Total War: ROME REMASTERED

Total War: ROME REMASTERED

Europa Barbarorum I Unofficial Mod (2.0.4)
Mostrando 21-30 de 36 aportaciones
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Actualización: 20 JUL 2022 a las 4:30

-Fixed early roman faction family tree CTD.
-Intro and end videos now generally less wrong for factions.
-Adjusted factions to not prefer naval invasions.
-Adjusted factions to use more troops when trying to conquer settlement (AI personality).
-Added Imperatoris Mundi campaign (alpha).
-Adjusted movement points from 130 to original 80, meaning about 40% less movement for characters in strat map (done as Imperatoris Mundi campaign has some AI issues otherwise).

Actualización: 12 JUL 2022 a las 4:07

-Fixed epilektoi hoplitai and 20 units having wrong texture entry in DMB.
-Fixed nomad and roman prebattle speeches to use correct lines/names for enemy and allies.

Actualización: 11 JUN 2022 a las 3:16

-Battle map music updated/replaced from EB.

Actualización: 15 MAY 2022 a las 8:44

-Fixed custom battle locations (145 EB locations).
-Fixed UI overlapping victory conditions text in new campaign menu and in faction summary.
-Duplicate old message prompts removed for celts, romans and Saka Rauka when reform occurs.

Actualización: 28 ABR 2022 a las 10:05

-Fixed March of Time major event not happening, activates some factions unit reforms.
-March of Time event now upgrades some factions bodyguards by unit swap.
-Fixed certain elite units to not being recruitable from beginning for factions Carthage, Sweboz, Arche Seluekeia and Saka Rauka, now they are recruitable only after reform event occurs.
-When romans have augustan reforms, general unit bodyguard is upgraded by unit swap.
-Added 10 major events for notification when military reform occurs.
-Fixed Hayasdan KingOfKings trait for never being assigned.

Actualización: 6 ABR 2022 a las 11:39

-Fixed startup script, fixes also player faction startup armies.
-Fixed night battles.
-Fixed bridge battles crash.
-Fixed medium distance graphical bugs in battle map for unit models.

Actualización: 1 ABR 2022 a las 1:39

- Fixed missing shield patterns for unit models.
- Fixed officer not having sword as a weapon.
- Fixed crash in battle for 3rd level barbarian wall. Temporarily eastern wall model is used instead of the EB custom wall model.

Actualización: 7 ENE 2022 a las 1:42

-Fixed campaign descriptions.
-(eb_campaign_script) Celt previous barracks destructed instead of damaged, when second celt reforms occur.
-(export_descr_unit) Fixed romans getting incorrect general bodyguards, does not affect old generals in old saves.

Actualización: 21 DIC 2021 a las 12:30

- 2.0.4 compatibility.
- Use of advisor replaced with message alerts.
- Music added from EB.
- Terrain rivers fixed.
- Some minor fixes.
- Generally save game compatible with 2.0.3 saves. After loading 2.0.3 save should pass turn so that scripts and barracks upgrades activates. Also at campaign turn 0 cannot upgrade barracks, need to pass a turn.
- Needs some improvements/fixes to main scripts, so would be good to report any issues.

Actualización: 4 DIC 2021 a las 1:22

Fixed elephant attacking wall CTD.