Stellaris

Stellaris

[4.0] Empires Expanded
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Update: May 1, 2023 @ 3:28am

Fixed a bit of Russian localisation, oops

Update: May 1, 2023 @ 2:31am

Updated Russian localisation!

Update: Apr 30, 2023 @ 4:34pm

Added scripted trigger is_corrupted_world_emex

Update: Apr 27, 2023 @ 11:24am

Added scripted trigger has_artificial_aristocracy_emex

Update: Apr 23, 2023 @ 11:36am

Localisation

Update: Apr 22, 2023 @ 1:38am

1.5.3.7:
- Added compatibility with Gigastructural Engineering and More's policies
- Added scripted trigger for "default" country type

Update: Apr 6, 2023 @ 4:41pm

1.5.3.6:
- Improved description of more civic descriptions
- Fixed generated names for Mechanical Monocracies not working properly
- Extended list of possible names for Mechanical Monocracies

Update: Apr 6, 2023 @ 3:39am

1.5.3.5:
- Removed various unused code
- Cleaned up modified game rules
- Modified game rules and scripted triggers are marked with "# EMEX" where modifications are present
- Updated triggers to use "uses_habitat_capitals = yes"

Update: Mar 31, 2023 @ 11:02am

1.5.3.4:
- Reduced saturation of Dark Matter Generator districts on Core Processor Worlds
- Updated Peacekeeping Coalition icon
- Improved localisation of various Peacekeepers text
- Peacekeeper Coalition factions now have a background image with the federation icon instead of the default one

Update: Mar 31, 2023 @ 9:25am

- Robotic Workers policy now always shows up (apart from for gestalts, unless another mod alters that)
- Updated compatibility with Expanded Traits, Civics, Pops, and More