Total War: WARHAMMER III

Total War: WARHAMMER III

Ultra Aggressive & Smart AI
Showing 51-60 of 81 entries
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Update: Feb 28, 2023 @ 6:23pm

-Reduced anti player for Legendary/Very Hard/Hard campaign difficulty level
-Slightly improved AI

Update: Jan 6, 2023 @ 8:46am

Update: Jan 4, 2023 @ 3:24pm

Update: Dec 30, 2022 @ 2:18pm

-Improved AI which will probably be greatly felt during the campaign (it will analyze better, dare better, hold its positions better and defend itself much better)
-Adjusted anti player focus to be in line with AI logic and not break the system when attacking/defending when necessary without sacrificing territories

Update: Dec 26, 2022 @ 5:44am

-Adjusted anti player focus to allow better AI logic

Update: Dec 5, 2022 @ 11:03am

Update: Dec 5, 2022 @ 8:22am

Update: Oct 18, 2022 @ 7:00am

Update: Sep 27, 2022 @ 11:31am

-Improved AI intelligence, it will retreat when needed, attack when it has the minimum needed to win.
-Fixed where the AI, even for its last_stand (the last settlement) leaks its colony. From now on he won't run away and will fight until the end

Update: Sep 23, 2022 @ 7:05am