XCOM 2
Stukovs Lost Army - Nemesis
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Обновление: 25 дек. 2024 г. в 12:34

a ton of config errors

Обновление: 20 сен. 2024 г. в 9:34

just a few minor delays, so they don't come that early

Обновление: 12 мая. 2024 г. в 5:06

nerfed Black Market sell prices of the Corpses

Обновление: 14 фев. 2024 г. в 9:15

small adjustments, Birkin can only be leader in Howler Encounters

Обновление: 9 дек. 2023 г. в 11:19

small update. Thanks to Tedster and his Encounter List checker

oh yes this is TOTALLY INCOMPATIBLE with UECP

Обновление: 26 авг. 2022 г. в 7:50

Balance Patch ... after sleeping over it i decided to take away the catchfire debuff on the Nemesis. The Birkin and the Parasite Zombies still suffer from that

Обновление: 25 авг. 2022 г. в 12:47

Small update that will make fighting them easier and all

They get the LostCatchingFire Abilitiy which "may" let them run away. (not tested)

If running Stukov Perk Pack: Vulnerabilities and Resistances most of them will be Vulnerable to Fire between 50 and 200% extra damage. The ones with the Flamethrowers instead are Vulnerable to Frost

If using Mitzruti Perk Pack they will be affected by Turn Undead

Also added theoretical support for G-Virus. In the folder Birkin you will see a few files starting with Addon ... rename those to like XComEncounterLists.ini from AddonXComEncounterLists.ini.

If you do that without running the mod, your game may crash

Обновление: 12 мая. 2022 г. в 7:17

Adjusted Spawn Weights

Обновление: 8 мая. 2022 г. в 4:08

Added the Collectors as possible Followers for the Nemesis if you run Reapers and Collectors Lost Mod by Stukov

Lowered some Nemesis Spawn Weights a bit

Обновление: 1 апр. 2022 г. в 7:03

Another try to fix the removing of Nemesis from Advent