Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
51-60 van 273 items weergegeven
< 1 ... 4  5  6  7  8 ... 28 >
Update: 30 mrt 2024 om 10:59

c13m1 major visual / gameplay update
-added tank event.
-added more visual entities.
-added more variety to the C.I trigger event.
-added more leave effects across the map.
-added some decals blood / dirt / etc.

after ignoring and refusing to update Cold stream for such a long time , i think the map could recieve some love from my part since am free from work the next couple of days. (altho i need to sleep /_/)

Update: 29 mrt 2024 om 18:10

c13m1
-added some fog - water effects to the sewers.

Update: 27 mrt 2024 om 17:34

c13m1
- Fixed leave effects rendering outside of the map causing fps drops.
- small visual update + added custom population event.

Update: 15 mrt 2024 om 12:52

-c2m1 entity rework & added panic event with custom population entities.
-c8m3 added panic event to the gast station - default population-.

Update: 3 mrt 2024 om 17:22

-c5m3 minor visual update + entity fixes.



Update: 23 feb 2024 om 19:56

c11m1 item rebalance / entity shake adjustments.

c11m3 item rebalance / minor entity fixes.

Update: 21 feb 2024 om 19:04

c5m4 - added missing sign post.
c6m3 - reworked some entities.

Update: 16 feb 2024 om 15:58

-c5m5 adjusted fade distance on some props.

Update: 12 feb 2024 om 17:41

c8m5
-restored missing rope entity from the l4d1 port.
(am not sure about keeping the wind effect on it yet)

-fixed broken item spawn.
-adjusted storm sounds and trigger.

Update: 4 feb 2024 om 10:39

-c5m1 testing rope entities...