RimWorld

RimWorld

Alpha Memes
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Update: Apr 26, 2024 @ 3:30am

v3.302:

Added: new ability for the master stylist role, "Swap style A with style B, map-wide". It changes the style of all objects on the map from style A to style B, leaving all other styled objects untouched

Update: Apr 25, 2024 @ 10:32am

v3.301:

Tweak: Master stylist role shouldn't cause a "role not fulfilled" thought

Update: Apr 25, 2024 @ 7:05am

v3.3:

Added: Flesh cult structure, with the associated Flesh style, that for the moment retextures most furniture, walls, and adds two new floors. Weapons and armor will come later!
Added: a lot of new furniture for the Kemetic style: beds, wall lamps, autodoors, drapes, couches, bookcases, holding platform, senet board, etc
Tweak: The Horaxian style tile is now properly tileable

Update: Apr 20, 2024 @ 7:04am

v3.21:

- Added: Multianalyzer, wall torches, firefoam poppers, holding platforms, royal beds, darklight torchlamps and lecterns for the Cubic style
- Added: completed the weapons for the Animalist style with some remaining VWE weapons, plus the eltex staff
- Fix: warning for the change style dialog

Update: Apr 15, 2024 @ 12:46pm

v3.2:

- Added: new ideo role, the Master Stylist. This role can be added to any ideo, with no structure or meme requirements, and gives access to four abilities that can be used with almost no cooldown. Change Style acts the same as the leader ability (and it hasn't been removed from the leader, in case you only need to use that one). Change Style, Random changes the style of an item at random. Change Style on Area changes all items to a given style in a 7 tiles radius. Change Style, Map-wide changes the style of ALL styleable items on the map.
- Tweak: made all beds in the cubic and horaxian styles to use styling instead of a different def. Thanks to Prophet who made me realize something has changed in base game to allow that

Update: Apr 13, 2024 @ 12:51am

v3.101:

- Recoded the master architect's "Finish construction" ability so it works again

Update: Apr 11, 2024 @ 11:41pm

v3.1:


Added Anomaly content: two new structures, Cubicism and Void-Touched, with their associated styles, Cubic and Horaxian. These two styles are quite huge, retexturing a LOT of things.
Added double stone framed bedroll for the Neolithic style
Fix: VFE Pirates patch
Fix: Ancient locker was showing up for non-scavengers
Fix: added proper equipment masks to Corsair power armor helmets, Steampunk recon armors and a few others

Update: Apr 2, 2024 @ 10:33am

[Auto-generated text]: Update on 4/2/2024 7:33:37 PM.

Update: Mar 27, 2024 @ 1:34pm

v3.0:

Updated to RimWorld 1.5
Added: all the meme content that was previously part of Alpha Animals (alienism structure, ocular style, biological corruptors meme) is now part of this mod

Update: Feb 5, 2024 @ 12:14am

v2.33:

Fix: Fat duster east for the Corsair style had a transparent part
Tweak: added both kinds of rum for the rum vat to the list of alcohols accepted for the Alcohol precepts in VE Memes