TerraTech

TerraTech

Advanced AI
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Opdatering: 8. mar. 2023 kl. 11:50

Reduced logging

Opdatering: 8. mar. 2023 kl. 11:40

Reduced unloaded enemy AI movement speed
Background Inter-Mod API Change

Opdatering: 7. mar. 2023 kl. 22:09

Cleaned up UI artifacts
Fixed Helicopter AI flying off into the sunset

Added in new Sniper Spaceship enemies (difficulty has to be high in order for them to spawn!)
Buffed GSO Corvette to be more redundant
Lowered block counts, and thus decreased build times for various HE bases
Added in a new base for GSO to build Corvettes
Added in a bomber for Hawkeye

Opdatering: 27. feb. 2023 kl. 22:02

A bunch of AI bugs in Advanced AI have been obliterated today. Expect some difficulty increase next update with AI attitudes that were previously spinning mindlessly or bobbing themselves to death!

- Various optimizations to AI coding, now the enemy population needs to use less blocks
- Tank AI now aims properly in artillery mode and keeps proper spacing
- Heli AI attempts to point at target while moving while counteracting drift
- Plane AIs no longer dive sharply while banking far from targets
- Space AI reduced bouncing to permit use as artillery

Opdatering: 31. jan. 2023 kl. 19:19

Crash and critical bug fixes

Opdatering: 24. jan. 2023 kl. 14:06

Minor Bugfixes and disabled experimental pathing snake

Opdatering: 21. jan. 2023 kl. 17:32

Crash bugfix due to base game codebase changes

Opdatering: 21. sep. 2022 kl. 12:50

Finalizing bugfix for latest stable

Opdatering: 20. sep. 2022 kl. 15:09

Many fixes this time due to multiple in-game method name changes

Opdatering: 20. sep. 2022 kl. 10:33

Fixes for latest TerraTech Stable