TerraTech

TerraTech

Advanced AI
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Update: Aug 21, 2022 @ 3:27am

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

Update: Aug 19, 2022 @ 11:19pm

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

Update: Aug 19, 2022 @ 2:41am

Patched a possible issue that caused extended population techs to load incorrectly

Update: Aug 18, 2022 @ 5:19pm

Fixed crash caused by failiure in dependancy checks

Update: Aug 18, 2022 @ 2:00pm

Fixed minor dependancy issues

Update: Aug 15, 2022 @ 4:30pm

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered

Update: Aug 13, 2022 @ 4:40am

Fix some crash

Update: Aug 13, 2022 @ 1:36am

Pushed bugfixes for current version

Update: Jul 6, 2022 @ 2:45pm

Fixed some crash and control issues when in RTS Mode and during Sieges

Update: Jun 27, 2022 @ 2:18pm

Properly added textures