RimWorld

RimWorld

Alpha Memes
2,153 Comments
Sarg Bjornson  [author] 7 hours ago 
It's not a simple answer
MerziDrell 7 hours ago 
It was just a simple question.
"Yes, you can do I it. go to X file" or "no, you can't do it". But whatever, thanks for the mod
Sarg Bjornson  [author] 7 hours ago 
Yes, but this is not the place... There are resources to learn modding both at the RW wiki and on RW's Discord
MerziDrell 8 hours ago 
that's why i'm asking...?
Sarg Bjornson  [author] 8 hours ago 
No offense, but if you don't know what you are doing... learning would be the first step
MerziDrell 12 hours ago 
Is there a way for me to turn off the new textures? i don't mind messing around with the files and stuff, it's just i really don't know what file i need to edit to turn it off.

i like this mod, but the extra textures destroys the performance of my crappy pc
Sarg Bjornson  [author] May 13 @ 9:32am 
You can tweak the XML of a local copy of the mod to your needs
cykonetic May 13 @ 9:04am 
The audio on the Steampunk rituals is REALLY loud. Anyway to normalize the volume a bit?
Realm Imp May 13 @ 12:54am 
Its alright I have 16gb ram on my gpu and 32gb system ram. I guess I'll do it myself. Changed some of the textures to 256x256 using AI its passable lol
Sarg Bjornson  [author] May 13 @ 12:03am 
No, that'd wreck people's RAM. This mod is pretty heavy already as it is. All textures are already double their base game counterparts
Realm Imp May 12 @ 11:41pm 
I am hoping we get an update for the textures, they sadly low textures
Bugginho May 12 @ 4:59pm 
Hey! First of all, amazing work on the mod, seriously, I can’t even play without it anymore.

Quick question: since VFE Vikings isn’t around and some of its features are now in VFE Medieval 2, is there any way to bring back pyre cremation funerals? I really miss having that more medieval/tribal feel without relying on a crematorium.

Would love to see that included if possible!
Sarg Bjornson  [author] May 12 @ 6:42am 
They do. Adjust policies properly
SQman May 12 @ 6:05am 
I sorta wish tea drinkers were smart enough to drink tea on their own.
SaintD May 11 @ 3:04am 
I wanna find a mod that adds Golden Saints and just go cube gold style on everything.
Toxtricity May 10 @ 2:39pm 
aw, well thanks anyway
Sarg Bjornson  [author] May 10 @ 2:01pm 
No, sorry
Toxtricity May 10 @ 1:49pm 
i understand that Cubicism is based around the Golden Cube from Anomaly, but would it be possible to disable the forced golden texture for items of this style? it REALLY doesn't work well with most materials
Sarg Bjornson  [author] May 9 @ 12:56am 
No, and it can't be added by xml
Thorkell The Tall May 9 @ 12:12am 
Is anyone aware of a compatibility patch with 'Vanilla Factions Expanded - Classical
' that might make Themaebaths count for Water Primacy's Bathtub: Desired? I made a tribe that worships the rivers and the ocean hinging on being able to relieve the -10 with this somewhat early on, but they don't count for it and now I'm sad.
Sarg Bjornson  [author] May 8 @ 3:57am 
Yeah, sounds like a vanilla bug
缪歌 May 8 @ 3:56am 
Thanks for the reply!
The ideoligion I chose at the start doesn't allow constructing this building.
Later, a pawn with the required ideoligion joined my colony, but — possibly due to a vanilla bug — the building still didn’t show up in the build menu.
Strangely, the construction option only appeared after I turned that pawn into a prisoner, which caused the blueprint to finally show up.
Sarg Bjornson  [author] May 8 @ 1:54am 
It's just... there... on the architect menu
缪歌 May 8 @ 1:41am 
How is the animal database constructed? I can't find any way to craft it.
AlexStevens May 7 @ 8:35am 
Now I get it. Thank you!
Sarg Bjornson  [author] May 7 @ 8:27am 
It tells you what it does on mouseover
AlexStevens May 7 @ 8:18am 
So, what does the animal database actually do? Scanned almost 30 animals, some vanilla, some modded, like alpha animals, but cant determine whether it affects my colonists.

Also, the database cannot be moved (idk if its supposed to be moved - im using a minify mod). In any case, attempting to reinstall it in another spot, it says that only one database can be built at a time
Sauron May 3 @ 2:24pm 
oh, sorry then, im not fully understand how this thing is working
Sarg Bjornson  [author] May 3 @ 11:56am 
Rum vat works perfectly fine for me
Sauron May 3 @ 11:34am 
I mean not the grog nor the rum vat is working:missing: (doesn`t produce rum/grog)
Sarg Bjornson  [author] May 2 @ 11:06pm 
@Sauron: what
Tattered Ribbon May 2 @ 12:43pm 
A think a neat addition for the funerals would be to lets us also have a funeral at a harbinger tree from Anomaly, it would make the tree even more important to keep around and it's almost always the first entity. That, or maybe you get the seed if you have that funeral selected.
Sauron May 2 @ 8:36am 
So apparently no pirate building is working, right?
☭Commissar Midnight Man☭ Apr 29 @ 11:43am 
i see thank you
Sarg Bjornson  [author] Apr 29 @ 11:40am 
Yeah, that hasn't been working for a while. Changes in 1.5 broke it
☭Commissar Midnight Man☭ Apr 29 @ 11:22am 
The grog dispenser is not showing grogs is showing nutrient past meals
Sarg Bjornson  [author] Apr 24 @ 11:18pm 
No idea
InvitedRhino683 Apr 24 @ 8:28pm 
is the "art" precept compatible with roo's painting expansion ?
zuniger Apr 23 @ 5:38am 
My game is bugged, Im playing as jewish origin and for some reason I cannot remove any foreskins!!
hestaby316 Apr 23 @ 3:44am 
Problem with the Corpse Rum casket. I can put corpses in them but nothing happens. I have the Rum ritual meme/precept(?) but same happens. Just running VFE expanded mods and same happens. Does it only work as a ritual?
Sarg Bjornson  [author] Apr 22 @ 11:36am 
Yes
qux Apr 22 @ 11:33am 
Hi ! Is it normal that Master stylist appear in the ideologies of absolutely ALL factions?
Cedar Apr 22 @ 5:31am 
Is it possible to have a non-gold variant of the cubism style?
earlgraytay Apr 21 @ 5:44am 
Really like this mod! When you next have time, would you consider adding a baptism spot or zone? I'm playing with the water primacy meme and it feels very silly to have to have the baptismal ceremony in a tiny bowl when we have a big beautiful lake right outside.
Sarg Bjornson  [author] Apr 20 @ 10:36pm 
Yes, those were added after this precept
devin1786 Apr 20 @ 2:02pm 
is it intentional for the creep: sublime precept to not effect jelly floors?
Sarg Bjornson  [author] Apr 18 @ 9:34am 
No
Tangler Apr 18 @ 9:06am 
Has the anima tree burial been removed? I see references to it but it's not there in the ritual selection.
Sauron Apr 14 @ 1:28pm 
Nvm, solved, it aplies only to new followers
Sauron Apr 14 @ 1:12pm 
Or I can`t read or I can`t understand how animal scan works, none of my pawn got ability to scan animal (fluid ideology)