RimWorld

RimWorld

Alpha Memes
2,126 Comments
Sauron 1 hour ago 
oh, sorry then, im not fully understand how this thing is working
Sarg Bjornson  [author] 3 hours ago 
Rum vat works perfectly fine for me
Sauron 3 hours ago 
I mean not the grog nor the rum vat is working:missing: (doesn`t produce rum/grog)
Sarg Bjornson  [author] 16 hours ago 
@Sauron: what
Tattered Ribbon May 2 @ 7:43pm 
A think a neat addition for the funerals would be to lets us also have a funeral at a harbinger tree from Anomaly, it would make the tree even more important to keep around and it's almost always the first entity. That, or maybe you get the seed if you have that funeral selected.
Sauron May 2 @ 3:36pm 
So apparently no pirate building is working, right?
i see thank you
Sarg Bjornson  [author] Apr 29 @ 6:40pm 
Yeah, that hasn't been working for a while. Changes in 1.5 broke it
The grog dispenser is not showing grogs is showing nutrient past meals
Sarg Bjornson  [author] Apr 25 @ 6:18am 
No idea
InvitedRhino683 Apr 25 @ 3:28am 
is the "art" precept compatible with roo's painting expansion ?
zuniger Apr 23 @ 12:38pm 
My game is bugged, Im playing as jewish origin and for some reason I cannot remove any foreskins!!
hestaby316 Apr 23 @ 10:44am 
Problem with the Corpse Rum casket. I can put corpses in them but nothing happens. I have the Rum ritual meme/precept(?) but same happens. Just running VFE expanded mods and same happens. Does it only work as a ritual?
Sarg Bjornson  [author] Apr 22 @ 6:36pm 
Yes
qux Apr 22 @ 6:33pm 
Hi ! Is it normal that Master stylist appear in the ideologies of absolutely ALL factions?
Cedar Apr 22 @ 12:31pm 
Is it possible to have a non-gold variant of the cubism style?
earlgraytay Apr 21 @ 12:44pm 
Really like this mod! When you next have time, would you consider adding a baptism spot or zone? I'm playing with the water primacy meme and it feels very silly to have to have the baptismal ceremony in a tiny bowl when we have a big beautiful lake right outside.
Sarg Bjornson  [author] Apr 21 @ 5:36am 
Yes, those were added after this precept
devin1786 Apr 20 @ 9:02pm 
is it intentional for the creep: sublime precept to not effect jelly floors?
Sarg Bjornson  [author] Apr 18 @ 4:34pm 
No
Tangler Apr 18 @ 4:06pm 
Has the anima tree burial been removed? I see references to it but it's not there in the ritual selection.
Sauron Apr 14 @ 8:28pm 
Nvm, solved, it aplies only to new followers
Sauron Apr 14 @ 8:12pm 
Or I can`t read or I can`t understand how animal scan works, none of my pawn got ability to scan animal (fluid ideology)
SAUCE__GODD Apr 14 @ 5:59pm 
Damn, its a cool idea

Too bad the sanguophage are ass
Sarg Bjornson  [author] Apr 14 @ 5:29pm 
No, it's hardcoded
SAUCE__GODD Apr 14 @ 5:21pm 
Is there a way (for me) to make it so that another bloodfeeder xenotype spawns in the lairs instead of sanguophages?
Ceron Apr 13 @ 5:41am 
Is the intended behavior of the corpse rum vat to only work with the burial ritual? I put raider corpses in them, and nothing happened. The only time I got the progress bar to show up was from the ritual.

I tried with only DLCs, HugsLib, Harmony, Vanilla Framework, and Alpha Memes installed, so it was not a mod conflict.
TARBOY Apr 13 @ 3:20am 
can you flip an eyepatch
Sarg Bjornson  [author] Apr 10 @ 3:30pm 
Use mod options to throttle them
GVLT Apr 10 @ 3:28pm 
In time Vampire lairs started appear quite frequently. Though the challenge they posses is quite underwhelming
theothersteve7 Apr 8 @ 6:54pm 
I'm trying to troubleshoot what I think is a bug? If I start a feast (Epicurean meme) there's a quality penalty for no leader being present, yet there's no leader slot in the ritual popup.

I assume this is that <roleId>leader</roleId> is present in Ritual_Outcomes_Banquet while there is no corresponding RitualRoleTag for "leader" in Ritual_Behaviors_Banquet. This should be a quick fix if I understand it correctly.

This is a fairly obvious and visible problem so I wonder if I'm missing something?
emihead Apr 7 @ 9:31pm 
the interaction between barracks: preferred and the greedy trait feels like it could use some work because it kinda just sticks you with a mood debuff regardless of what you do
Sarg Bjornson  [author] Apr 6 @ 3:25pm 
There's a suggestions discussion in VE Memes. Bear in mind there's like 3 years of accumulated suggestions already though!
YeetDaddy69 Apr 6 @ 3:12pm 
Is there a place we can send requests or suggestions like a discord channel? I don't want to use the comment section or direct message unless that's what you'd prefer.
Dust Apr 4 @ 7:01pm 
How does Iconoclast work? Do I still need to set relics for this ideology? Or does the meme generate quests to get other ideologies relics to destroy?
Moldy Apr 4 @ 12:51am 
i just tried doing it again and now im just not having the problem anymore haha thank u for the response :)
Aldania Apr 3 @ 9:52pm 
Hi, I really like this mod and I don't want to uninstall it but I need some help because there's a bug which is breaking immersion which I think is coming from this mod. I had a few colonists die recently and the funeral message showed up but when I tried to click on an empty grave to bury them there was no option to do so. I've been trying to troubleshoot this for months because I really want a fix. I have the correct funeral in the ideology and I've tried switching things up in the ideology to make it work: nothing. Please let me know if this has been an issue which other people have seen and if there is any way to solve it. Also if you have any questions to help please ask.
Sarg Bjornson  [author] Apr 3 @ 3:27pm 
No, you have a mod conflict, and likely a lot of errors in the log
Moldy Apr 3 @ 3:23pm 
hi, ive got a colony with a fluid ideology and its a corsair themed one and when i go to do rituals like role changes / celebrations etc the games fps drops to like 6 and i cant speed up the game and alt tabbing crashes the game half the time, i think it might be something with those little effects that fly around during rituals?? bc they arent appearing
Sarg Bjornson  [author] Apr 3 @ 10:00am 
Ok, I lie, you need the precept, not the meme. They fire independently of storyteller, and they can be changed in mod options
Sarg Bjornson  [author] Apr 3 @ 9:59am 
You literally can't get those quests without the meme...
GVLT Apr 3 @ 9:51am 
Hi, does accepting vampire hunter meme increases the chance of getting vampire hideout quest? Before accepting that meme I've got only 2 of them in 40 years
WarKittyKat Apr 2 @ 2:38am 
Small feature request: would it be possible to make it so pawns that spawn with the Vampire Hunting meme don't spawn with their kill meter completely empty? I've had the meme show up on a couple of refugee quests and similar and it's extremely difficult because the sanguophage camps don't spawn because they're guests and not your primary ideology, and they show up already at a -20 moodlet. It feels a little weird that sanguphage haters are more troublesome than cannibals as guests.
Jack Salem Apr 1 @ 2:01pm 
In a changeable ideology, he took on a biological reconstructor. The analysis skill did not appear. If you take a biological reconstructor initially, the skill is available. Has anyone ever encountered such a thing?
Mr. Bones Mar 31 @ 4:27am 
can you please make red wood tradeable (or somehow increase trade availability likelihood) because i have like 3000 of it filling a single room with no use for it and nobody buys it :KSad:
Sarg Bjornson  [author] Mar 30 @ 3:28pm 
I need logs, then
Mao Zebong Mar 30 @ 3:15pm 
The whole map tile.
Sarg Bjornson  [author] Mar 30 @ 3:08pm 
So how many trees was that?
Mao Zebong Mar 30 @ 1:08pm 
Deforestation doesn't seem to work, no matter how many trees my colonist cut down the mood debuf persist.
Thranos Mar 28 @ 10:20pm 
Would it be possible to make "Bathtubs: Desired" also count the VE Thermaebath? The "where's my tub" negative thought started kicking in and my colony has uh... not invented plumbing yet.