Hearts of Iron IV

Hearts of Iron IV

Hearts of Minecraft: Thorns of Terror
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Update: Apr 1 @ 12:13pm

-Added Australia
-Nerfed the Giant Zombies of Paradis

Update: Apr 1 @ 4:46am

Update: Feb 1 @ 3:50am

Hearts of Minecraft: Petals of Hope Patch II

Various bugs and UI fixes

Fix crashing issue caused by capturing a Research Facility

Update: Dec 7, 2024 @ 12:06am

Hearts of Minecraft: Götterdammerung compatibility update - patch I

made Hearts of Minecraft compatible with the latest version of the game
added a unique leader and some generals to the Overlord's Realm
added a unique leader and some generals to the 53rd Occupation Group
reworked the manpower system
renamed the Enchanted Lands Empire
reworked the state GUI
renamed some states within the Enchanted Lands Empire
fixed the Dawson Syndicate's invasion of Crooked Hook
improved the Enchanted Lands' AI
fixed the Cohort's invasion of the Seekers
implemented golems as a replacement for tanks
added a new releasable nation in the state of Dinnerbon
other minor bugfixes

Update: Oct 6, 2024 @ 5:02am

Hearts of Minecraft: Petals of Hope - Patch I

Various bug fixes for the new nations and content
New decision for Herobrine's Cohort to move their capital to Starzenburg should they own it
Other minor fixes

Update: Sep 28, 2024 @ 6:10am

Hearts of Minecraft: Petals of Hope

Features
New archipelago in the northeastern overworld.
Several new nations.
7 new formables.
7 new focus trees for the following nations.
Social Kingdom of Ardante
Dawson Syndicate
Crooked Hook
Northwall
New Zachzen
Mangrove Marauders
Creeper Horde
Reworks and Enhancements of several focus trees including...
Enchanted Lands
Haven
Arbiter Brigade
7 new terrain types.
Complete Overhaul of Eastern overworld terrain.
Tweaks to western overworld terrain, eastern resources, and naval zones.
Overhauled supply network.
Dozens of new and reworked characters.
Voicelines for Crooked Hook.
Three new soundtracks including a new main menu theme.
New loading and title screens.
[01:49]
Adjustments and Enhancements

Removal of Red Rose Union and Servio.
Replaced Rothold with Rusty Raiders.
Moved the Free Endermens Commune to an enclave.
Made it so Imperian States cannot create or join factions before the civil war starts.
Transferred several achievements to the achievement system.
Added difficulty sliders for most if not all nations.
Added faction ruleset to prevent AI faction sprawl. By default it locks to neighbors of faction members.
Added an optional rule to allow villages to have sovereign colors on going independent (locked to Hexian villages only at this time).
Generic Focus Tree AI has been enhanced.
Adjusted the default infantry template for the AI.
AI nations now refrain from making friendly gestures to Nether nations and the Undead Lands.
Adjusted how the North Imperian Commune is awarded factories during the civil war.
Adjusted max view distance for victory points.
Lowered minimum victory point value for intelligence gathering nodes.
Added a research slot cap of 5 and added custom text for such in all trees.
Added three new ideologies. Recolored Notch Cultism.
Added event for player led Imperian Nations to not get annexed.
Restored several global news events.

Bugfixes

Fixed naval advisors having all villager portraits.
Updated the vanilla country_leaders traits.
Fixed an certain North Imperian Commune Conquest decisions not showing.
Fixed low war support not affecting gameplay.
Heavily curbed starting industrial techs for many nations.
Fine tuned several villages to be semi-unique to their regions.
Several unlisted fixes.

Update: Sep 28, 2024 @ 6:07am

Update: Jun 15, 2024 @ 3:17am

Hearts of Minecraft: Glimmer of the North Part II - Patch III

- Fixing new GUI diplo boxes

Update: Apr 6, 2024 @ 10:16pm

- No More Jebenheimer

Update: Apr 6, 2024 @ 2:18am