Dota 2
OVERTHROW 3.0
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Update: Jun 22 @ 12:57am

3.8.0.3
• UI hotfixes

Update: Jun 21 @ 10:10pm

3.8.0.2
• Fixed Leshrac, Outworld Destroyer, Phantom Lancer, Skywrath Mage and Sven's broken talents
• Fixed Coat of Blood's missing upgrade description

Update: Jun 19 @ 7:50am

3.8.0.1
• Fixed last update not being uploaded correctly

Update: Jun 19 @ 12:35am

3.8.0.1
• Fixed ultimates being leveled like basic abilities
• Fixed Aftershock's Tectonic Buildup radius upgrade not having a description

Update: Jun 17 @ 9:41pm

3.8.0.0
NEW UPGRADES:
• The following heroes have new upgrades for the Innates and or Facets: Arc Warden, Axe, Brewmaster, Crystal Maiden, Dark Seer, Dawnbreaker, Death Prophet, Drow Ranger, Earth Spirit, Earthshaker, Elder Titan, Jakiro, Legion Commander, Luna, Medusa, Necrophos and Slark

ALCHEMIST:
• Corrosive Weaponry's movement slow/base attack damage reduction per stack decreased from 2%/2% --> 1%/1%

ELDER TITAN:
• Astral Spirit's Scepter duration per hero hit decreased from 2 --> 1.5
• Echo Stomp's cooldown & manacost upgrade rescaled from 13%/13% --> 10%/15% in Duos/FFA (max count increased from 4/4 --> 5/4)
• Echo Stomp's stomp damage upgrade rescaled from 90/90 --> 80/100 in Duos
• Echo Stomp's radius upgrade decreased from 35/35/50 --> 25/25/40 in Octet/Quintet/Duos (max count increased from 10/10/8 --> 10/10/10)
• Astral Spirit's bonus damage (heroes) upgrade increased from 4 --> 5 in FFA
• Astral Spirit's bonus armor (heroes) upgrade increased from 1 --> 1.5 in FFA
• Astral Spirit's bonus movespeed (heroes)/max movespeed upgrade increased from 1.25%/5% --> 1.75%/7% in FFA
• Natural Order's radius upgrade decreased from 35/35/50 --> 30/30/40 in Octet/Quintet/Duos (max count increased from 10/10/8 --> 10/10/10)
• Earth Splitter's cooldown & manacost upgrade decreased from 9%/9%/13%/13% --> 8%/8%/11%/15% in Octet/Quintet/Duos/FFA
• Earth Splitter's max hp as damage upgrade rescaled from 5%/5%/7%/7% --> 4%/4%/6%/8% in Octet/Quintet/Duos/FFA
• Earth Splitter's crack width upgrade increased from 45 --> 50 in FFA (max count decreased from 9 --> 8)

FACELESS VOID:
• Removed Time Dilation's radius and slow per cooldown upgrades
• Distortion Field now has a +40 radius upgrade with a max count of 10
• Distortion Field now has a +4% slow upgrade with a max count of 10

MARCI:
• Dispose's cooldown & manacost upgrade decreased from 20% --> 17%/14% in Duos/FFA
• Dispose's impact damage upgrade decreased from 100 --> 85 in Duos/FFA
• Rebound's cooldown & manacost upgrade decreased from 9% --> 8% in Duos/FFA
• Rebound's landing radius upgrade decreased from 40 --> 30 in Duos/FFA
• Rebound's impact damage upgrade decreased from 85 --> 75 in Duos/FFA
• Bodyguard's lifesteal/bonus base attack damage upgrade decreased from 2.5%/2.5% --> 2%/2% in Duos/FFA
• Unleash's cooldown & manacost upgrade decreased from 6% --> 5% in Duos/FFA
• Unleash's pulse damage upgrade decreased from 55 --> 40 in Duos/FFA
• Unleash's disarm time upgrade decreased from -0.25 --> -0.2 in Duos/FFA (max count increased from 5 --> 6)

MEEPO:
• Earthbind's cooldown & manacost upgrade decreased from 10% --> 8% in Octet/Quintet
• Earthbind's duration upgrade decreased from 0.5 --> 0.25
• Earthbind's speed upgrade increased from 125 --> 200 in FFA (max count decreased from 8 --> 5)
• Poof's damage upgrade decreased from 30 --> 20 in Duos
• Poof's radius upgrade decreased from 40 --> 30 in Duos
• Ransack's health steal (heroes)/(creeps) upgrade increased from 14/7 --> 18/9 in Octet/Quintet
• Ransack's health steal (heroes)/(creeps) upgrade decreased from 10/5 --> 8/4 in Duos

MUERTA:
• Removed The Calling's radius and cooldown & manacost upgrades
• Pierce the Veil now has a +5% cooldown & manacost upgrade with a max count of 10

PUGNA:
• Removed Nether Ward's cooldown & manacost upgrade

TERRORBLADE:
• Conjure Image's cooldown & manacost upgrade decreased from 7% --> 6% in FFA
• Conjure Image's illusion damage upgrade decreased from 8% --> 6% in FFA
• Conjure Image's illusion damage taken upgrade decreased from -25% --> 20% in FFA
• Metamorphosis/Demon Zeal's cooldown & manacost upgrade decreased from 7% --> 6% in FFA
• Metamorphosis/Demon Zeal's bonus damage/bonus attack speed upgrade decreased from 25/15 --> 18/12 in FFA
• Metamorphosis/Terror Wave's attack range/radius upgrade decreased from 20/60 --> 15/45 in FFA

UNDERLORD:
• Removed Pit of Malice's cooldown & manacost upgrade

URSA:
• Earthshock's damage upgrade decreased from 70 --> 50 in Octet
• Earthshock's damage upgrade decreased from 50 --> 40 in Octet (max count increased from 8 --> 10)
• Earthshock's hop distance upgrade decreased from 40 --> 30 in Octet
• Overpower's slow resistance upgrade decreased from 6% --> 5% (max count increased from 10 --> 15)

WARLOCK:
• Flaming Fist/Permanent Immolation's radius upgrade increased from 30/30/35/35 --> 35/35/40/40 and is now multiplicative towards 450 in Octet/Quintet/Duos/FFA

WITCH DOCTOR:
• Maledict's cooldown & manacost upgrade decreased from 8% --> 6% in Octet/Quintet
• Maledict's radius upgrade decreased from 30 --> 20 in Octet/Quintet
• Maledict's lost health burst damage upgrade decreased from 10% --> 7% in Octet/Quintet

Update: Jun 2 @ 10:59am

3.7.2.2
ITEM DELIVERY:
• Insant item delivery of Supporters and Golden Supporters has been replaced with lightning fast couriers due to the quickbuy bug that we cannot fix ourselves at the moment
• You can enable automatic item delivery on the courier at any time ingame

PUCK:
• Phase Shift's Shard attack range upgrade increased from 40 --> 50 but no longer grants Shard bonus damage since Valve broke it (max count decreased from 10 --> 8)

Update: May 28 @ 2:14pm

3.7.2.1
OCTET:
• Returned to 8 v 8 v 8

INVOKER:
• Fixed Ice Wall's width upgrade

Update: May 26 @ 7:17am

3.7.2.0
7.39 FIXES:
• More courier/item delivery fixes
• Updated several abilities to 7.39 values
• Updated the following heroes' upgrades to match 7.39 changes: Abaddon, Arc Warden, Batrider, Bloodseeker, Invoker, Juggernaut, Kez, Naga Siren, Nature's Prophet, Phantom Assassin, Shadow Fiend, Sniper, Spectre, Tiny, Ursa and Witch Doctor

ENCHANTRESS:
• Fixed Enchant not being castable on Bone Guard skeletons

PHOENIX:
• Icarus Dive's cooldown & manacost upgrade increased from 10% --> 12% in Duos/FFA
• Icarus Dive's dive length/dive width/hit radius upgrade increased from 100/30/30 --> 120/40/40 in Duos/FFA
• Icarus Dive's damage per second upgrade rescaled from 35/35/35/35 --> 25/25/40/40 in Octet/Quintet/Duos/FFA
• Fire Spirits' cooldown & manacost upgrade increased from 12% --> 15% in Duos/FFA
• Fire Spirits damage per second upgrade increased from 30 --> 35 in Duos/FFA
• Sun Ray's cooldown & manacost upgrade increased from 10% --> 12% in Duos/FFA
• Sun Ray's radius upgrade increased from 35 --> 40 in Duos/FFA
• Sun Ray's base damage per second upgrade increased from 5/5/5/5 --> 6/6/10/10 in Octet/Quintet/Duos/FFA
• Sun Ray's base heal per second upgrade rescaled from 5/5/5/5 --> 3/3/6/6 in Octet/Quintet/Duos/FFA
• Sun Ray's max heal upgrade is no multiplicative towards 12.5%
• Supernova's cooldown & manacost upgrade rescaled from 9%/9%/9%/9% --> 7%/7%/10%/10% in Octet/Quintet/Duos/FFA
• Supernova's radius upgrade rescaled from 65/65/65/65 --> 60/60/80/80 in Octet/Quintet/Duos/FFA
• Supernova's damage per second upgrade rescaled from 30/30/30/30 --> 25/25/35/35 in Octet/Quintet/Duos/FFA

SNIPER:
• Separated/buffed Shrapnel and Concussive Grenade's upgrades
• Take Aim's slow reduction upgrade no longer has a max count (7+ upgrades will make Take Aim increase movement speed while active)

VOID SPIRIT:
• Resonant Pulse's radius upgrade increased from 35 --> 40 and separated it from its base damage barrier/barrier amount per hero hit upgrade
• Resonant Pulse's base damage barrier/barrier amount per hero hit increased from 30/20 --> 50/40

Update: May 24 @ 12:04pm

3.7.1.3
• Attempt to fix Octet #3 (successful)
• Max players per team in Octet reduced to 7 (total players reduced to 21)
• Fixed courier movement speed

Update: May 24 @ 1:23am

3.7.1.2
• Attempt to fix Octet #2 (unsuccessful)