Starbound
Galaxy in Conflict [v4.1.0 - Whisperfog Update]
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Cập nhật: 19 Thg02, 2022 @ 4:06am

v1.3 balancing and adjustments:

Items:
- Weapons that can perform stuns now nullify attack power, for the purposes of PvP: Gunpowder-Hunters Blessed Longsword, Houjuu Halberd, Soldier's Halberd, Soldier's Longsword, and Soldier's Weighted Longsword.
- Soyuz Cigarettes - Fixed incorrect sprite ID when opening.
- Dueller's and Storm-Ruler's Rapier - Replaced parry ability with a charged sword thrust ability, dealing boss bleed damage.
- Highlander Sword - Boss bleed on charged slash reduced 3s > 1s.

NPCs:
- Possessed Prisoner - Small-arms resistance +30% > 0%.
- Possessed Guard - Small-arms resistance +60% > +10%.
- Unitan Naval Crew Officer - HP reduced 300 > 120 | Now uses Fae Revolver instead of a shield and psychic USM60.

Monsters:
- Scatter-Spear Sicario - Spirit-grab attack reverse knockback significantly reduced and removed stuns/attack-energy nullification. Now deals 10 damage | Reduced knockback of every attack | No longer self-heals at any range | Base HP increased 30 000 > 35 000 | Gunfire now deals slightly less damage | DamageRepeatTimeout removed, hopefully reducing the effects of the spear hitbox hitting behind shields as the boss was designed with very large gaps in damage ticks initially | Thrust attacks now deal slightly more damage.
- Occasus Assassin - Reduced knockback on majority of attacks.
- Denizen of the Den (Boss) - HP reduced 6000 > 4000 | Fire resistance -50% > -100% | Knockback threshold 50 > 0, effectively making almost every single weapon capable of stun-locking them | Stun time 1s > 3s per hit | Increased sight range.
- Captured Denizen - HP reduced 7500 > 3500.

Dungeons:
- Surface Colony - Removed an extremely-outdated "Extraction Merchant" from the Extraction economy sectors | Removed nonexistent elevator vehicle, so that it no longer spams the error log.
- Undercolony Abandoned Sector - Minor detail fix for the end-section.
- Wildlands Graveyard - Added a DSHK gun-turret to the left-end. Removed the checkpoint and moved spawn to outside, meaning that players won't be able to respawn, but it also stops spawn-camping and allows re-entries into the arena with all the previous enemies despawned. The horde system in place will not reset, and will simply continue off once reloaded. Makes for a good healing flask farming spot now, though.

Other:
- Corpse before the Denizens of the Den fight now has 4 Fuel-Sprayer backpacks.
- Spirit Summon projectiles no longer activate when hitting walls or ceilings, hopefully reducing the chance of them spawning inside said walls.
- Fixed a few projectiles to hopefully prevent them from spamming error logs about how they can't find the frames for images.
- Fixed Unitan Shermech attempting to use a nonexistent sprite.
- Schnellfeuer Hoverbike updated spawning sprite.

Cập nhật: 18 Thg02, 2022 @ 12:31am

V1.2 post-launch QoL updates:

Items:
- Fixed the Streltsy 6B-710-A supporting augments when it shouldn't.
- Fixed STANAG-KOLONIYA 7.7.x56mm Magazine costing 30rnds to craft in the Munitions Workbench, rather than 20rnds.
- Bastard Rifle - Descriptor updated, now mentioning the usage of STANAG-USMs.
- Houjuu Halberd special ability damage increased 10 > 40.
- Ranger Pants now have statistical benefits.
- Militia Rig, FSM2PC, G4RTMV, KOTV3, IIBAS5, Ranger Vest and WT1PC - Updated a stance sprite, hopefully fixing an issue with skin appearing through the item | Added female variants.
- Tengu Skirt fixed rogue white pixels.

NPCs:
- Bandit Solder (undercolony) - Now uses a GiC loot table.

Dungeons:
- Abandoned Floran Vessel - Updated map to include more objects related to Esther's scan quest. It should now contain enough to finish the quest immediately.
- Afflicted Colony - Added an early exit and Occult Effigy checkpoint at the bottom of the Undercolony entrance shaft, as well as an early exit just before the short wave-survival near the undercolony right-end.
- Surface Colony - Added an early exit at the bottom of the Undercolony entrance shaft. Each dead-end now also contains an early exit.
- Wildlands Graveyard - Entrance removed return door and replaced with beam-to-ship teleporter. This is because of the arcane nature of return doors returning you to your last instance world, rather than the actual return point of the door.

Other:
- Contraband Crate and Toolbox are now given to all races via starter quest patching (doesn't work if race has custom starter quests). Removed both items from unique Extrasolar Human and Floran Liberator spawns.
- Adjusted some parameters for the Rude Awakening quest, hopefully fixing the duplicate Artifact Package bug.

Cập nhật: 17 Thg02, 2022 @ 4:10am

v1.1 general update

Items:
- Riot Stun Spear no longer has an aim offset. Too many people mistook this for a bug, and as such will be treated as one | Removed hidden bonus bleed damage against GiC bosses.
- Added an NPC-variant of the Riot Stun Spear, which requires an aim-offset for NPCs to actually be able to use the RSS.
- Paras Soldier Pants fixed incorrect label of "Armored Pants". Correct label is "Standard Pants".

NPCs:
- Afflicted Stalker - Melee resist 0% > -15%.
- Afflicted Gunner - Melee resist 0% > -100%.
- NPCs that previously used the RSS now use an npc-variant.

Monsters:
- Afflicted Carrier - Melee resist 90% > -100%.
- Afflicted Walker - Melee resist 40% > -15% | Ranged goop attack no longer does damage.

Dungeons:
- Afflicted Colony - Significantly reduced general enemy spawns in generic sector pieces | Added corpse with items near the spawn teleporter.

Other:
- Afflicted Colony removed moon ambience noises.

Cập nhật: 16 Thg02, 2022 @ 3:48am

v1.0.1 patch
- Hotpatch involving incorrect starting equipment for the Floran Liberator. Now identical to the starting equipment of Extrasolar Humans.

Cập nhật: 15 Thg02, 2022 @ 9:26pm

- Minor hotpatch fixing a missing sprite from an enemy.

Cập nhật: 15 Thg02, 2022 @ 8:54pm

- Critical hotpatch removed US.E codices.

Cập nhật: 15 Thg02, 2022 @ 4:57pm

Cập nhật: 15 Thg02, 2022 @ 4:49pm