- Ship rotation adjustments.
- Lowered force disparity cap from 4.0 to 3.5.
- Lowered evasion cap from 97.5% to 95% to prevent over-dramatic fleet power calculation.
- Fixed a carry-over from my other mod that was preventing the sentry array tech from showing up.

Oppdatering: 18. juli 2022 @ 20.12

- Adjusted prices for crystal-forged plating

Oppdatering: 18. juli 2022 @ 20.04

- Lowered values for ship repair auxiliary components
- extended duration of missed projectiles
- lowered ship engagement ranges slightly to cut back on potential scenarios where ships would become stuck between multiple opponents.

Oppdatering: 17. juli 2022 @ 20.14

Oppdatering: 17. juli 2022 @ 20.10

Oppdatering: 17. juli 2022 @ 19.14