Dota 2
OVERTHROW 3.0
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Update: Nov 20, 2024 @ 6:14am

3.4.4.0
DEMO:
• All players can now pick instantly
• The player will now always be on team yellow by default
• Fixed the kill goal partially blocking the game timer
• Fixed the minimap border partially blocking the demo UI

SCOREBOARD:
• Fixed the column headers being misaligned

NEUTRAL ITEMS:
• Re-enabled to test if they can still cause server crashes

UPGRADE BALANCE:
• Join the Overthrow 3.0 Discord[discord.gg] for the full patch notes

Update: Nov 16, 2024 @ 8:56am

3.4.3.0
SCOREBOARD:
• Now displays each team's total common/rare/epic upgrades

MVP:
• Replaced the Wards category with the Wards Reveal Time category
• Players gain 1 point per second each enemy hero is revealed by their observer
• Players gain 10 points per second each enemy hero is revealed buy their sentry (must be invisible)
• Only the closest ward to each enemy hero for each team gains points
• Being revealed by the centre circle/epic orb drops prevents point gain

ITEMS:
• Gem of Truesight's stock timer decreased from 10 minutes --> 5 minutes
• Smoke of Deceit's stock timer decreased from 7 minutes --> 2 minutes

CHEN:
• Replaced Soul Persuasion's +25 move speed bonus talent with the vanilla -2s Divine Favor teleport delay talent
• Soul Persuasion's min health decreased from 700/800/900/1000 --> 400
• Soul Persuasion now gain +50 min health per level
• Replaced Soul Persuasion's +1000 min health upgrade with a +60 min health per level upgrade
• Soul Persuasion's move speed bonus decreased from 10/20/30/40 --> 5/10/20/30 to match Holy Persuasion
• Soul Persuasion's bonus damage decreased from 8/16/24/32 --> 2/7/11/15 to match Holy Persuasion
• Soul Persuasion's cooldown increased from 1 --> 5
• Soul Persuasion's maximum souls increased from 5/10/15/20 --> 5/10/20/20
• Soul Persuasion's small/medium/large/ancient creep soul cost increased from 1/3/10/30 --> 5/10/20/40
• Soul Persuasion's small/medium/large/ancient creep manacost increased from 15/45/150/150 --> 40/85/170/170

DAZZLE:
• Shallow Grave's cooldown & manacost upgrade now has a max count of 10

EMBER SPIRIT:
• Fire Remnant's duration decreased from 15 --> 5

LION:
• Impale's cooldown & manacost upgrade's max count decreased from 9 --> 5
• Removed Hex's cooldown & manacost upgrade

NAGA SIREN:
• Reel In can no longer be cast while in the fountain

PUGNA:
• Nether Blast's delay upgrade decreased from 1.75 --> 1.5 and is now common (max count increased from 4 --> 5)
• Removed Decrepify's cooldown & manacost upgrade

Update: Nov 10, 2024 @ 7:44am

3.4.2.0
DISRUPTOR:
• Kinetic Field's cooldown & manacost upgrade increased from 8% --> 12% (max count decreased from 10 --> 5)
• Kinetic Field's radius upgrade increased from 30 --> 50 (max count decreased from 10 --> 8)
• Kinetic Fence's cooldown & manacost upgrade increased from 8% --> 12% (max count decreased from 10 --> 5)
• Kinetic Fence's length upgrade increased from 60 --> 120 (max count decreased from 10 --> 5)

KEZ:
• Echo Slash/Falcon Rush's cooldown & manacost upgrade increased from 8% --> 10%
• Echo Slash/Falcon Rush's radius/rush range upgrade increased from 30/40 --> 35/45
• Fixed Falcon Rush's base attack rate upgrade
• Grappling Claw/Talon Toss's cooldown & manacost upgrade increased from 8% --> 12%
• Grappling Claw/Talon Toss's hero bonus lifesteal/damage upgrade increased from 60/50 --> 80/65
• Grappling Claw/Talon Toss's lifesteal/radius upgrade increased from 20%/30 --> 30%/40
• Kazurai Katana/Shodo Sai's cooldown & manacost upgrade increased from 8% --> 14% (max count decreased from 10 --> 7)
• Kazurai Katana/Shodo Sai's damage per second/marked critical strike upgrade increased from 1%/15% --> 1.25%/20%
• Kazurai Katana/Shodo Sai's regen reduction/chance to mark upgrade increased from 5%/2% --> 6%/3%
• Raptor Dance/Raven's Veil's cooldown & manacost upgrade increased from 8% --> 11%
• Raptor Dance/Raven's Veil's radius/wave radius/wave speed upgrade increased from 30/30/30 --> 40/40/40
• Raptor Dance's base damage upgrade increased from 15 --> 20

PUDGE:
• Meat Hook's Flayer's Hook distance as damage upgrade increased from 6% --> 8%

Update: Nov 7, 2024 @ 9:17pm

3.4.1.0
BASE ATTACK TIME UPGRADES:
• Are now multiplicative towards 10% of the ability's base value

KEZ:
• Added to the game and can't be banned
• Added 3 upgrades for each ability except Switch Discipline
• Echo Slash upgrades are linked with Falcon Rush upgrades
• Grappling Claw upgrades are linked with Talon Toss upgrades
• Kazurai Katana upgrades are linked with Shodo Sai upgrades
• Raptor Dance upgrades are linked with Raven's Veil upgrades

MIRANA:
• Is no longer disabled

RINGMASTER:
• Can now be banned

WEAVER:
• Fixed The Swarm's upgrades is Octet

Update: Nov 7, 2024 @ 8:12am

3.4.0.0
• Join the Overthrow 3.0 Discord for the full patch notes: https://discord.gg/hZyjvskZvM

FIXES:
• Fixed the game starting at night time, half way through the initial phase of the day/night cycle (game now starts at day and switches to night at 5:00)
• Disabled the +20% neutral item stats generic upgrade until neutral items are added back into the game

HERO CHALLENGES:
• Assist challenges are now harder in all maps, especially FFA
• Deal damage challenges are now easier in all maps
• Kill challenges are now harder in FFA and slightly easier in Quintet/Octet
• Rare/epic kill and assist challenges are now 1.25x/1.5x harder instead of 1.5x/2x harder
• Tweaked the challenge values for most heroes to be less extreme (fewer super hard and super easy challenges)

ILLUSION UPGRADES:
• All illusion damage taken upgrades are now multiplicative towards 10% of the ability's base value

ANTIMAGE:
• Counterspell now has a 10% reflected spell amp upgrade for Magebane's Mirror
• Mana Void now has a 30 max attack damage upgrade for Mana Thirst

BANE:
• Fixed Nightmare's attack speed bonus upgrade appearing with the Sleepwalk Facet
• Nightmare now has a +25 walk speed upgrade for Sleepwalk

BREWMASTER:
• Removed Cinder Brew's cooldown & manacost upgrade

BRISTLEBACK:
• Fixed Warpath's attack speed per stack upgrade not appearing with the Berserk Facet
• Fixed Warpath's attack speed per stack upgrade appearing instead of the damage per stack upgrade with the Snot Rocket Facet

EARTH SPIRIT:
• Boulder Smash's hit radius/remnant smash radius upgrade now also grants +30 cast range so you can kick units from the same distance regardless of if you target them or the destination

ELDER TITAN:
• Fixed Astral Spirit sometimes changing hotkey/position
• Echo Stomp's cooldown & manacost upgrade increased from 10% --> 13% (max count decreased from 5 --> 4) in Duos/FFA
• Echo Stomp's radius upgrade increased from 35 --> 50 (max count decreased from 10 --> 8) in Duos/FFA
• Echo Stomp's stomp damage upgrade increased from 80 --> 90 in Duos/FFA
• Astral Spirit's bonus damage (heroes) upgrade increased from 3 --> 4 in Duos/FFA
• Astral Spirit's bonus speed (heroes) upgrade increased from 1% --> 1.25% in Duos/FFA
• Astral Spirit's bonus armor (heroes) upgrade increased from 0.6 --> 1 in Duos/FFA
• Natural Order's radius upgrade increased from 35 --> 50 (max count decreased from 10 --> 8) in Duos/FFA
• Earth Splitter's cooldown & manacost upgrade increased from 9% --> 13% in Duos/FFA
• Earth Splitter's max hp as damage upgrade increased from 5% --> 7% in Duos/FFA
• Earth Splitter's crack width upgrade increased from 35 --> 45 (max count decreased from 10 --> 9) in Duos/FFA

HUSKAR:
• Fixed Burning Spear's current health cost upgrade not appearing with the Bloodbath Facet

KUNKKA:
• Torrent/Tidal Wave's cooldown & manacost upgrade increased from 10% --> 12% (max count decreased from 6 --> 5) in FFA
• Torrent/Tidal Wave's damage upgrade increased from 60/35 --> 70/40 in FFA
• Torrent's radius upgrade increased from 30 --> 40 in FFA
• Tidebringer's cooldown & manacost upgrade increased from 8% --> 9% in FFA
• Tidebringer's damage upgrade rescaled from 75/75/75 --> 55/55/80 in Octet/Quintet/FFA
• Tidebringer's cleave range upgrade increased from 100 --> 125 (max count decreased from 5 --> 4) in FFA
• X Marks the Spot's cooldown & manacost upgrade increased from 10% --> 12% (max count decreased from 10 --> 8) in FFA
• X Marks the Spot's enemy/ally delay upgrade increased from 0.75/1.5 --> 1/2 (max count decreased from 4 --> 3) in FFA
• Ghostship's cooldown & manacost upgrade increased from 8% --> 10% (max count decreased from 10 --> 8) in FFA
• Ghostship's damage upgrade increased from 150 --> 175 in FFA
• Ghostship's width/rum bonus speed upgrade increased from 35/5% --> 45/6% (max count decreased from 10 --> 9) in FFA

LONE DRUID:
• Spirit Bear's base attack time upgrade's max count decreased from 10 --> 5
• Spirit Link's attack speed upgrade decreased from 35 --> 30
• True Form's bonus attack speed upgrade decreased from 10% --> 8%
• Fixed True Form's bonus hp upgrade not appearing with the Bear Necessities Facet

MARCI:
• Rebound's cooldown & manacost/ally bonus movement speed upgrade decreased from 10%/6% --> 9%/5% in Quintet/Duos/FFA
• Rebound's landing radius/jump range upgrade decreased from 50/60 --> 40/50 (max count increased from 8 --> 10) in Quintet/Duos/FFA
• Rebound's impact damage upgrade decreased from 90 --> 85 in Quintet/Duos/FFA
• Sidekick's lifesteal upgrade decreased from 6%/6%/6%/12% --> 5%/5%/5%/10% in Octet/Quintet/Duos/FFA
• Sidekick's bonus base attack damage upgrade decreased from 5%/5%/5%/12% --> 4%/4%/4%/10% in Octet/Quintet/Duos/FFA
• Bodyguard's lifesteal/bonus base attack damage upgrade decreased from 3%/3% --> 2.5%/2.5% in Quintet/Duos/FFA
• Unleash's cooldown & manacost upgrade decreased from 8% --> 7% in Quintet/Duos/FFA
• Unleash's pulse damage upgrade decreased from 60 --> 55 in Quintet/Duos/FFA

NATURE'S PROPHET:
• Sprout's Soothing Saplings heal per second upgrade is now seperate from Sprout's damage upgrade
• Sprout's Soothing Saplings heal per second upgrade increased from 5/6/6/7 --> 20/30/30/35 in Octet/Quintet/Duos/FFA
• Sprout damage upgrade increased from 50/50/60 --> 60/60/70 in Quintet/Duos/FFA
• Curse of the Oldgrowth's dps per tree upgrade (linked to Sprout damage upgrade) decreased from 2.5 --> 2 in Octet

OMNIKNIGHT:
• Purification's radius upgrade increased from 35 --> 40
• Repel's cooldown & manacost upgrade increased from 5% --> 6%
• Repel's base strength/hp regen upgrade increased from 6/4 --> 7/5
• Repel's bonus strength/hp regen per debuff upgrade increased from 1.5 --> 2
• Hammer of Purity's cooldown & manacost upgrade increased from 8% --> 10%
• Hammer of Purity's damage upgrade increased from 15 --> 20
• Hammer of Purity's bonus base damage upgrade increased from 4% --> 5%
• Guardian Angel's cooldown & manacost upgrade increased from 8% --> 9%

PHANTOM LANCER:
• Spirit Lance's cooldown & manacost upgrade increased from 8% --> 10%
• Spirit Lance's lance damage/illusion damage upgrade increased from 30/6% --> 35/7%
• Spirit Lance's illusion damage taken upgrade increased from -60% --> -70%
• Doppelganger's cooldown & manacost upgrade increased from 8% --> 10%
• Doppelganger's tank illusion's incoming damage/damage illusion's incoming damage/damage illusion's outgoing damage upgrade increased from -10%/-60%/20% --> -12%/-70%/24%
• Phantom Rush's cooldown & manacost upgrade increased from 8% --> 10%
• Phantom Rush's bonus agility upgrade increased from 12 --> 13
• Phantom Rush's min rush distance/bonus speed upgrade increased from -20/80 --> -25/100
• Juxtapose's hero/illusion trigger chance upgrade increased from 5%/1% --> 6.25%/1.25%
• Juxtapose's Convergeance/Divergeance illusion damage upgrade increased from 5%/6% --> 6%/7%
• Juxtapose's illusion damage taken upgrade increased from -31% --> -35%

Update: Oct 19, 2024 @ 3:26am

3.3.6.0
HERO CHALLENGES:
• Assist challenges are now kill participation challenges (kills also count)

ENDGAME SCREEN:
• Fixed Moon Shard not lighting up for players that consumed one

DOOM:
• Fixed Devour with the Gluttony Facet granting the delayed gold instantly
• Updated Devour's cooldown with the Gluttony Facet to the vanilla value (85)

GRIMSTROKE:
• Stroke of Fate's base damage upgrade decreased from 45 --> 40, not longer grants bonus damage per target and is now affected by the +80% Stroke of Fate damage talent

LINA:
• Dragon Slave, Light Strike Array and Laguna Blade damage upgrades are displayed before being modified by the Slow Burn Facet. These abilities themselves will however correctly display the damage/burn damage

MIRANA:
• Temporarily disabled due to crashes

RINGMASTER:
• Tame the Beast's min/max damage upgrade increased from 25/100 --> 30/120
• Impalement Arts' impact damage upgrade increased from 40 --> 75
• Wheel of Wonder's aura damage per second/explosion damage upgrade increased from 20/120 --> 25/150

TREANT PROTECTOR:
• Fixed Nature's Guise's Shard damage upgrade not being displayed
• Nature's Guise's Shard damage upgrade decreased from 50 --> 28 and now also grants +21% Shard base attack damage

Update: Oct 12, 2024 @ 12:52pm

3.3.5.0
CRASHES:
• TEMPORARILY disabled neutral items. We will re-enable them once we determine if they are the cause of the recent crashes
• Please let us know if your games continue to crash (IN THIS PATCH) in our Discord[discord.gg]

BATRIDER:
• Firefly's cooldown & manacost upgrade's max count increased from 4 --> 5

BREWMASTER:
• Thunder Clap's damage upgrade decreased from 100 --> 75 in Octet//Duo/FFA
• Cinder Brew's cooldown & manacost upgrade decreased from 8% --> 6% in Octet/Quintet/FFA
• Cinder Brew's ignite total damage upgrade decreased from 100 --> 80 in Octet/Duo/FFA
• Drunken Brawler's critical chance/damage upgrade decreased from 4%/20% --> 3%/15% in Duo/FFA
• Drunken Brawler's armor/magic resistance upgrade decreased from 1/2% --> 0.5/1% in Octet/Quintet/Duo/FFA
• Permanent Immolation's damage upgrade decreased from 35 --> 25 in Duo/FFA
• Hurl Boulder's damage upgrade decreased from 100 --> 80 in Octet/Quintet/Duo/FFA
• Primal Split's cooldown & manacost upgrade decreased from 8%/8% --> 6%/7% in Octet/Duo
• Primal Split's brewling hp upgrade decreased from 400/400 --> 250/350 in Octet/Duo

DAZZLE:
• Poison Touch's damage upgrade increased from 20 --> 25 in Duo/FFA
• Poison Touch's radius upgrade increased from 35 --> 50 in Duo/FFA
• Shallow Grave's cooldown & manacost upgrade increased from 8% --> 10% in Duo/FFA
• Shallow Grave's heal amp per 10% missing hp upgrade increased from 5% --> 7% in Duo/FFA
• Shadow Wave's cooldown & manacost upgrade increased from 8% --> 10% in Duo/FFA
• Shadow Wave's heal arc/damage radius upgrade increased from 30/30 --> 40/40 in Duo/FFA
• Shadow Wave's damage upgrade increased from 20 --> 25 in Duo/FFA
• Bad Juju's health cost increase per cast upgrade increased from 10% --> 13.4% in Duo/FFA
• Weave's armor change per stack upgrade increased from 0.2 --> 0.25 in Duo/FFA
• Weave's duration upgrade increased from 1.5 --> 2 in Duo/FFA

MAGNUS:
• Shockwave's damage upgrade decreased from 55 --> 45

MARCI:
• Dispose's damage upgrade decreased from 160/160/160/160 --> 130/100/100/100 in Octet/Quintet/Duo/FFA
• Rebound's cast/jump range/landing radius upgrade decreased from 55/65 --> 50/60
• Rebound's damage upgrade decreased from 150/150/150/150 --> 120/90/90/90 in Octet/Quintet/Duo/FFA
• Sidekick's bonus base attack damage upgrade decreased from 6% --> 5%

MUERTA:
• The Calling's cooldown & manacost upgrade decreased from 8% --> 6% in Octet
• The Calling's damage upgrade decreased from 20 --> 12 in Octet
• The Calling's radius/hit radius upgrade decreased from 20/7 --> 15/5 in Octet
• The Calling's movement/attack slow upgrade decreased from 5%/10 --> 3%/6 in Octet

NATURE'S PROPHET:
• Sprout/Curse of the Oldgrowth's cooldown & manacost upgrade rescaled from 12%/12% --> 10%/14% in Octet/FFA
• Sprout/Curse of the Oldgrowth's damage radius upgrade increased from 65/65 --> 80/80 in FFA
• Sprout's damage upgrade rescaled from 50/50 --> 40/60 in Octet/FFA
• Curse of the Oldgrowth's dps per tree upgrade rescaled from 3/3 --> 2.5/3.5 in Octet/FFA
• Teleportation's cooldown & manacost/duration upgrade increased from 20%/3 --> 25%/4 in FFA
• Teleportation's barrier upgrade increased from 70 --> 90 in FFA
• Nature's Call's cooldown & manacost upgrade increased from 11% --> 14% in FFA
• Nature's Call's treant damage upgrade increased from 50 --> 60 in FFA
• Nature's Call's treant health upgrade increased from 400 --> 500 in FFA
• Wrath of Nature's cooldown & manacost upgrade rescaled from 11%/11% --> 9%/15% in Octet/FFA
• Wrath of Nature's base damage upgrade rescaled from 45/45 --> 35/60 in Octet/FFA

NYX ASSASSIN:
• Impale's damage upgrade decreased from 40 --> 35
• Mind Flare's max mana as damage upgrade decreased from 3% --> 2%
• Spiked Carapace's damage reflected upgrade decreased from 11% --> 8%
• Vendetta's bonus damage upgrade decreased from 90 --> 80

OUTWORLD DESTROYER:
• Arcane Orb's mana pool to damage upgrade decreased from 0.2% --> 0.1% in FFA
• Arcane Orb's current mana cost upgrade decreased from -1.5% --> -1% in FFA
• Astral Imprisonment's cooldown & manacost upgrade decreased from 8% --> 6% in FFA
• Astral Imprisonment's damage upgrade decreased from 65 --> 40 in FFA
• Astral Imprisonment's mana capacity steal upgrade decreased from 2% --> 1.5% in FFA
• Essence Flux's chance upgrade decreased from 3% --> 2% in FFA
• Essence Flux's max mana restore upgrade decreased from 5% --> 3.5% in FFA
• Sanity's Eclipse's cooldown & manacost upgrade decreased from 7% --> 4% in FFA
• Sanity's Eclipse's mana difference multiplier upgrade decreased from 0.04 --> 0.02 in FFA
• Sanity's Eclipse's base damage upgrade decreased from 110 --> 50 in FFA

PANGOLIER:
• Swashbuckle's cooldown & manacost upgrade increased from 10% --> 12% in FFA
• Swashbuckle's damage per strike upgrade decreased from 20 --> 16 in Octet/Quintet
• Swashbuckle's radius upgrade rescaled from 35/35/35/35 --> 30/30/35/40 in Octet/Quintet/Duo/FFA
• Shield Crash's cooldown & manacost upgrade rescaled from 10%/10%/10%/10% --> 8%/8%/10%/12% in Octet/Quintet/Duo/Octet
• Shield Crash's damage upgrade decreased from 60 --> 45 in Octet/Quintet
• Shield Crash's barrier per hero upgrade rescaled from 60/60/60/60 --> 50/50/60/70 in Octet/Quintet/Duo/FFA
• Shield Crash's radius upgrade rescaled from 50/50/50/50 --> 40/40/50/65 in Octet/Quintet/Duo/FFA
• Lucky Shot's armor reduction/attack slow upgrade decreased from 2/20 --> 1.5/15 in Octet/Quintet
• Rolling Thunder's cooldown & manacost upgrade rescaled from 12%/12%/12%/12% --> 10%/10%/12%/14% in Octet/Quintet/Duo/FFA
• Rolling Thunder's damage upgrade increased from 80 --> 100 in FFA

QUEEN OF PAIN:
• Scream of Pain's damage upgrade decreased from 50 --> 45
• Sonic Wave's damage upgrade decreased from 90 --> 75

RINGMASTER:
• Tame the Beasts' cooldown & manacost upgrade increased from 8% --> 11%
• Tame the Beasts' min/max damage upgrade increased from 20/80 --> 25/100
• Tame the Beasts' radius start/end upgrade increased from 45/20 --> 67.5/30
• Escape Act's cooldown & manacost upgrade increased from 8% --> 12%
• Escape Act's duration upgrade increased from 0.4 --> 0.6
• Escape Act's radius upgrade increased from 30 --> 40
• Impalement Arts' cooldown & manacost upgrade increased from 8% --> 12%
• Impalement Arts' impact damage upgrade increased from 25 --> 40
• Wheel of Wonder's cooldown & manacost upgrade increased from 8% --> 11%
• Wheel of Wonder's radius upgrade increased from 30 --> 40
• Wheel of Wonder's aura damage per second/explosion damage upgrade increased from 15/90 --> 20/120

SILENCER:
• Arcane Curse's cooldown & manacost upgrade decreased from 8% --> 7% in Octet
• Arcane Curse's damage upgrade decreased from 4 --> 3 in Octet
• Arcane Curse's radius upgrade decreased from 25 --> 20 in Octet
• Last Word's damage per silence upgrade decreased from 12 --> 9 in Octet
• Last Word's radius upgrade decreased from 80 --> 65 in Octet
• Global Silence's cooldown & manacost upgrade decreased from 5% --> 4% in Octet

STORM SPIRIT:
• Static Remnant's radius upgrade decreased from 30 --> 25
• Static Remnant's damage upgrade decreased from 50 --> 40
• Overload's radius/Shard activation radius upgrade decreased from 30/110 --> 25/75
• Overload's damage upgrade decreased from 25 --> 20
• Ball Lightning's damage upgrade decreased from 5 --> 4

WEAVER:
• The Swarm's cooldown & manacost upgrade decreased from 8% --> 7% in Octet
• The Swarm's attack damage/interval upgrade decreased from 6/-0.02 --> 4/-0.015 in Octet
• The Swarm's speed upgrade decreased from 75 --> 50 in Octet

WINDRANGER:
• Shackleshot's shackle angle upgrade increased from 7 --> 8 in FFA
• Shackleshot's shackle distance upgrade increased from 100 --> 125 in FFA
• Powershot's cooldown & manacost upgrade increased from 10% --> 12%

Update: Oct 7, 2024 @ 3:33am

3.3.4.0
FIXES:
• Fixed the terrain pathing on the edges of the Quintet and Octet maps

UPGRADES:
• Cooldown & manacost upgrades are now multiplicative towards 10% of their base value

ELDER TITAN:
• Fixed Natural Order's magic resistance reduction

LINA:
• Laguna Blade's supercharge duration/stacks upgrade's max count decreased from 5 --> 3

NATURE'S PROPHET:
• Fixed Nature's Call treants not giving vision

WRAITH KING:
• Bone Guard's cooldown & manacost upgrade decreased from 10% --> 6% and now also grants -0.6 passive charge interval (multiplicative towards 0)

Update: Sep 29, 2024 @ 7:21am

3.3.3.0
EPIC ORB EVENT:
• No longer changes all orbs in center into epic orbs
• No longer drops 2 orbs in the center at once
• Now grants all teams an epic upgrade whenever any team captures an orb (the team that captures the orb also gets the regular upgrade)
• Games submitted while events are active no longer affect MMR

ITEMS:
• Bracer, Wraith Band and Null Talisman now get their stats doubled at 7 minutes instead of 25 minutes

DEATH PROPHET:
• Exorcism's cooldown decreased from 115 --> 60
• Exorcism's duration decreased from 40 --> 16
• Exorcism's spirit spawn rate decreased from 0.35 --> 0.12

SNIPER:
• Take Aim's cooldown & manacost upgrade now has a max count of 15

TERRORBLADE:
• Removed Reflection's movement slow upgrade
• Metamorphosis now has a +20/+100/+100 attack range/illusion aura radius/Dark Unity radius upgrade with a max count of 10

UNDYING:
• Updated Tombstone's cooldown, manacost and cast point to match the current vanilla values
• Fixed Undying's -15s Tombstone cooldown talent

Update: Sep 10, 2024 @ 5:45am

3.3.2.0
RESPAWN TIMES:
• Increased all respawn times by 2 seconds

ABADDON:
• Fixed Aphotic Shield's radius upgrade with the Mephitic Shroud Facet selected

BATRIDER:
• Flaming Lasso's cooldown reverted to vanilla

DEATH PROPHET:
• Exorcism's cooldown increased from 100 --> 115

DRAGON KNIGHT:
• Elder Dragon Form's duration decreased from 40 --> 36

EARTH SPIRIT:
• Stone Remnant's charge restore time decreased from 18 --> 12

FACELESS VOID:
• Time Zone's cooldown increased from 95/90/85 --> 100/95/90

JUGGERNAUT:
• Omnislash's cooldown decreased from 100 --> 95

LYCAN:
• Shapeshift's cooldown decreased from 95/85/75 --> 60
• Wolf Bite's cooldown decreased from 110/100/90 --> 60
• Shapeshift's duration decreased from 25 --> 17
• Shapeshift's duration talent decreased from 6 --> 4
• Pack Leader's bonus Shapeshift duration on kill decreased from 5 --> 3

MAGNUS:
• Reverse Polarity's cooldown decreased from 120 --> 95
• Reverse Reverse Polarity's cooldown decreased from 100 --> 80

MUERTA:
• Pierce the Veil's Aghanim's Shard no longer grants spell amp for kills/nearby deaths while Pierce the Veil is active

NECROPHOS:
• Reaper's Scythe's cooldown decreased from 100 --> 90

NIGHT STALKER:
• Dark Ascension's cooldown decreased from 110/105/100 --> 60
• Dark Ascension's cooldown talent decreased from 50 --> 23
• Dark Ascension's duration decreased from 30 --> 14
• Dark Ascension's duration talent decreased from 6 --> 3

SVEN:
• God's Strength's cooldown decreased from 85/80/75 --> 60
• God's Strength's cooldown talent decreased from 12 --> 7
• God's Strength's duration decreased from 35 --> 21

TERRORBLADE:
• Metamorphosis's duration decreased from 25 --> 22
• Metamorphosis's duration talent increased from 10 --> 13

TIDEHUNTER:
• Ravage's cooldown increased from 100 --> 105

TREANT PROTECTOR:
• Overgrowth's cooldown increased from 95/85/75 --> 100/90/80

UNDYING:
• Flesh Golem's cooldown decreased from 105 --> 60
• Flesh Golem's duration decreased from 40 --> 17

VISAGE:
• Summon Familiar's cooldown decreased from 45 --> 40

WINDRANGER:
• Windrun/Gale Force's cooldown & manacost upgrade decreased from 9% --> 8% (max count decreased from 8 --> 6)
• Windrun/Gale Force's move speed bonus/wind speed upgrade decreased from 6%/30 --> 5%/25
• Focus Fire's cooldown & manacost upgrade decreased from 12% --> 10%
• Focus Fire's damage reduction upgrade decreased from -8% --> -6%

ZEUS:
• Thundergod's Wrath's cooldown decreased from 130 --> 100
• Divine Rampage's amplification per kill decreased from 15% --> 5%