RimWorld

RimWorld

Alpha Memes
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Update: Jan 28 @ 9:44pm

v3.053:

Fully null checked everything, bug with Big & Small fixed

Update: Jan 28 @ 9:28pm

v3.052:

Further null checking on the problematic class just in case

Update: Jan 28 @ 9:03pm

v3.501:

- Hotfix for a major bug where a faction check was making some other mods go crazy and crash the game to desktop

Update: Jan 28 @ 4:22pm

v3.5:

- MAJOR recoding effort to make everything more modern, faster, sexier. You will get some **red errors** when the mod updates, but only once, on savegame load, and they won't (or shouldn't) appear again. If they reoccur more than once, please report using the bug report system

**Changes:**

- Added: 7 new memes, Vampire hunting (needs Biotech), Epicurean (needs VE Cooking), Water primacy, Tea primacy (needs VE Brewing), Cowboys, Deforestation and Fertility (needs Biotech)
- Added: 19 new issues for precepts for these memes
- Added: 4 new rituals for these memes, baptism, rodeo, tea ceremony and banquet
- Added: 3 new independent issues for precepts, Disfigurement, Children learning and Creep (with VE Insectoids 2)
- Added: Nutrient paste eating: Forbidden precept
- Added: a new independent ritual, sparring match, basically an unarmed gladiator match for colonists instead of prisoners/slaves
- Added: Mod option to allow high impact memes to be chosen when creating a fluid ideo. Off by default. Only appears if you don't have VE Memes and Structures
- Added: tweaks to biological reconstructors to give bonuses to animals that have been scanned. Animals that have been scanned will now receive a bonus to filth rate, caravan riding speed and minimum handling skill needed to tame and train them. Similarly, analyzing and releasing an animal to the wild now provides a mood bonus for believers
- Tweak: Renamed a lot of c# classes for ease of reading
- Tweak: Some GameComponents are now handled via WorldComponents
- Tweak: All game, map and world components should now execute right after loading a save (or properly store their stuff)
- Tweak: added <allowMothballIfLowPriorityWorldPawn>true</allowMothballIfLowPriorityWorldPawn> to most hediffs
- Tweak: destroying a relic in the iconoclast meme now gives 10 development points.
- Tweak: removed flamboyant colours from kemetic button down shirt. Removed lower parts of the kemetic duster. Reduced size of the kemetic simple helmet
- Fix: MeditationFocusStrength was not being applied on the psyfocus gain precept, as it applies to buildings instead of pawns. It should now apply properly
- Fix: all modded funerals should now be detected as being indiferent when it comes to ambient temperature. Your corpses no longer need comfort.
- Fix: long standing bug where adding memes that add abilities through a fluid ideo didn't actually add the abilities (this fix is on the VE Framework)

Update: Jan 17 @ 7:11pm

v3.401:

Fix: Leftover red line on Kemetic duster hulk body

Update: Jan 16 @ 1:36pm

v3.4:

- Added: mod options that replicate the ones on VE Ideology - Memes and Structures, to let the player choose the number of memes, rituals, buildings and relics. These mod options will only appear if you DON'T have the VE mod.
- Added: lots of apparel styles for Kemetic style: simple helmets, flak helmets, tuques, cowboy hats, bowler hats, visage masks, tribal war masks, dusters, jackets, shirts, button-down shirts, flak jackets, recon helmets, pants and flak pants
- Added: rocket launcher and doomsday rocket launcher styles for Kemetic style

Update: Dec 16, 2024 @ 7:12pm

v3.31:

- Fix: anima tree burial fixes
- Tweak: error logging for burials

Update: Oct 20, 2024 @ 4:03pm

v3.309:

Fix: Corruptor dryads weren't "fusing" correctly due to an obsolete Alpha Animals reference

Update: Oct 19, 2024 @ 8:46pm

v3.308:

Huge update to the funeral framework courtesy of Sokyran the Dragon:

- Made Funeral Framework less likely to break other mods
- Alpha Memes no corpse funerals won't be created for creep joiners/mutants/shamblers, matching vanilla no corpse funeral behaviour
- For ideologies with multiple funerals it's no longer possible to do multiple funerals for the same pawn
- Insectoid burial will now spawn insects of a correct type when using vanilla or Factions Expanded - Insectoids 2 hives, rather than a completely random ones
- Fixed an issue where insectoid burial did not unless Vanilla Ideology Expanded - Memes and Structures was active (in such situations a moral leader is used rather than insectoid herder)
- Fixed the spawning of insects from insectoid burial
- Fixed issue where funeral targets that needed power (like crematorium) wouldn't properly check if they're powered
- Fixed an issue where a no corpse funeral may have been created if a corpse was destroyed during a funeral on a map the player wasn't looking at

Update: Oct 17, 2024 @ 6:30am

v3.307:

Tweak: Replace System.Random with Verse.Rand for multiplayer compat. Courtesy of Sokyran the Dragon
Fix: Added randomizationSelectionWeightFactor 0 to Vow of Nonviolence meme to see if it helps with blocking it from being used by other factions
Fix: errors when exposing data due to wrong scribe LookMode on pyramid burials. Courtesy of Sokyran the Dragon