Barotrauma

Barotrauma

More Level Content
Showing 31-40 of 89 entries
< 1  2  3  4  5  6 ... 9 >
Update: Apr 24, 2024 @ 3:19pm

- Fixed issues introduced by Barotrauma v1.4.4.1

Update: Jan 4, 2024 @ 11:31pm

- Actually fix it lol

Update: Jan 4, 2024 @ 11:30pm

- Fixed an issue where construction sites were floating into the ceiling

Update: Dec 20, 2023 @ 7:23pm

- Fixed the mod not compiling due to a weird localized string issue that only affected the mod while compiled by the game and not by vs

Update: Dec 14, 2023 @ 8:05pm

- Fixed mod not compiling due to latest update

Update: Nov 17, 2023 @ 2:05am

- Updated the crew died text for shuttle rescue distress missions to make it clearer that you can salvage the shuttle for marks
- Added a hint pop-up to use a jump starter to power shuttles
- Adjusted reputation changes from distress missions
- Some bug fixes

Update: Nov 9, 2023 @ 6:15am

- Fix pirate outposts floating up into the ceiling

Update: Nov 6, 2023 @ 6:59pm

- Added some error handling for invalid XML files

Update: Nov 5, 2023 @ 3:01pm

- Fixed construction site + pirate bases getting crushed in later levels

Update: Nov 3, 2023 @ 10:08am

- New distress mission spawning system, they should now appear more often in directions you actually want to go
- Distress missions now reflect how vanilla rep works, it will give positive rep for the faction that controls the destination you're going to and negative rep in the other direction
- New damage tracking system for "ghostship" type distress missions, more forgiving and rep loss is capped to -20
- The notification that warns you about rep loss from damaging "ghostships" too much now appears in singleplayer
- Distress signal icon now changes when it's faint, on top of the color change
- Misc tweaks to some subs used by the mod
- Updated the visuals on the "Jump Starter"
- New Item: "Captain's Notebook", spawns on the corpse of the captain on "ghostship" missions, can be sold for decent amount or read to give 1500xp