tModLoader

tModLoader

The Story of Red Cloud
Showing 101-110 of 133 entries
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Update: Jul 9, 2022 @ 6:17am

Hotfix 0.9.3.6
-Fixed a bug with the Artemis Bow
-Fixed a handful of tooltips
-Fixed the Ultima Weapon being a bit too ultima

Update: Jul 8, 2022 @ 7:04pm

Hotfix 0.9.3.5
-Standardized armor rarities and prices
-Fixed a typo

Update: Jul 8, 2022 @ 4:41pm

Hotfix 0.9.3.4
-Blocked several problematic items from dropping
-Fixed an issue preventing certain allowed tiles from being broken

Update: Jul 8, 2022 @ 4:02pm

Hotfix 0.9.3.3
-Added Soul Shekel crates, which take the place of removed gear for players
-Burning Stone now works with Reflection Shift
-Reduced damage of Fire Lurker's lost souls
-Added Meteor Shot crates
-Buffed the Dark Trident significantly to be on-tier with similar options (its slow charge time balances its high damage, and its spear mode only inherits a fraction of it)
-Starstorm is now accessible slightly later
-Bolt and Ice tomes now deal slight knockback, meaning they can get the Mythical prefix
-Gold and Platinum ore can now be mined
-Changed The Hunter's dust to be slightly more visible

Update: Jul 8, 2022 @ 1:41pm

Update 0.9.3.2 - Cleanup!

Armor changes:
-Ancient Golden Armor now takes the place of Ancient Dwarven Armor
-Studded Leather Armor is now a class-agnostic armor sold by the Dwarf
-Buffed normal Leather Armor
-Red Mage set is now the Red Cloth set and gives different stats
-Crystal Armor is now a summoner set
-Chain Armor is now a summoner set
-Brass Armor is now a summoner set
-Ancient Demon Armor is now a summoner set
-Witchking armor is now a summoner set

Misc changes:
-Removed a large amount of highly redundant early melee weapons
-Bonfires now set your spawn when you first activate them
-Reflection Shift now allows dodging mid-item use
-Reduced many shop item costs and moved some items around
-Several boss items are no longer consumable
-Hallowed armor is no longer craftable, and must be found in the world
-Buffed Moonfury
-Removed extra enemies from the bestiary
-Buffed Gwyn, Hero of Lumelia, Seath, and Oolicile Demon
-Buffed stamina-regeneration reforges
-Fixed several armor sprites
-Ultima Weapon is now super-hardmode (SHM) tier
-Null Sprite Staff is now accessable
-Reduced damage of Marilith's projectiles and they no longer inflict crippled. Full rework of the fight is still in-progress, but this should make it less painful for now.
-Warlocks are less dangerous in prehardmode
-Tetsujin's lasers no longer pierce walls
-Ancient Great Bow can now be crafted with shadow scales
-Soaring Insignia now gives a discount to the Supersonic Wings II recipe
-Toned down recipe cost of the Fire Spirit Tome line of spells
-Moved the Crescent Moon Sword to adamantite-tier, buffed it to compensate
-The Crescent Moon Sword is now enhanced at night
-Several whips can no longer be crafted
-Healing and Holy War Elixirs no longer get activated with quick buff from the potion bag

Multiplayer fixes:
-Soul Skellys now give loot for every player in MP
-Leonhard (???) now gives loot for every player in MP
-Fixed a bug with events in MP that could cause them to re-trigger if a player died and respawned during one
-Peace Candles and Bonfires should now work better in MP
-Fixed a bug where killing certain enemies could cause server issues in MP
-Burning Stone and Burning Aura now work in MP

Update: Jul 3, 2022 @ 6:53pm

-Sagittarius Bow's recipe works again
-Reduced soul cost of Artemis Bow and its upgrades
-Reduced soul cost of the Glaive Beam
-Crystal Lizards are now immune to the alternate frostburn that the frost set inflicts
-Crescent Moon Sword is now craftable
-Slightly buffed Crescent Moon Sword to bring it in line with other early hardmode melee weapons

Update: Jul 3, 2022 @ 12:04pm

-Reduced health of the Kraken slightly
-Added an "All Players Defeated!" text to boss despawns, to indicate why they are despawning
-Dragoon II armor renamed to Supreme Dragoon armor, to match the lance
-Added a slight visual effect to the Dragoon II items, will add a slight glow to the on-player armor later
-Added a tooltip indicating when an item can be used in dark soul crafting recipes
-Slightly increased telegraph time for the Destroyer's lasers, to make dodging them require a bit less reaction time
-Fixed recipe for Incineration Tome
-Fixed a potential multiplayer crash with to Attraidies's final summon item
-Witchking now has a visual glow similar to Seath when invulnerable
-"Immune!" text now pops up when players hit the Witchking while he is invulnerable
-Witchking properly drops the Golden Hairpin

Update: Jul 2, 2022 @ 1:24pm

-Further improved multiplayer stability for Attraidies
-Phase 1 is now fully stable, with 2 and 3 still suffering from minor rubberbanding and latency
-Fixed Poison Smog attack having the wrong frame count

Update: Jul 2, 2022 @ 10:27am

-Fixed an issue causing tools to use stamina
-Miakoda's damage form no longer unintentionally turns the game into pacifist mode
-Fixed several multiplayer bugs with Attraidies Phase 1
-Added a new visual effect to Attraidies Phase 1 to make the region he traps the player in more clear
-Removed misleading recipe text from Band of Cosmic Power's description

Update: Jul 1, 2022 @ 9:45am

Removed a potentially confusing recipe note from the tooltip of the Band of Cosmic Power and its upgrade