Arma 3
Overthrow Community Edition
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Update: Mar 28, 2023 @ 7:37am

Version 1.9.0

Changed:
- Added support for RHS and 3CB factions as occupying faction (ThomasAngel)
- Optimised loading saves (ThomasAngel)
- Added logging to catch more errors related to loading a save (ThomasAngel)
- Optimised spawn distance checks (ThomasAngel)

Fixed:
- Random loadouts not working on dedicated servers (ThomasAngel)
- A rare error that prevented loading a save (ThomasAngel)
- A rare error when taking jobs from faction reps (ThomasAngel)
- NATO APCs will now return fire if threatened (StormCircuit)

Update: Mar 11, 2023 @ 9:55am

Version 1.8.3

Fixed:
- Saves failed to load if nil data was included.

Thank you to everyone who reported the issue and provided RPT logs to diagnose the issue.

Update: Mar 4, 2023 @ 8:46am

Version 1.8.2

Fixed:
- Saves didn't work after last update. Both persistent and string saves work now

Update: Mar 4, 2023 @ 6:01am

Version 1.8.1

Fixed:
- String saves didn't work

Update: Mar 4, 2023 @ 3:59am

Version 1.8.0

Changed:
- VCOM has been removed from the mod (ThomasAngel)
- BLUFOR units will now aggro when you drug them (ThomasAngel)
- BLUFOR will now aggro if you tamper with their vehicles (ThomasAngel)
- BLUFOR will now aggro if they see you planting mines (ThomasAngel)
- New system for unit and vehicle cleanup (ThomasAngel)
- Altis, Malden and Livonia civilians, gendarmerie and criminals now have local names, speak local languages and have local faces, instead of Tanoan ones. (Tuupertunut)
- Altis, Malden and Livonia now have local flags in flagpoles, as gun dealer icons and as resistance base markers. (Tuupertunut)
- Criminals now have differing clothes under their gang vest.(Tuupertunut)
- Livonian NATO forces now use woodland camo instead of tropic camo.
- Remove SHK_pos library (Tuupertunut)
- Refactor weapon price calculation (ThomasAngel)
- Vehicles and units will now spawn more consistently and faster in small spaces (Tuupertunut)

Fixed:
- NATO patrols will no longer enter water (ThomasAngel)
- Vehicle discount for capturing fuel depot was not applied (Tuupertunut)
- NATO units spawning in map corner (Tuupertunut)
- Livonian mission name was Overthrow.Tanoa (Tuupertunut)
- Malden flag had wrong color in texture (Tuupertunut)
- Malden flag had wrong aspect ratio (Tuupertunut)
- Errors from undefined spawn house objects on Altis and Malden (Tuupertunut)
- Recon teams had inconsistent sizes based on map (Tuupertunut)
- Units for some NATO roles (such as team leaders) were inconsistently selected based on map (Tuupertunut)
- Some NATO helicopters on Altis and Malden were tropic colored (Tuupertunut)
- Some NATO cars on Tanoa and Livonia were sand colored (Tuupertunut)
- Unsuccessful fast travel taking money (Tuupertunut)

There might be more that I've missed.

Update: Jan 21, 2023 @ 4:36am

Version 1.7.0

Changed:
- Reverted changes to town populations calculations (ThomasAngel)
- Crafting UI item list now has pictures of the craftable items (Tuupertunut)
- Item data retrieval refactoring (Tuupertunut)
- Mission files are now slightly smaller in size (ThomasAngel)
- Slightly optimized Altis and Tanoa multiplayer missions (ThomasAngel)
- Minor refactoring in item price calculation (ThomasAngel)

Fixed:
- Free items in stores (ThomasAngel)
- Wiki link in loading screen (ThomasAngel)
- Some weapon sights did not have a defined price (Tuupertunut)
- Weapon sights were not available at gun dealer or for import
- Crafting did not work (Tuupertunut)
- When selecting an item with no picture in shop UI, the picture of previously selected item was left visible (Tuupertunut)
- Backpacks had no pictures when selected in shop and factory UI (Tuupertunut)
- Quadbike with HMG had no picture in gun dealer UI item list (Tuupertunut)
- Magazines had no descriptions in most UIs and their name was in the description field (Tuupertunut)
- Craftable items had no descriptions in crafting UI (Tuupertunut)
- Vehicles dialog did not show wheel state for some cars (Tuupertunut)
- Sometimes it was possible to fast travel with a car that had broken parts (Tuupertunut)

Update: Dec 25, 2022 @ 12:08pm

Fixed the wrong key being distributed with the addon

Update: Dec 25, 2022 @ 11:47am

Version 1.6.0

Changed:
- Increased the accuracy and performance of town population calculations (this will slightly alter the populations of towns, they may vary from what you are used to seeing) (ThomasAngel)
-Minor rework to how Overthrow detects weapons, clothing, vests etc. Reduces loading times and improves compatibility, allowing for more items to be correctly identified by Overthrow (ThomasAngel)
- Other minor optimizations to campaign initialization (ThomasAngel)
- Backpacks now have sensible prices in surplus shops (Tuupertunut)
- Greatly improved shop item discovery, especially with mods. Mod items should now more reliably appear in shops (Tuupertunut)

Fixed:
- Players could steal vehicles with no penalties if they entered through passenger seats (ThomasAngel)
- Uniforms, helmets, weapon attachments and detonators were priced using the weapon pricing logic (Tuupertunut)
- Duplicate backpacks in surplus shops (Tuupertunut)
- Weapon tripods were sold in surplus shops (Tuupertunut)
- Backpacks with items (possibly weapons) inside were sold in surplus shops (Tuupertunut)
- Sometimes the mod tried to add NVGs as backpack for criminals (Tuupertunut)

Update: Dec 22, 2022 @ 10:32am

Version 1.5.1

Changed:
- Loading screen images to Community Edition
- Added the Overthrow community to the list of authors
- Set the version number in-game to reflect the current version

Update: Dec 22, 2022 @ 9:55am

Version 1.5.0

Changed:
- VCOM no longer affects unit skill levels in any way (ThomasAngel)
- Optimized config parsing at mission start (ThomasAngel)
- Updated project infrastructure; the addon is now binarized and packed correctly (ThomasAngel)
- Item detection logic, resulting in less non-functional items in stores (Tuupertunut)
- Back end refactoring for boat pricing (Tuupertunut)

Fixed:
- Civilian car dealer selling rocket artillery (Tuupertunut)
- Loadout randomization param loading (Tuupertunut)
- NATO reinforcements not spawning in spaces smaller than 15m (Tuupertunut)
- Non-items ending up in faction dealer's inventory (Tuupertunut)
- Certain military cars not having a price (Tuupertunut)
- FIA pricing inconsistencies (Tuupertunut)
- Syndikat vehicles not having a price (Tuupertunut)
- 6.5mm 200rnd red tracer mags not having a price (Tuupertunut)
- Removed duplicate air vehicle prices (Tuupertunut)
- Defusal kit not being available for purchase (Tuupertunut)
- Non-items ending up in shop inventory (Tuupertunut)
- CSAT rescue boat being more expensive than other rubber boats (Tuupertunut)
- Removed duplicate quadbike price (Tuupertunut)
- HMG quadbike price not being consistent with its parts (Tuupertunut)
- Syntax error in unused VCOM code (Tuupertunut)