Barotrauma

Barotrauma

Barotraumatic Creature Pack
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Update: Oct 30, 2024 @ 4:05am

Draconis

Removed Fractal Knight/Golem as per agreement with [RU]Stormtrooper

changed Observer (dybbuk) to spawn teleglitch less frequently and status effect for its electrical attack stops when it dies, not sure if it didn't previously but it stops via conditional isdead=false trigger.

Update: Oct 27, 2024 @ 8:57pm

Draconis

LOTS of fixes.

Number of creatures had charybdis attack previously added that was not triggering until this patch and was causing C-4 level damage to hull wall. This has been adjusted on a case by case basis for each monster so that they are able to properly attack the sub and/or breach it without just destroying the sub outright in one hit or any such nonsense.

Legacy Watcher is back as the Dyatel "Woodpecker" emits sonar inference and causes small health/psychosis in a small area. Would REALLY like to update its sprite, so contact us if you got something. People want it back or w/e.

Large amount of new damaged sprites for the crawlers, gnashers, ice sharks, harpoon whale and europan trout.

adjustments to some of the poison enemy stuff needs another pass by the coeleanthRE and Prime have had their sufforin gas attacks altered to be more interesting and threatening.

Update: Oct 26, 2024 @ 3:35pm

Draconis

multiple monsters had sub destroying ignore walls attacks that due to the patch they are using now and we somehow missed these attacks that do C4 levels of wall destroying damage and instagib submarines, whoops our bad. Prime time patch.

Update: Oct 25, 2024 @ 1:27am

Draconis

Nightly hotfix mode.

Crawler damaged sprite for torso and head slipped testing, its commented out for now.

Several missions were causing errors after the change, should all be fixed thanks for the reports.

Update: Oct 24, 2024 @ 9:47am

Draconis

Fixed fractal guardian issues with the new patch, was causing huge problems.

Went over creature loot items and adjusted sell values and misc details.

Made more monsters drop loot/decon items.

Added but not implemented gore sprites for the ice shark, harpoon whale and europan trout, will implement them and other gore sprites fully later on.

Update: Oct 24, 2024 @ 12:09am

Draconis

Maneater and Breacher hammerheads attack explsion severely nerfed as it was causing C4 level damage under very specific circumstances. happening enough after patch to require a hotfix

Clown and Jovian Suiciders now show a underwater bubble when they explode and their explosions have been reworked.

Update: Oct 23, 2024 @ 2:22am

Draconis

hotfixed crawler damaged sprite issue will look into implementing it later on and redoing other crawler variants.

Fixed several minor issues with crawlers.

Update: Oct 22, 2024 @ 4:42pm

Mikehagen

Monster Fixes:
- Fixed Praywhale disable distance
- Added more inventory for Scorpion
- Fixed Black Endworm blowing up items every attack
- Fixed Seaurchin showing explosion effects after death

Monster Addons:
- Added Wandering Fractal guardians
- Added another Fractal Enforcer variant
- Added a new Suicide Clown variant
- Added new wild Pets (Eggs and pet variants only avaliable in another upcoming mod)
- Added Tulu
- Added Turtle

Monster Changes:
- Added the new Husk creature events
- Set Endwhale's disabledistance to 30000
- Added new audio for Watcher Alpha
- Made Smart Crawlers deadlier by having all attacks target Head and made them silent.
- Nerfed Hammerhead_maneater
- New Carrier sonar overhaul (Warning: May be very loud)
- Updates to Razzershrimp and Shrimpbrut
- New Carrier Audio (Thanks to Ninja Scout and Plag for the audio!)
- Removed Carrier husk spawning
- Stonewanderers emit a loud noise when they spawn
- Sea Urchins give bleeding damage when it explodes

Update: Oct 15, 2024 @ 9:20pm

Draconis

hotfix for high weapon attack speeds on some human creature weapons such as the handcannon especially when using modded bullets. Checked several of the monsters that were in certain situations possibly attacking while downed due to provocative.

Update: Oct 15, 2024 @ 12:11pm

Draconis

bugfix for Cthlhu removing monsters other than haullcinations on death. It no longer removes any monsters.

Cleaned up deepsea clown sprite even more.

Mixed in new sounds for seasnek

All latchers are properly abyss monsters even latcher hatchlings.

all leatherbacks are in the archaic charybdis group while actual modern charby are properly abyss monsters