Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
Viser 71–80 av 273 bidrag
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Oppdatering: 14. des. 2023 @ 8.47

-removed Vslib functions , replaced by scriptedmode.

Oppdatering: 13. des. 2023 @ 8.53

-Added Vslib to ensure the mod from loading even if the game is having issues on spawning entity objects.

Oppdatering: 12. des. 2023 @ 16.58

-Added support for mutations 7/8/9.

Oppdatering: 9. des. 2023 @ 16.27

c8m1 bug fix

Oppdatering: 8. des. 2023 @ 11.32

-c5m2
-added more entities.
-reduced shadow usage.

Oppdatering: 5. des. 2023 @ 17.49

-c13m1 added leave effect entities to many trees
[Mutation 5 support added]

Oppdatering: 2. des. 2023 @ 19.35

-c5m2 improved many placeholder entities
-c1m1 minor code optimization

Oppdatering: 1. des. 2023 @ 16.47

-Death Toll [Code-Optimization]
-c7m2 - entity adjustments.

Oppdatering: 23. nov. 2023 @ 14.22

-c1m4 -added fences to prevent bots unintentionally going to the last floor.
-c8m1 -Code optimization , removed some junk codelines.

Oppdatering: 22. nov. 2023 @ 19.52

-c5m5 fixed some lag spikes related to sound entities.

-c1m4 reworked entities - still wasnt able to fix the nav issues , idk how to without custom navs.