DayZ
Building Fortifications
Showing 1-10 of 43 entries
< 1  2  3  4  5 >
Update: May 16 @ 9:38am

As Always Please backup your servers persistence before applying Update

__**Building Fortifications Hotfix 05/16/2025**__

Fixed invisible Geo/blocking the player after blowing up a single door all at once, wither with modded explosived/or grenade pot/Many grenades.

Update: Apr 11 @ 12:16pm

As Always Please backup your servers persistence before applying Update

__**Building Fortifications Patch 04/11/2025**__

**Fixes**
* Fixed Medium Window Barricades Failing to show any interaction Menu. Making them impossible to build without admins tools

Update: Mar 15 @ 10:59am

As Always Please backup your servers persistence before applying Update

__**Building Fortifications Patch 03/15/2025**__
Fixes
Fixed some Geo not hiding when the top part of Single Door Barricade was raided making the ablity to walk though a raided Single Door barricade impossible but crawling possible.

Fixed being able to see both Doors (single and double) inventories from the outside.

Fixed being able to place Double doors right up against single size vanilla house doorways resulting in the inablity to pass though one side once it was destroyed cause the geo of the door frame and the other half door would stop pass though of the broken side of the double door barricade
( the "disableIsCollidingBBoxCheck": false, need to be set in the cfggameplay.json for the fix to work. as it used the geo of the kit to prevent it.)

Update: Dec 20, 2024 @ 11:45am

As Always Please backup your servers persistence before applying Upgrade

__**Building Fortifications HotPatch 12/20/2024**__


__**Fixes**__
Removed `Wall` Selection from Fire Geo of the Double Door Model. it was taking dmg and applying it to all parts thus even ruining the posts and making the double door despawn.
Fixed Materials Attachment View not showing on Double Door it was 100% complete. Seems the Hindges were making it hide all Attachment categories besides the lock attachment

Update: Dec 2, 2024 @ 12:35pm

As Always Please backup your servers persistence before applying Upgrade

__**Building Fortifications Patch 12/02/2024**__
Just a quick hotfix addressing some issues from last update

__**Changes**__
Changed Single Door Barricade to Open and Close from anywhere.
Moved some of the Door code to BuildingFortificationsCore for easier use and cleaner scripts
Tried to fix Mode Codelock Admin Option missing. let me know if it pops up nmow


__**Fixes**__
Fixed Missing Texture on Single Door Upper Frame
Fixed Mod Codelock not being attachable
Fixed Mod Codelock Missing Manage option

Update: Nov 17, 2024 @ 11:07am

As Always Please backup your servers persistence before applying Upgrade

__**Building Fortifications Upgrade 11/17/2024**__
This update while may seem small but it packs a punch as the Double Door barricade is finally here. While some may say "finally!! it took to damn long" it was with good reason, the model that I made originally for the single door barricade was to high poly and would of make the double door very bad on client performance the New Door barricade was refactored (see below for details) with this change the double door barricade now is way more optimized for clients causing less potential lag when getting near a base. Finally with all this too my good friend Asmondian has redone the Info-graphics for all my buildable items! Make sure to grab the updated images in the workshop page.

__**New Items**__
The __Double Door Barricade__ is Finally here!
| The model will look awfully familiar as its the normal door barricade repurposed to be a middle opening double door. This door fits into most double doorways in vanilla buildings with a tiny bit of leeway for small door frames if need be! The strength of this door is the same as the single door, and has all the same parts except no way to barricade the door with the plank. Hinges can be built as soon as the logs are set making it even more modular than before.

__**Changes**__
Refactored Single Door Model
Textures Improved and less Stretching

__**Upcoming Content**__
* Punji Sticks
* other possible traps or base defenses

__**Technically stuff :**__
Single Door Barricade Model Refactor
Old Single Door Model had 3.6k+ verts,3.3k+ faces, 6.9k+ triangles
New Single Model has 928 verts,942 faces, 1.5k Triangles
Single Door model UV Model texture parts redone.

Update: May 12, 2024 @ 11:07am

As Always Please backup your servers persistence before applying Upgrade

__**Building Fortifications Patch 05/12/2024**__
Before we jump in first let me say this wouldn't have been possible without @steve_aka_salutesh & Dab. This Json material for BB handler hopefully makes many enjoy the mod much more!

__**Upgrades :**__
**Material Part Control Json**
- This Json will allow server owners to set how much of each material a basebuildings part will require. No you cant change the material but you can change how many nails, planks.. etc each part requires to build it. thx to @steve_aka_salutesh from expansion for all this amazing work (he did 99% of this)

**Redone Damage Resistance/Reduction**
- New system : intercepts damage before it is applied to the basebuilding part. Example : if your `"Window_Barricade_FireArm_Dmg": 80.0,` and someone shoots a part for 100 dmg, it will intercept that 100 dmg and reduce it by 20% so that would be 20 dmg reduce, applying 80 dmg to the part.
- Old system : would apply said damage then heal back the % you set. aka thing could break before being healed Thx to Dab from DayZ Editor for the help and work.

**Full view block**
- Fully boarded up windows and plated window barricades no longer allow you to see a containers inventory when on the other side of them. Thx to KK Servers for reporting this to me.

__**Behind the scenes :**__
- reworked some of the models textures and p3ds being geo and such to make the models and placement feel better
- redid the Json to send only updates from the Json each time and be less confusion for the game to read server side. thx to @steve_aka_salutesh

As always please join the discord in the workshop desciption!

Please support them at
Steve from Expansion :
https://www.paypal.com/donate/?hosted_button_id=CVP4DXBNPZXDU
https://www.patreon.com/dayzexpansion

Check out Dabs One of kind Server
https://dabs-sandbox.gg/

Update: Jan 2, 2024 @ 1:41pm

As Always Please backup your servers persistence before applying update
__**Building Fortifications Patch 1/02/2024**__

__**Fixes**__
* Fixed Print Statement for Disable dmg
Thx to @TRG

* Fixed Null Pointer to Combination Lock Error
Thx to other who reported it and @Rex/@TRG for pointing it out

* Fixed Unlock Void Scripting issues making it not Comptible with other mods
thx to @Rag_Tyson for the help, helped with the Null pointer above

Update: Dec 8, 2023 @ 9:22am

As Always Please backup your servers persistence before applying update
__**Building Fortifications Patch 12/08/2023**__

__**Changes**__
* Fixed Main French translation errors with help from @guiz with some others provided by @tonton__flingueur

* Fixed String table Format errors with help from @tonton__flingueur

Update: Sep 22, 2023 @ 11:06am

As Always Please backup your servers persistence before applying update
__**Building Fortifications Patch 09/22/2023**__

__**Changes**__
> Window Barricades now has a stage called " Boarded up "
* This update just makes the Window Barricade Fully covered in planks
however this disables the sheetmetal part and hindge part future build
your welcome to dismantle this back down and then build to metal and hindge progress
> New Window Stage Requirements
* Two Wooden Planks
* Eight Nails

Thx to Sten from Karma Crew for this suggestion.


> Added Support for Japanese Text

__**Fixes**__
> Fixed errors in Stringtable.csv file

> Removed ActionDetach on slotted plank to stop abuse of removing board from outside

__**Upcoming Content**__
* Double Doors