Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
Viser 51–60 av 273 bidrag
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Oppdatering: 30. mars 2024 @ 10.59

c13m1 major visual / gameplay update
-added tank event.
-added more visual entities.
-added more variety to the C.I trigger event.
-added more leave effects across the map.
-added some decals blood / dirt / etc.

after ignoring and refusing to update Cold stream for such a long time , i think the map could recieve some love from my part since am free from work the next couple of days. (altho i need to sleep /_/)

Oppdatering: 29. mars 2024 @ 18.10

c13m1
-added some fog - water effects to the sewers.

Oppdatering: 27. mars 2024 @ 17.34

c13m1
- Fixed leave effects rendering outside of the map causing fps drops.
- small visual update + added custom population event.

Oppdatering: 15. mars 2024 @ 12.52

-c2m1 entity rework & added panic event with custom population entities.
-c8m3 added panic event to the gast station - default population-.

Oppdatering: 3. mars 2024 @ 17.22

-c5m3 minor visual update + entity fixes.



Oppdatering: 23. feb. 2024 @ 19.56

c11m1 item rebalance / entity shake adjustments.

c11m3 item rebalance / minor entity fixes.

Oppdatering: 21. feb. 2024 @ 19.04

c5m4 - added missing sign post.
c6m3 - reworked some entities.

Oppdatering: 16. feb. 2024 @ 15.58

-c5m5 adjusted fade distance on some props.

Oppdatering: 12. feb. 2024 @ 17.41

c8m5
-restored missing rope entity from the l4d1 port.
(am not sure about keeping the wind effect on it yet)

-fixed broken item spawn.
-adjusted storm sounds and trigger.

Oppdatering: 4. feb. 2024 @ 10.39

-c5m1 testing rope entities...