Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend
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Update: Nov 27, 2022 @ 12:17am

Update: Nov 26, 2022 @ 9:58pm

*Updated for Patch 2.3
*This is part 1 of the update, part 2 will be released in a few days

Changes
- Sartosa can now recruit units added to all factions
- Some effect scope text has been added to effects
- LOD issues with Reliquae of Sir Baldrin fixed
- Missing effect text for Barrows of Cuileux landmark
- Arachnarok Eggs ability at Gloomy Woodz landmark no longer applies to every unit, only the army
- Mark of Nurgle properly applies to Trolls of Ruin


Additions
New Landmarks:
- 7 new landmarks for Vampire Counts: Jiangshi Royal Barracks (three tiers), Stonewraith Tarn, Judicial Gallowtrees of Stirland, Rackspire Fortress, Fallen Duchy of Quenelles (two tiers), Lower Levels of the Silver Pinnacle (two tiers) and Crypt of the Doomed Legion.
- 1 new landmark for all factions: Frozen Landing Trading Post
- First landmark for the Vampire Coast added!: Throne of the Pirate Queen

New units:
- 4 new generic units for Vampire Counts: Jiangshi Swordsmen, Jiangshi Halberdiers, Jiangshi Crossbowmen, Jiangshi Shielded Crossbowmen
- 3 new RoRs for Vampire Counts: Stonewraith Wights, The Hanged Men, Rackspire Dead
- 1 new unit for Greenskins: Top-Knotz Savages
- 1 new unit for Khorne: Axe Brothers


Known Issues
- New units are missing icons & descriptions

Update: Oct 26, 2022 @ 7:34am

Changes
- All new units have a higher priority for garrisons, for real this time.

Update: Oct 25, 2022 @ 8:43pm

Changes
- Description for Moon Wood resource added
- New unit cards and 2D portholes for the new units courtesy of Khamar
- Aura of Despair leadership reduction for enemies has been reduced
- Fixed a bug that caused the Healing Flask ability to instantly give full health
- All new units have a higher priority for the garrison
- Some landmark effects adjusted

Update: Oct 19, 2022 @ 6:30pm

Changes
- Adjusted some textures for the Knights of Cuileux
- File size of the mod has been greatly reduced

Update: Oct 18, 2022 @ 6:30pm

Changes
- Added missing descriptions
- Added missing effects for Grave of the Lost Expedition
- Added missing effect text

Update: Oct 18, 2022 @ 5:45pm

Changes
- Mustering Fields at Carcassonne should now show up
- Corrupted Laurelorn should now let you recruit the Eonir units & Subjugated Laurelorn should now let you recruit the forest spirits
- Fixed an issue that prevented some Norscan landmarks from working
- Ironfrost Keep was lowered to tier 3 and is now buildable
- Landmarks currently missing icons will now have a placeholder icon (until I can get some proper icons done)
- Healing Flask ability should properly apply healing of 55 hitpoints for 40 seconds.
- Guardian of the Sacred Pools model re-done and tweaked to look more unique
- Forsaken of Slaanesh are recruitable at the Night Market of Nuln and added to the garrison
- Removed Tor Alessi Lighthouse landmark (Heimdal has already ported it over in his mod)
- Added Shadowgor landmark for Be'lakor
- Norsca will now be able to construct the special ports at Erengrad and the Dragon Isles, and access to the Hag Graef Mines
- Vampire Counts should be able to recruit Risen units at Fort Straghov
- Kislev can recruit Gutbuster's Gutbusters at Ubersreik
- All ethereal unit's weapons will now only do AP damage like vanilla units
- Daniel has access to the new WoC & ALL landmarks
- Be'lakor has access to Shadowgors
- Descriptions for WoC, Slaanesh, Ogre Kingdoms and Nurgle re-worked
- Descriptions for Desolation Hold's three tiers not displaying in-game have been fixed

Additions
- Egil Styrbjorn (from Mixu's LLs) can now build norscan landmarks & recruit units
- New unit cards commissioned by r1kko
- New effects & ability icons for the ones that were missing them
- Missing ancillary & ability description have been added

New units:
- 1 new unit for Nurgle: Trolls of Ruin
- 1 new unit for Vampire Counts: Knights of Cuileux
- 2 new units for Kislev: Brotherhood Ranger-Templars, Ghosts of the Lost Expedition
- 1 new unit for Bretonnia: Reliquae of Sir Baldrin
- 1 new unit for Skaven: Treecherik Clanrats

New Landmarks:
- 1 new landmark for Cathay: Moon Wood Lumberyard
- 2 new landmarks for Kislev: Brotherhood of the Bear, Grave of the Lost Expedition
- 1 new landmark for Chaos-aligned factions: Fallen Castle Alexandronov
- 3 new landmarks for Nurgle: Mouth of Ruin, Infected Couronne (two tiers), Overgrown Tower of Sorcerors
- 1 new landmark for Daniel: Throne of the Legion
- 1 new landmark for Slaanesh: Cult of Excess


Known Issues
- New units are missing unit cards

- Some landmarks are not available in RoC

Update: Sep 26, 2022 @ 3:00am

Changes
- Fixed an issue that prevented Lizardmen from building some landmarks available to all factions
- Resource values are now working properly!

Update: Sep 25, 2022 @ 8:57am

Changes
- Vanhal ruins are back to tier 1 and can be upgradeable
- Typos fixes
- Lizardmen landmarks should appear in-game now
- All missing landmark descriptions are now done
- Fixed an issue that stopped Tancred Castle from being built by The Empire
- Athel Senthari moved to Novchozy as intended
- All new dwarf units have 35% magic resistance instead of 25% (to match base game units)
- Desolation Hold and Fort Orcal should show up for the dwarves
- Morathi is now able to recruit new units from this mod
- Unit cap increase for Jabberslythe effect at Dragon's Wood no longer affects the RoR
- The Clan Skab building can be upgraded to Under-Nuln again
- You should be able to run this mod now even without the unlocker, though you will not see many of the landmarks for reasons I have stated in the description.
- Some new units cards commissioned from r1kko
- Recruitment of new units for Nurgle factions should be working again (script provided by Heimdal)
- slightly tweaked the appearance of the Imperial Dragon
- landmark descriptions for the Vampire Count, Tzeentch, Tomb Kings and Khorne have been re-done
- fixed Horsemen of Khorne's animations
- Reikwald Circle moved to Grunberg
- Petrified Forest is not upgradeable anymore and removed; Petrified Forest Revived is now a standalone tier 1 landmark
- Salzenmund Soul-Eaters unit count is back to 2 as intended (SET UNIT SIZE TO LARGE! Ultra will add an extra Cygor and anything lower than large may result in lower unit count)
- Comet of Casandra overcast bug fixed
- some new landmark icons for Kislev courtesy of SpartanVI
- Black Altar landmark (all variants) have been moved to the Temple of Skulls



Additions
- 23 New landmarks added (mostly stuff I missed when porting landmarks from Landmarks of the Old World)
- some landmarks available to all faction in base game have to lowered to tier 1 for the Wood Elves (with some tweaks)



Known Issues
- Some landmarks are still missing icons
- Trade resources added by this mod are still valued at 1

Update: Sep 11, 2022 @ 9:51pm

Changes
- Some missing landmark descriptions have been added
- Corruption reduction for the Stanitsas properly apply
- Clan Gritus HQ works at Tribeslaughter



Additions
- Landmark at Hergig for human & vampire factions
- New landmark at Dietershafen
- Recruitable units work properly for the Forest of Spirits