Stellaris

Stellaris

[4.0] Empires Expanded
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Update: Jul 18, 2023 @ 12:06pm

v1.6.4:
- Born of Knowledge: Bio-Mechanical and Core Processor worlds now use standard and machine world district sets respectively
- Born of Knowledge: Bio-Mechanical and Core Processor worlds use the already existing districts, except for the unique Research District
- Born of Knowledge: Research Districts are now only available on Core Processor worlds
- Born of Knowledge: Deposits are no longer shuffled on transforming into a Bio-Mechanical world
- Scripted triggers 'is_symbiosis_world_positive', 'is_symbiosis_world_negative', 'is_caretakers_world_positive' and 'is_caretakers_world_negative' now use scripted triggers from Planetary Diversity when referencing their planet classes
- Positive modifiers for Environmental Symbiosis and Environmental Caretakers now appear for Superhabitable worlds from Planetary Diversity
- Overwrite of the Fleet Academy has been updated to use the current game version
- Updated ID of mod variant of Fleet Academy [already-built instances of the variant will be absent if used on an ongoing save game]
- Starfleet Academies variant of Fleet Academy now does not require any technology to build
- Updated all technology overwrites to include changes from the current game version
- Inline scripts for checks for Corporate authorities now includes 'auth_bugged_corporate_democratic' and 'auth_bugged_corporate_imperial' from Ethics and Civics: Bug Branch
- Separated inline scripts into more modular pieces
- Building category of the Alloy Enrichment Plant and Goods Management Facility now is 'manufacturing' instead of the previous 'resource'
- The Alloy Enrichment Plant and Goods Management Facility now boost production of their respective resource by 5% instead of the previous 10%
- Fixed issue where the Trade League variant of Technological Investment was missing a name and description
- Trade League variant of Technological Investment now produces 0.25 Energy instead of the previous 0.33 Energy and 0.1 Unity instead of the previous 0.125 Unity
- Social Darwinism no longer increases leader level cap [redundant after Gemini]
- Social Darwinism now boosts leader XP gain by 10%
- Starfleet Academies no longer increases admiral level cap [redundant after Gemini]
- Starfleet Academies now reduces admiral Unity upkeep by 25%

Update: Jul 9, 2023 @ 1:18pm

- Nihilistic variant of Revoke Consecration now checks for the existence of from
- Plague-Ridden: events related the vaccine techs now have proper triggers, also preventing the error log being spammed with errors

Update: Jul 2, 2023 @ 4:14am

v1.6.3.5:
- Environmental Symbiosis now adds the Perfection PM to variants of Hive Worlds from Planetary Diversity
- Environmental Symbiosis and Environmental Caretakers now both add the negative PM to variants of Tomb Worlds from Planetary Diversity
- Machine Worlds no longer receive the negative PM from Environmental Caretakers empires
- Environmental Symbiosis and Environmental Caretakers checks for planet class now fire with on_planet_class_changed instead of only on_terraforming_complete
- Lithoid Warlords now produce 2 Minerals in place of 3 Food
- Fixed bug with being unable to select Planned Economy in Bug Branch when used with this mod
- Machinarchy robot ruler now matches your species's corresponding robot portrait
- Added compatibility with Viable Feudalism

Update: Jun 15, 2023 @ 3:07pm

- Updated compatibility with Expanded Pops and More.
- Checks for corporate authority in civic potentials now done through inline script.

Update: May 22, 2023 @ 3:09pm

- Added compatibility with FunEGuy's Vassals Expanded and Reworked (enter 'effect set_global_flag = gf_veru_activated' into the console for the patch to work in existing games)
- Changed and decreased size of Senate Dependency icon

Update: May 20, 2023 @ 4:05pm

Fixed errors in event checks for Environmental Caretakers breaking some events

Update: May 20, 2023 @ 6:43am

v1.6.3.4:
- Imperialist faction no longer appears for Peacekeeping empires
- Mediator faction properly appears for Corporate Mediators
- Updated mod name

Update: May 20, 2023 @ 6:38am

Localisation changes

Update: May 18, 2023 @ 7:50am

v1.6.3.3:
- Fixed bug with always starting with the Robotic Caretakers planet modifier
- Fixed leader trait icons

Update: May 18, 2023 @ 4:36am

v1.6.3.2:
- Antique Purveyors/Appropriators boost to archaeostudies technology draw chance now done through new modifier, removing the need for some overwrites
- Fixed issue with Cybernetics tradition not providing the special project required sometimes
- Fixed potential crash when an event checked for the owner of a newly transferred planet checked for a previous owner that didn't exist
- Leader traits now properly updated to 3.8 versions
- Blade of the Community ascension perk now increases diplomatic weight from envoys by 10% instead of the previous 25%