Hearts of Iron IV

Hearts of Iron IV

Hearts of Minecraft: Thorns of Terror
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Update: Apr 13 @ 6:35pm

Hearts of Minecraft: Thorns of Terror Patch II
Fixed the Imperian "Decline of an Empire" Idea displaying the SPE Flag
Added custom unimplemented GFX to the Imperian "Legacy of the Second Saheritan War Idea"
Fixed an oversight where you'd be stuck with "Downsized Populational Crisis" if you did the focuses of Redstone Mountain in a certain order
RM cannot explode into a civil war spontaneously anymore
Fixed most if not all missing idea GFX of RM
Fixed all News Events having their text completely broken
Changed the Loading Screen info to be Minecraft Themed (Loading GUI, Loading Flags etc. are now custom stuff)
Reworked the FKE Nobles Portrait

Update: Apr 12 @ 12:21pm

Day One Hotfix for the New Update

Update: Apr 12 @ 4:22am

Hearts of Minecraft: Thorns of Terror

Features

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4 New Focus Trees for the following Nations:

Redstone Mountain - 181 Focuses
Northwall - 137 Focuses
Blackwood Cohort - 110 Focuses
Esmos (TO BE ADDED VERY SOON)
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Reworks and Enhancements for the following Nations:
Herobrine's Cohort
Ardante
Hades' Horde
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New Golem branch for the Generic FV/Player Tree
New Airforce branch for the Generic FV/Player Tree
Brand New Nation : Hexian Royal Army of Tarles, containing a New Formable
Overhauled Population across the Overworld and Nether
Total Implementation of Airforce
New 3D Border
New 3D Models for Redstone Mountain
Leaders for EVERY Overworld Nation
A Brand New Soundtrack containing 20 Unique Songs
New loading Screen
Reworked Quotes
Several VP Adjustments
Several new Releasables
Several new Formables
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2 NEW infantry division types:

Heavy Infantry
Nether Infantry
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Adjustments and Enhancements

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Added Netherite to the Nether (is this alluding to a future update? ONLY TIME WILL TELL!!! HAHAHAH)
Replaced Tarles with the Hexian Salvation Government
Added Walls around the FEC
Added a new portrait for Heinrich II
Added International Market UI
Renamed Units relating to Motorization (Such as Motorized Artillery etc.)
Traits for Every New Leader Added
Most Semi-Major Nations (Erebaria, Saherita, Haven etc.) have tech to build air
Several New party names for most if not all overworld nations
Tweaks to the Cultist Influence mechanic
New Graphics for Victory Points
New Graphics for the Overworld Ocean
Reorganized Bookmarks to remove Focus-less nations and add the new stars of this update
Added a button that links to our discord in the main menu
Some nations, like the Seeekers, now have custom names if theyre puppeted by other nations (Like the Cult of Notch or Herobrine)
Decreased every manpower requirement of every unit type to a tenth of their original size
Generic Countries (NOT INCLUDING MONSTERS OR NETHER PLAYERS) now can get 5 research slots
Two New Ideologies: Syndicalism and Social Banditry
New Global news events about the new nations
Added a leader for the Imperian Settlers
Removed the Monster focus for the southwestern villages
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Bugfixes

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Fixed the Nuclear Weapon UI
Fixed Special Projects needing Netherite
Fixed Golem designs being forced to use vanilla icons
Fixed several assets related to airforce GUI and other types of GUI
Several unlisted fixes.
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Update: Apr 12 @ 3:50am

Update: Apr 12 @ 3:46am

Update: Apr 4 @ 2:33pm

Hearts of Minecraft: Petals of Hope Patch III
-Reverted all April Fools changes
-Removed Duplicated Ports
-Various GUI Fixes (Specially Airview and Navyview)
-Conscription Traits have been fixed
-New Legation City Icons
-New Urban Terrain Widths implemented
-Weamer now has a core in the Junta Territory
-Burden of Hegemony is Fixed
-New Manpower Decisions Non-Core Manpower modifiers are fixed

Update: Apr 1 @ 12:13pm

-Added Australia
-Nerfed the Giant Zombies of Paradis

Update: Apr 1 @ 4:46am

Update: Feb 1 @ 3:50am

Hearts of Minecraft: Petals of Hope Patch II

Various bugs and UI fixes

Fix crashing issue caused by capturing a Research Facility

Update: Dec 7, 2024 @ 12:06am

Hearts of Minecraft: Götterdammerung compatibility update - patch I

made Hearts of Minecraft compatible with the latest version of the game
added a unique leader and some generals to the Overlord's Realm
added a unique leader and some generals to the 53rd Occupation Group
reworked the manpower system
renamed the Enchanted Lands Empire
reworked the state GUI
renamed some states within the Enchanted Lands Empire
fixed the Dawson Syndicate's invasion of Crooked Hook
improved the Enchanted Lands' AI
fixed the Cohort's invasion of the Seekers
implemented golems as a replacement for tanks
added a new releasable nation in the state of Dinnerbon
other minor bugfixes