Stellaris
Rescaled Tactical Combat
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Actualizare: 20 sept. 2022 @ 21:09

- Version Update.

Actualizare: 26 iul. 2022 @ 18:07

- Reduced hull and armor regeneration from components.

Actualizare: 26 iul. 2022 @ 15:47

- removed starbase buffs
- improved compatibility with mods that edit starbases

Actualizare: 19 iul. 2022 @ 21:01

- Further refinement for AI ship build weights.
- Ship rotation adjustments.
- Lowered force disparity cap from 4.0 to 3.5.
- Lowered evasion cap from 97.5% to 95% to prevent over-dramatic fleet power calculation.
- Fixed a carry-over from my other mod that was preventing the sentry array tech from showing up.

Actualizare: 18 iul. 2022 @ 20:12

- Adjusted prices for crystal-forged plating

Actualizare: 18 iul. 2022 @ 20:04

- Lowered values for ship repair auxiliary components
- extended duration of missed projectiles
- lowered ship engagement ranges slightly to cut back on potential scenarios where ships would become stuck between multiple opponents.

Actualizare: 17 iul. 2022 @ 20:14

Actualizare: 17 iul. 2022 @ 20:10

Actualizare: 17 iul. 2022 @ 19:14