tModLoader

tModLoader

The Story of Red Cloud
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Update: Jul 22, 2022 @ 1:16pm

Update 0.10.1
"The Odds & Ends Update"
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-Added new Ancient Demon event that works with Map 0.6.1+
-Unlit bonfires now glow
-Rebalanced Hardmode Soul drops to be more in line with the rest of the game and not be insane
-Vanilla worm enemies rebalanced: they are now modestly more lethal than expert vanilla but also less tanky, with souls drops to match
-Ancient Oolicile Demon gains power after EoW and Skeletron are defeated, with soul drops to match
-Gwyn has inherited the power of Chaos, becoming invincible when Red gets too far way
-Nerfed Dragoon Horn, Ultima Weapon and MoonlightGreatsword.
-M Greatsword rework: Now adapts its damage type to either melee or magic depending on the players strongest stat, instead of getting the benefit of both; Now gets a longer range and piercing projectile at night instead of extra magic damage
-Reworked the Phoenix bosses invincibility mechanic
-Permanent potions now disable use of the non-permanent versions of exclusive potions
-Darksign tooltip change
-Gave debuff powers to Ancient Demon and Abyss version
-Slightly buffed damage of Red Knight events and Fire Lurker event
-Fixed Enchanted Whip causing a sound error, adjusted its range
-Heavens Tear 2 Rework, now Sundering Light
-Nerfed and reworked all melee shields
-Integrated many fancy new sprites made by @NephilimDeath
-Introduced Wasp Armor (same effects as Brass Armor used to have)
-Null Sprite Staff Nerf
-Witchking Armor buff
-Updated crest clues
-Tibian Amazon and Valkyrie now can't shoot while getting hit

Update: Jul 19, 2022 @ 8:21pm

Update 0.10
"The Buffs & Nerfs Update"
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-Reworked stamina usage on a few select weapons
-Made more weapons use stamina again(there is only 1 missing this to my knowledge)
-Made the removal of recipes even more obvious
-Removed more vanilla recipes for items that are found on the map
-Buffed Hellkite Dragon
-Buffed Seath the Scaleless
-Buffed Sword of Gwyn
-Buffed Slogra and Gaibon and their soul drops
-Buffed Ancient Oolicile Demon and its soul drops
-Buffed Hero of Lumelia
-Buffed Artorias
-Added Enchanted Whip
-Nerfed soul drops again
-Nerfed Arrow of Bard
-Buffed Whip armor sets to have on par Whip Speed with Obsidian armor or more
-Changed some Flail glow effects
-Buffed Moonfury
-Slightly nerfed Berserker Nightmare
-Nerfed Heaven's Tear greatly, gave it back one of its old effects
-Buffed Jungle Wyverns soul drops
-Removed Permanent Soul Siphon recipe
-Changed Lifegem & Radiant Lifegem tooltips, gave them recipes using Healing Potions
-Buffed Eater of Worlds and made it drop souls again
-Buffed Basilisks
-Fixed Essence of Mana not working correctly and buffed it to give 50% of your max mana
-Adjusted Brain of Cthulhu soul drops
-Made recipes for upgrading Lightning and Frostspark Boots into Supersonic Boots cheaper
-Disabled Bonfire teleporting in combat
-Buffed Mindflayer King forms and added soul drops
-Buffed The Hunter
-Buffed The Rage
-Buffed The Sorrow
-Updated Vampire Blade sprite, changed tooltip and buffed damage slightly
-Blocked players from accessing Post-Golem armor without first defeating Golem or EoL
-Fixed a bug that would sometimes prevent EoL's event spawn ring from appearing
-Made the projectiles for The Sorrow and The Hunter more visible, and added trail effects to them
-Nerfed Red Cloud Hunter spawns + small stat adjustments + now has rare chance to drop humanity instead of arrows of bard

Update: Jul 17, 2022 @ 4:06pm

Updates 0.9.14 - 0.9.16
The "Gwyn is a Threat Now" Update
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-Gwyn has harnessed the abilities of several dangerous foes from the world and gained massively in strength and danger since it's 1.1 version (created 10 years ago!)
-Added death tips
-Made Wyvern Mage Shadow duo and Hellkite Dragon inflict Fracturing Armor
-Made Great Red Knight final attack proc sooner
-Turned Ancient Demon and Ancient Demon of the Abyss Oolicile into bosses, their ai has been changed accordingly
-Buffed Ringed Knight
-Adjusted Improved Balloons to have a progression to them and no longer grant fall dmg immunity
-Made Solaire of Astora sell Lucky Horseshoes after Skeletron has been defeated
-Increased The Destroyers damage, made him more consistent
-Removed Arrow of Bard recipe
-Dark Cloud no longer takes double melee damage
-Added Improved Sharkron Balloon which grants fall damage immunity
-Changed Shadow Cloak Greaves double jump to stack with Cloud in a Bottle effect
-Removed many vanilla item recipes
-Changed how removed recipes show up, they now still show up in-game as normal but they have an unobtainable ingredient added to them to stop you from crafting them and make it less confusing(Genius from Zeo)
-Made more weapons consume stamina again
-Tools with hammer power no longer use stamina
-Soul drops nerfs
-Buffed Ancient Fire Axe
-Fixed NPC newtext bugs
-Buffed Seath
-Buffed Ancient Demon
-Buffed Chaos
-Fixed Magic Weapon scroll scaling

Update: Jul 15, 2022 @ 6:54pm

This update's changelog was batched with the 0.9.16 update above.

Update: Jul 13, 2022 @ 3:24pm

Update 0.9.3.13
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-Artorias and Seath now inflict the Fracturing Armor debuff
-Moved two ice attacks from Artorias to Seath
-Removed Seath's meteor attack
-Gave Artorias a new burst projectile attack similar to the Oolacile Sorcerer
-Increased knight spawns during the Artorias fight
-Artorias now has the same "Immune!" text and glow as the Witchking when its shield has not been broken
-Ice and Bolt 2 tomes now require Jungle Spores
-Ice and Bolt 4 tomes now require Souls of Might
-Fixed a bug causing Miakoda Crescent to reduce damage instead of add to it
-Added a tooltip to Tesla Bolts to make it more clear how to get them
-Diabloists now spawn less in the Lihzahrd Temple, and can now spawn occasionally in the Shadow Temple
-Desert Djinn can now spawn in the Lihzahrd Temple
-Fixed Barrow Blade being unable to break Artorias' and Witchking's armor
-Fixed some weapons like Flails not scaling with melee speed correctly
MarfMasterofDesaster — 07/14/2022
-Gave Cursed Flamelash homing
-Fixed many weapons which were not draining stamina before
-Nerfed many soul drops again

Update: Jul 11, 2022 @ 9:26pm

Hotfix 0.9.3.12
-Reworked all shortswords and flails to the 1.4 style!
-Added the Boss Rematch Tome, which lets you re-summon almost any boss you've previously killed
-Added improved versions of many vanilla balloons, which are used in new recipes
-Attraidies now drops the "Heaven Piercer" drill instead of the Picksaw, but it serves the same purpose: Letting you break lihzahrd gates
-Wormhole potions have new recipes, and are sold by the Tibian Mage
-Fixed a bug which cause the Sorrow event to not reoccur if the player died to it
-Reduced soul drops for certain enemies
-Slightly nerfed Devourers in pre-hardmode
-Changed the data directory the mod uses (This may cause an "update available" message to appear for the music mod)
-Buffed several melee weapons, and the Dark Inferno debuff
-Fixed permanent flasks not properly being exclusive with each other
-Barbarous Thorn Blade now has an alternate fire mode where it shoots thorns
-Buffed Seath's damage values
-Fixed a bug with Condition Overload
-Upgrades to the Darkmoon Cloak (Dragoon Cloak, Supreme Dragoon Armor) now inherit its abilities
-Updated boss checklist hints

Update: Jul 11, 2022 @ 5:11pm

Hotfix 0.9.3.11
-Renamed the Grand Wizard Hat
-Updated tooltip of the darksign
-Many multiclass buffs and potions now affect summoner too

Update: Jul 10, 2022 @ 10:36pm

Hotfix 0.9.3.10
----------------------
-Retiered the enhanced emblem set
-Rebalanced some of the powerful potions
-Removed a deprecated drop from the Oolacile Sorcerer
-Fixed the recipe for Smough Greaves
-Rebalanced Shadow Ninja and Black Belt sets slightly
-Rebalanced soul drops


Hotfixes 0.9.3.8 and 0.9.3.9
----------------------
-Began a tuning pass on the soul drops for all enemies
-Spawn rates are now reduced by 40% globally until players have 160 health, and are reduced by 20% until they have 200
-Fixed certain laser attacks not drawing properly if the player was too far from the laser source
-Smough armor set is now a ranged upgrade to fossil, giving rangers a solid mid-prehardmode option
-A small selection of previously blocked mobs can now spawn again, and have received buffs
-Arrows of Bard can no longer be dropped by a pre-hardmode enemy
-Buffed Wyvern Mage boss damage


Hotfix 0.9.3.6
----------------------
-Fixed a bug with the Artemis Bow
-Fixed a handful of tooltips
-Fixed the Ultima Weapon being a bit too ultima


Hotfix 0.9.3.5
----------------------
-Standardized armor rarities and prices
-Fixed a typo
-Fixed crate sprites being too small


Hotfix 0.9.3.4
----------------------
-Blocked several problematic items from dropping
-Fixed an issue preventing certain allowed tiles from being broken


Hotfix 0.9.3.3
----------------------
-Added Soul Shekel crates, which take the place of removed gear for players
-Burning Stone now works with Reflection Shift
-Reduced damage of Fire Lurker's lost souls
-Added Meteor Shot crates
-Buffed the Dark Trident significantly to be on-tier with similar options (its slow charge time balances its high damage, and its spear mode only inherits a fraction of it)
-Starstorm is now accessible slightly later
-Bolt and Ice tomes now deal slight knockback, meaning they can get the Mythical prefix
-Gold and Platinum ore can now be mined
-Changed The Hunter's dust to be slightly more visible


Update 0.9.3.2
"Cleanup"
----------------------
Armor changes:
-Ancient Golden Armor now takes the place of Ancient Dwarven Armor
-Studded Leather Armor is now a class-agnostic armor sold by the Dwarf
-Buffed normal Leather Armor
-Red Mage set is now the Red Cloth set and gives different stats
-Crystal Armor is now a summoner set
-Chain Armor is now a summoner set
-Brass Armor is now a summoner set
-Ancient Demon Armor is now a summoner set
-Witchking armor is now a summoner set

Misc changes:
-Removed a large amount of highly redundant early melee weapons
-Bonfires now set your spawn when you first activate them
-Reflection Shift now allows dodging mid-item use
-Reduced many shop item costs and moved some items around
-Several boss items are no longer consumable
-Hallowed armor is no longer craftable, and must be found in the world
-Buffed Moonfury
-Removed extra enemies from the bestiary
-Buffed Gwyn, Hero of Lumelia, Seath, and Oolicile Demon
-Buffed stamina-regeneration reforges
-Fixed several armor sprites
-Ultima Weapon is now super-hardmode (SHM) tier
-Null Sprite Staff is now accessable
-Reduced damage of Marilith's projectiles and they no longer inflict crippled. Full rework of the fight is still in-progress, but this should make it less painful for now.
-Warlocks are less dangerous in prehardmode
-Tetsujin's lasers no longer pierce walls
-Ancient Great Bow can now be crafted with shadow scales
-Soaring Insignia now gives a discount to the Supersonic Wings II recipe
-Toned down recipe cost of the Fire Spirit Tome line of spells
-Moved the Crescent Moon Sword to adamantite-tier, buffed it to compensate
-The Crescent Moon Sword is now enhanced at night
-Several whips can no longer be crafted
-Healing and Holy War Elixirs no longer get activated with quick buff from the potion bag

Multiplayer fixes:
-Soul Skellys now give loot for every player in MP
-Leonhard (???) now gives loot for every player in MP
-Fixed a bug with events in MP that could cause them to re-trigger if a player died and respawned during one
-Peace Candles and Bonfires should now work better in MP
-Fixed a bug where killing certain enemies could cause server issues in MP
-Burning Stone and Burning Aura now work in MP


Update 0.9.3
----------------------
-Reduced health of the Kraken slightly
-Added an "All Players Defeated!" text to boss despawns, to indicate why they are despawning
-Dragoon II armor renamed to Supreme Dragoon armor, to match the lance
-Added a slight visual effect to the Dragoon II items, will add a slight glow to the on-player armor later
-Added a tooltip indicating when an item can be used in dark soul crafting recipes
-Slightly increased telegraph time for the Destroyer's lasers, to make dodging them require a bit less reaction time
-Fixed recipe for Incineration Tome
-Fixed a potential multiplayer crash with to Attraidies's final summon item
-Witchking now has a visual glow similar to Seath when invulnerable
-"Immune!" text now pops up when players hit the Witchking while he is invulnerable
-Witchking properly drops the Golden Hairpin


Hotfix 0.9.3.1
----------------------
-Sagittarius Bow's recipe works again
-Reduced soul cost of Artemis Bow and its upgrades
-Reduced soul cost of the Glaive Beam
-Crystal Lizards are now immune to the alternate frostburn that the frost set inflicts
-Crescent Moon Sword is now craftable
-Slightly buffed Crescent Moon Sword to bring it in line with other early hardmode melee weapons



Hotfix 0.9.3.7
----------------------
-Projectile Pressure Plates can no longer be broken
-Reduced projectile lifespan of the Dark Trident
-Gem grapples can now be crafted earlier, shortly after the player finds their first grapple in the world
-Increased the stamina penalty for having a minion

Update: Jul 10, 2022 @ 10:30pm

Hotfixes 0.9.3.8 and 0.9.3.9 (7/10/2022)
-Began a tuning pass on the soul drops for all enemies
-Spawn rates are now reduced by 40% globally until players have 160 health, and are reduced by 20% until they have 200
-Fixed certain laser attacks not drawing properly if the player was too far from the laser source
-Smough armor set is now a ranged upgrade to fossil, giving rangers a solid mid-prehardmode option
-A small selection of previously blocked mobs can now spawn again, and have received buffs
-Arrows of Bard can no longer be dropped by a pre-hardmode enemy
-Buffed Wyvern Mage boss damage

Update: Jul 9, 2022 @ 2:19pm

Hotfix 0.9.3.7
-Projectile Pressure Plates can no longer be broken
-Reduced projectile lifespan of the Dark Trident
-Gem grapples can now be crafted earlier, shortly after the player finds their first grapple in the world
-Increased the stamina penalty for having a minion