TerraTech

TerraTech

Advanced AI
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Opdatering: 21. aug. 2022 kl. 3:27

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

Opdatering: 19. aug. 2022 kl. 23:19

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

Opdatering: 19. aug. 2022 kl. 2:41

Patched a possible issue that caused extended population techs to load incorrectly

Opdatering: 18. aug. 2022 kl. 17:19

Fixed crash caused by failiure in dependancy checks

Opdatering: 18. aug. 2022 kl. 14:00

Fixed minor dependancy issues

Opdatering: 15. aug. 2022 kl. 16:30

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered

Opdatering: 13. aug. 2022 kl. 4:40

Fix some crash

Opdatering: 13. aug. 2022 kl. 1:36

Pushed bugfixes for current version

Opdatering: 6. juli 2022 kl. 14:45

Fixed some crash and control issues when in RTS Mode and during Sieges

Opdatering: 27. juni 2022 kl. 14:18

Properly added textures