Dota 2
OVERTHROW 3.0
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Update: May 24 @ 1:23am

3.7.1.2
• Attempt to fix Octet #2 (unsuccessful)

Update: May 23 @ 8:50am

3.7.1.1
• Attempt to fix Octet not working (unsuccessful)

Update: May 22 @ 4:48pm

3.7.1.0
7.39 FIXES:
• Trying to fix crashes
• Updated neutral item (except Tier 5, as newly added ones don't fit OT3)

ABADDON:
• The Quickening's cooldown reduction per nearby hero death decreased from 6 --> 3

LIFESTEALER:
• Ghoul Frenzy's attack speed upgrade increased from 20 --> 21

MIRANA:
• Fixed Moonlight Shadow's hotkey

NYX ASSASSIN:
• Burrow's damage reduction decreased from 20% --> 0%

TEMPLAR ASSASSIN:
• New Innate Elusive Assassin grants 15% bonus damage while invisible with a 1s linger duration after breaking invisibility

WRAITH KING:
• Bone Guard's skeletons spawned talent decreased from +5 --> +3

Update: May 11 @ 8:12pm

3.7.0.0
• Join the Overthrow 3.0 Discord[discord.gg] for the full patch notes
• Re-enabled Alchemist
• Added match ID and duration to the endgame scoreboard

UPGRADES:
• Buffed some upgrades from the following heroes in at least 1 map: Beastmaster, Bristleback, Chen, Clockwerk, Lich, Luna, Silencer, Spirit Breaker and Warlock
• Nerfed some upgrades from the following heroes in at least 1 map: Brewmaster, Clinkz, Elder Titan, Jakiro, Kez, Lifestealer, Mirana, Muerta, Nyx Assassin, Treant Protector and Troll Warlord
• Rebalanced some of Naga Siren's upgrades

ABILITIES:
• Elder Titan's Tip the Scales now grants 15% increased passive orb generation speed
• Mirana's Selemene's Faithful now grants her team 0.5% health regen while capturing orbs
• Oracle's Prognosticate now grants a 10% chance to avoid taking damage
• Vengeful Spirit's Retribution now grants 2% spell amp against enemies per kill they have
• Clockwerk's Overclocking Rocket Flare cooldown increased from 3 --> 6
• Treant Protector's Overgrowth cooldown decreased from 100/90/80 --> 90/85/80
• Overgrowth's cooldown talent decreased from -35 --> -30
• Fixed Night Stalker's Night Reign Hunter in the Night Shard not having a cooldown and not working when self cast

Update: May 5 @ 3:18am

3.6.1.0
HOTFIX:
• Temporarily disabled Alchemist due to a gold dupe exploit

BALANCE:
• Wise's xp per minute increased from 1000 --> 4000
• Refresher Orb's cooldown decreased from 180 --> 150
• Tree respawn time decreased from 30 --> 10

ELDER TITAN:
• Reverted Echo Stomp, Astral Spirit and Natural Order to vanilla (fixes several bugs)

KEZ:
• Shodo Sai's chance to mark upgrade decreased from 3% --> 2%

NECROPHOS:
• Ghost Shroud's +5% healing restoration amplification upgrade now has a max count of 2

NIGHT STALKER:
• Fixed Night Reign's Hunter in the Night not granting move speed

SVEN:
• Warcry's Heavy Plate physical barrier amount upgrade increased from 100 --> 150 in Duos/FFA

Update: Apr 23 @ 10:25am

3.6.0.0
• Join the Overthrow 3.0 Discord[discord.gg] for the full patch notes

UPGRADES:
• Buffed several upgrades from the following heroes in at least 1 map: Bounty Hunter, Chen, Dazzle, Nature's Prophet, Night Stalker, Treant Protector and Winter Wyvern
• Nerfed several upgrades from the following heroes in at least 1 map: Ogre Magi, Terrorblade and Windranger

ABILITIES:
• Lil' Shredder's level 25 attack damage talent decreased from +60% --> +45%
• Lil' Shredder's level 20 targets upgrade decreased from +2 --> +1
• Bone Guard's skeleton bonus hero damage decreased from 50% --> 25%

FIXES:
• Fixed Split Earth's Shard repeat instances being 4 instead of 1
• Fixed Madstone Bundles sometimes not being granted to players

Update: Apr 2 @ 1:06am

3.5.6.0
FACELESS VOID:
• Time Walk's backtrack duration/Scepter Time Lock radius upgrade's max count increased from 5 --> 10
• Chronosphere and Time Zone's cooldown & manacost upgrades are now multiplicative towards 50% instead of having max counts of 10
• Time Zone's cooldown & manacost upgrade decreased from 8% --> 6%

LION:
• Fixed Finger of Death's Scepter cooldown

NIGHT STALKER:
• Fixed Neight Reign not granting an extra level and bonus attack speed to Hunter in the Night

URSA:
• Fixed Earthshock's Shard Enrage duration

VENOMANCER:
• Plague Ward's ward damage decreased from 42/66/90/114 --> 28/44/60/76

WINDRANGER:
• Powershot's damage upgrade decreased from 75 --> 65 in Duos and FFA

Update: Mar 16 @ 3:21am

3.5.5.0
HOODWINK:
• Sharpshooter's max damage upgrade (with Hipshot) decreased from 240 --> 180
• Sharpshooter's max wind-up time upgrade (with/without Hipshot) decreased from -0.55/-0.55 --> -0.5/-0.375

INVOKER:
• Removed Quas/Wex/Exort's now useless upgrades
• Quas/Wex/Exort now has a +3/+2%/+6 hp regen/move speed/attack damage per instance upgrade
• Chaos Meteor's contact damage/burn dps upgrade decreased from 45/9 --> 40/8
• Sun Stike's damage upgrade decreased from 100 --> 80
• Removed Ice Wall's duration upgrade

KEEPER OF THE LIGHT:
• Illuminate/Will-O-Wisp's max damage/damage upgrade decreased from 65/20 --> 50/15 in Octet
• Solar Bind's magic resistance reduction upgrade decreased from 10%/10%/6%/8% --> 4%/4%/4%/4% in Octet/Quintet/Duos/FFA

LINA:
• Removed Laguna Blade's supercharge duration/stacks upgrade

PRIMAL BEAST:
• Pulverize's cooldown & manacost upgrade's max count decreased from 10 --> 3 (prevents infinitely stacking Ferocity buffs)

RINGMASTER:
• Escape Act now prevents affected units from contesting orbs

SPECTRE:
• Desolate's damage upgrade values are now 2x with the Forsaken Facet

TIMBERSAW:
• Buffed most upgrades in Quintet, Duos and FFA and a few in Octet
• Chakram's radius upgrade no longer grants Twisted Chakram radius

VENOMANCER:
• Poison Sting's damage per second upgrade decreased from 15 --> 13
• Plague Ward's cooldown & manacost upgrade decreased from 8% --> 7%
• Plague Ward's damage upgraded decreased from 16 --> 12
• Plague Ward's hp upgrade decreased from 50 --> 40

WINDRANGER:
• Removed Shackleshot's shackle count upgrade

GENERAL:
• Disconnected abandon timer decreased from 5 --> 3 minutes

FIXES:
• Fixed Facet specific upgrades for Bristleback, Dawnbreaker, Huskar, Lifestealer, Lone Druid, Mirana, Phantom Assassin and Pudge
• Updated Shadow Shaman's Aghanim's Shard/Scepter upgrades to 7.38
• Fixed Madstone Bundles from kills interupting channeled abilities like Mortimer Kisses

Update: Feb 26 @ 9:53pm

3.5.4.0
GENERAL:
• Fixed Neutral Items not appearing if players with instant delivery crafted them outside the fountain

MORPHLING:
• Returned Waveform's cooldown & manacost upgrade with a max count of 5
• Waveform's damage upgrade decreased from 60 --> 50
• Waveform's attack damage percentage upgrade is now only offered with the Ebb Facet
• Adaptive Strike's cooldown & manacost upgrade decreased from 8% --> 7% (max count from 10 --> 5)
• Adaptive Strike's base damage upgrade decreased from 50 --> 40
• Adaptive Strike's damage max/min agi multiplier upgrade rescaled from 0.3/0.1 --> 0.2/0.2
• Adaptive Strike's knockback max/min upgrade decreased from 75/15 --> 70/10, is no longer diminishing, has a max count of 5 and is now only offered with the Flow Facet
• Removed Adaptive Strike's now useless shared cooldown upgrade

MUERTA:
• Dead Shot's cooldown & manacost upgrade's max count decreased from 10 --> 5 in Octet/Quintet/Duos
• Dead Shot's radius upgrade decreased from 25 --> 20 (max count decreased from 10 --> 5) in Octet/Quintet/Duos
• The Calling's cooldown & manacost upgrade's max count decreased from 10 --> 5 in Octet/Quintet/Duos
• The Calling's movement slow upgrade is now multiplcative towards 60%
• The Calling's movement slow upgrade decreased from 5% --> 4% in Quintet/Duos

WINDRANGER:
• Powershot's damage upgrade decreased from 90/90/100/100 --> 65/65/75/75 in Octet/Quintet/Duos/FFA

Update: Feb 25 @ 12:19pm

3.5.3.0
ALCHEMIST:
• Fixed Greevil's Greed's Scepter not granting damage/spell amp

ANCIENT APPARITION:
• Death Rime's dps per stack upgrade now has a max count of 10
• Cold Feet's death rime stacks in now rare and has been decreased from 4 --> 3

FACELESS VOID:
• Removed Time Dilation's cooldown & manacost upgrade
• Time Dilation's slow per cooldown upgrade no longer grants cooldown progression slow
• Time Lock's damage upgrade decreased from 55 --> 50

LONE DRUID:
• Fixed a bug that would create infinite neutral items in his stash which could be dropped to crash the server

NATURE'S PROPHET:
• Sprout/Curse of the Oldgrowth's damage/dps per tree upgrade decreased from 60/3 --> 40/2 in Quintet